Player Matchup

Ra
Ra
ArchonOfScythes
Ra
Level 154
God Stats
61W - 56L
1,569 SR
Queue Stats
693W - 743L
1,570 Elo+
Solo
Nemesis
Nemesis
Papadannn
Nemesis
Level 79
God Stats
62W - 74L
1,494 SR
Queue Stats
429W - 434L
1,467 Elo+
Solo
Mulan
Mulan
SynMystical
Mulan
Level 127
God Stats
4W - 2L
1,634 SR
Queue Stats
302W - 300L
1,502 Elo+
Solo
Team Averages
Level 120
1,566 SR
1,513 Elo+

VS

Team Averages
Level 89
1,500 SR
1,448 Elo+
Raijin
Raijin
Esppresso
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Mercury
Mercury
Hades lenny
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,547 Elo+
Party 1
Ravana
Ravana
The ZoDiAc KiRa
Ravana
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 9
12,451
830
12,603
10,907
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Papadannn
Nemesis
17
7 / 1 / 9
11,954
797
17,673
15,841
8,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 8
11,148
743
9,757
13,473
6,467
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Esppresso
Raijin
15
1 / 5 / 2
9,341
623
10,708
13,407
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Hades lenny
Mercury
13
1 / 8 / 2
9,159
611
4,684
17,364
6,062
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 6 / 1
8,807
587
12,250
15,643
10,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
4
4
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Raijin
Esppresso
Raijin
1
5
2
0.4
L
Mercury
Hades lenny
Mercury
1
8
2
0.25
W
Nemesis
Papadannn
Nemesis
7
1
9
11.5
W
4
3
8
2.67
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,033
Damage
27,642
40,221
Taken
46,414
19,449
Mitigated
21,194
20,289
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,603
680
2,794
7,333
10,907
4,801
249
3,187
7,720
62,415
1,725
L
Raijin
Esppresso
Raijin
10,708
708
0
0
13,407
4,881
0
2,021
11,158
39,841
660
L
Mercury
Hades lenny
Mercury
4,684
1,807
0
2,728
17,364
6,062
0
4,015
12,751
0
29,752
W
Nemesis
Papadannn
Nemesis
17,673
6,051
0
6,328
15,841
8,181
678
2,876
12,824
0
39,718
W
9,757
2,427
0
3,834
13,473
6,467
951
4,672
8,801
0
53,334
L
12,250
2,537
0
2,361
15,643
10,251
0
4,971
10,139
0
30,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,553
Gold Earned
27,307
231
Minions Killed
142
0
Camps Cleared
0
959,886
Distance Traveled
739,652
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,451
830
116
8
0
323,110
0
L
Raijin
9,341
623
61
4
0
216,080
0
L
Mercury
9,159
611
43
3
0
246,960
7
W
Nemesis
11,954
797
47
3
0
347,846
2
W
Mulan
11,148
743
68
5
0
288,930
7
L
Ravana
8,807
587
38
3
0
276,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role