Player Matchup

Set
Set
FR3NZY11771
Set
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 327L
1,432 Elo+
Party 2
Vamana
Vamana
ShadowItachi1
Vamana
Level 125
God Stats
3W - 2L
1,534 SR
Queue Stats
482W - 485L
1,416 Elo+
Party 2
Hachiman
Hachiman
ToggledReality
Hachiman
Level 38
God Stats
5W - 5L
1,391 SR
Queue Stats
73W - 94L
1,378 Elo+
Party 2
Team Averages
Level 71
1,475 SR
1,409 Elo+

VS

Team Averages
Level 108
1,501 SR
1,538 Elo+
Arachne
Arachne
IwantEpstein
Arachne
Level 94
God Stats
2W - 2L
1,449 SR
Queue Stats
55W - 61L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
NickFambino
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,685 Elo+
Solo
Sun Wukong
Sun Wukong
destructoDIEGO
Sun Wukong
Level 122
God Stats
2W - 2L
1,554 SR
Queue Stats
132W - 135L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,945
595
4,671
7,610
3,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 4 / 2
6,029
603
6,098
10,654
9,169
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
11
2 / 4 / 0
6,883
688
5,642
9,402
3,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IwantEpstein
Arachne
13
7 / 1 / 3
8,345
835
7,707
8,998
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NickFambino
Baron Samedi
12
3 / 0 / 7
7,432
743
5,968
4,647
2,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
destructoDIEGO
Sun Wukong
13
1 / 1 / 10
7,453
745
8,841
9,178
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Arachne
IwantEpstein
Arachne
7
1
3
8.5
W
Baron Samedi
NickFambino
Baron Samedi
3
0
7
6.5
L
0
4
2
0.25
L
Hachiman
2
4
0
0.5
W
Sun Wukong
destructoDIEGO
Sun Wukong
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
22,516
27,666
Taken
22,823
16,963
Mitigated
17,383
2,867
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,671
2,096
0
935
7,610
3,965
0
1,197
6,413
0
14,153
W
Arachne
IwantEpstein
Arachne
7,707
4,930
0
3,502
8,998
7,207
830
69
8,929
0
31,356
W
Baron Samedi
NickFambino
Baron Samedi
5,968
653
1,479
1,744
4,647
2,267
716
0
4,647
16,405
0
L
6,098
2,277
0
894
10,654
9,169
0
2,714
7,940
0
19,247
L
Hachiman
5,642
3,578
0
1,038
9,402
3,829
94
2,171
7,231
0
24,442
W
Sun Wukong
destructoDIEGO
Sun Wukong
8,841
1,444
0
1,027
9,178
7,909
541
32
9,146
0
30,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,857
Gold Earned
23,230
103
Minions Killed
118
0
Camps Cleared
0
492,762
Distance Traveled
520,942
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,945
595
23
2
0
153,892
0
W
Arachne
8,345
835
50
5
0
183,303
0
W
Baron Samedi
7,432
743
18
2
0
139,929
0
L
Vamana
6,029
603
30
3
0
190,936
0
L
Hachiman
6,883
688
50
5
0
147,934
0
W
Sun Wukong
7,453
745
50
5
0
197,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role