Player Matchup

Medusa
Medusa
GeorgeDavid
Medusa
Level 53
God Stats
53W - 38L
1,898 SR
Queue Stats
213W - 207L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Koproskulo
Cthulhu
Level 11
God Stats
22W - 11L
1,945 SR
Queue Stats
41W - 33L
1,443 Elo+
Party 1
Neith
Neith
karamananidis
Neith
Level 39
God Stats
81W - 74L
1,615 SR
Queue Stats
81W - 80L
1,474 Elo+
Party 1
Team Averages
Level 34
1,819 SR
1,464 Elo+

VS

Team Averages
Level 27
1,628 SR
1,438 Elo+
Baron Samedi
Baron Samedi
KRMNgezard
Baron Samedi
Level 15
God Stats
3W - 1L
1,692 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 2
Bacchus
Bacchus
TERMILORN
Bacchus
Level 34
God Stats
11W - 6L
1,692 SR
Queue Stats
32W - 34L
1,354 Elo+
Party 2
Baba Yaga
Baba Yaga
seanukagba
Baba Yaga
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 3 / 12
11,145
743
9,749
13,073
5,311
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Koproskulo
Cthulhu
17
9 / 1 / 6
12,216
814
13,276
18,340
19,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 4 / 8
12,076
805
13,813
12,802
5,644
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KRMNgezard
Baron Samedi
17
4 / 6 / 3
12,043
803
12,544
15,572
10,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TERMILORN
Bacchus
14
2 / 5 / 5
10,279
685
9,737
18,759
28,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
seanukagba
Baba Yaga
14
2 / 6 / 2
9,695
646
10,452
13,606
6,729
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
8
8
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
3
12
2.33
L
Baron Samedi
KRMNgezard
Baron Samedi
4
6
3
0.92
W
Cthulhu
Koproskulo
Cthulhu
9
1
6
12
L
Bacchus
TERMILORN
Bacchus
2
5
5
0.9
W
7
4
8
2.75
L
Baba Yaga
seanukagba
Baba Yaga
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
32,733
44,215
Taken
47,937
30,214
Mitigated
45,403
9,722
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,749
3,333
0
3,828
13,073
5,311
657
8,927
4,146
0
49,535
L
Baron Samedi
KRMNgezard
Baron Samedi
12,544
1,473
772
3,765
15,572
10,638
0
3,481
12,019
45,242
0
W
Cthulhu
Koproskulo
Cthulhu
13,276
1,599
0
2,516
18,340
19,259
228
13,699
4,641
27,911
2,332
L
Bacchus
TERMILORN
Bacchus
9,737
1,820
0
2,260
18,759
28,036
0
6,380
12,333
29,112
0
W
13,813
7,850
0
3,378
12,802
5,644
1,891
10,120
2,682
0
52,369
L
Baba Yaga
seanukagba
Baba Yaga
10,452
1,280
0
1,935
13,606
6,729
0
2,901
10,671
35,791
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
32,017
183
Minions Killed
144
0
Camps Cleared
0
761,768
Distance Traveled
738,944
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,145
743
63
4
0
254,984
1
L
Baron Samedi
12,043
803
62
4
0
225,644
0
W
Cthulhu
12,216
814
36
2
0
267,518
1
L
Bacchus
10,279
685
25
2
0
256,968
0
W
Neith
12,076
805
84
6
0
239,266
0
L
Baba Yaga
9,695
646
57
4
0
256,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role