Player Matchup

Thoth
Thoth
 
Thoth
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
HannahMalikov
Hera
Level 102
God Stats
5W - 5L
1,861 SR
Queue Stats
186W - 187L
1,447 Elo+
Party 1
Lancelot
Lancelot
Quarxs
Lancelot
Level 176
God Stats
3W - 3L
1,717 SR
Queue Stats
1,092W - 1,185L
1,488 Elo+
Solo
Guan Yu
Guan Yu
Settakaj
Guan Yu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,511 Elo+
Solo
Bellona
Bellona
rubencho88
Bellona
Level 84
God Stats
4W - 6L
1,196 SR
Queue Stats
124W - 117L
1,412 Elo+
Solo
Team Averages
Level 119
1,555 SR
1,472 Elo+

VS

Team Averages
Level 95
1,515 SR
1,423 Elo+
Ix Chel
Ix Chel
Albanais681
Ix Chel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Altarba02
Cernunnos
Level 62
God Stats
8W - 5L
1,610 SR
Queue Stats
227W - 232L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
BeF4
Kumbhakarna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,356 Elo+
Solo
Hachiman
Hachiman
arimimie
Hachiman
Level 127
God Stats
3W - 2L
1,463 SR
Queue Stats
157W - 171L
1,390 Elo+
Solo
King Arthur
King Arthur
minamina
King Arthur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
3 / 4 / 7
10,629
664
27,042
12,784
6,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 3
11,618
726
32,362
12,233
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Quarxs
Lancelot
19
3 / 2 / 9
10,963
685
12,308
16,839
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Settakaj
Guan Yu
16
0 / 8 / 8
9,130
571
6,007
23,539
24,110
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
rubencho88
Bellona
5
0 / 0 / 0
7,214
451
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Albanais681
Ix Chel
20
4 / 1 / 8
12,117
757
8,100
16,883
8,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Altarba02
Cernunnos
20
8 / 1 / 5
12,394
775
19,438
17,445
9,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
BeF4
Kumbhakarna
19
2 / 2 / 8
12,219
764
7,998
27,685
27,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
arimimie
Hachiman
18
2 / 4 / 8
11,411
713
18,617
18,802
9,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
minamina
King Arthur
15
0 / 6 / 9
9,888
618
4,671
21,243
17,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
13
Kills
16
16
Deaths
14
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
7
1.63
W
Ix Chel
Albanais681
Ix Chel
4
1
8
8
W
Cernunnos
Altarba02
Cernunnos
8
1
5
10.5
W
Kumbhakarna
BeF4
Kumbhakarna
2
2
8
3
L
7
2
3
4.25
L
Lancelot
Quarxs
Lancelot
3
2
9
3.75
L
Guan Yu
Settakaj
Guan Yu
0
8
8
0.5
W
Hachiman
arimimie
Hachiman
2
4
8
1.5
W
King Arthur
minamina
King Arthur
0
6
9
0.75
L
Bellona
rubencho88
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,719
Damage
58,824
65,395
Taken
102,058
57,875
Mitigated
72,381
25,828
Healing
53,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
27,042
830
747
1,055
12,784
6,951
0
2,268
10,516
51,127
0
W
Ix Chel
Albanais681
Ix Chel
8,100
730
21,147
7,779
16,883
8,593
695
11,600
5,283
45,171
450
W
Cernunnos
Altarba02
Cernunnos
19,438
11,244
2,960
3,056
17,445
9,025
2,785
10,571
6,874
0
46,876
W
Kumbhakarna
BeF4
Kumbhakarna
7,998
1,021
5,894
6,361
27,685
27,610
725
13,872
13,813
22,983
1,077
L
32,362
6,316
895
1,857
12,233
6,687
0
3,755
8,478
61,951
0
L
Lancelot
Quarxs
Lancelot
12,308
94
1,999
4,117
16,839
20,127
0
3,198
13,641
0
24,679
L
Guan Yu
Settakaj
Guan Yu
6,007
710
8,749
6,409
23,539
24,110
0
6,367
17,172
590
11,555
W
Hachiman
arimimie
Hachiman
18,617
10,964
1,128
988
18,802
9,199
1,934
12,555
6,247
0
50,636
W
King Arthur
minamina
King Arthur
4,671
717
2,791
1,747
21,243
17,954
728
11,054
10,189
0
8,120
L
Bellona
rubencho88
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,554
Gold Earned
58,029
147
Minions Killed
189
0
Camps Cleared
0
1,225,101
Distance Traveled
1,598,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,629
664
42
3
0
302,106
0
W
Ix Chel
12,117
757
49
3
0
337,772
0
W
Cernunnos
12,394
775
46
3
0
305,498
0
W
Kumbhakarna
12,219
764
17
1
0
340,652
0
L
Hera
11,618
726
75
5
0
306,278
0
L
Lancelot
10,963
685
19
1
0
343,907
0
L
Guan Yu
9,130
571
11
1
0
272,810
0
W
Hachiman
11,411
713
74
5
0
291,337
0
W
King Arthur
9,888
618
3
0
0
323,695
0
L
Bellona
7,214
451
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role