Player Matchup

Nike
Nike
 
Nike
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jackalzone
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 344L
1,466 Elo+
Party 2
Hera
Hera
Rochelli619
Hera
Level 118
God Stats
1W - 3L
1,390 SR
Queue Stats
11W - 17L
1,252 Elo+
Solo
Neith
Neith
aircamper23
Neith
Level 89
God Stats
2W - 3L
1,455 SR
Queue Stats
27W - 20L
1,521 Elo+
Solo
Nemesis
Nemesis
cchoat01
Nemesis
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
321W - 323L
1,465 Elo+
Party 2
Team Averages
Level 108
1,469 SR
1,441 Elo+

VS

Team Averages
Level 119
1,550 SR
1,437 Elo+
Agni
Agni
Math_souzarj
Agni
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 65L
1,450 Elo+
Solo
Bellona
Bellona
SentientAimbot
Bellona
Level 155
God Stats
18W - 14L
1,698 SR
Queue Stats
202W - 177L
1,541 Elo+
Solo
Ymir
Ymir
Skarlet7554
Ymir
Level 64
God Stats
4W - 7L
1,320 SR
Queue Stats
75W - 97L
1,410 Elo+
Party 1
Ares
Ares
llISkylll
Ares
Level 69
God Stats
4W - 7L
1,490 SR
Queue Stats
311W - 344L
1,378 Elo+
Party 1
Izanami
Izanami
puffyd50
Izanami
Level 145
God Stats
3W - 0L
1,744 SR
Queue Stats
126W - 135L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 4 / 0
5,576
507
6,817
10,625
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kumbhakarna
Jackalzone
Kumbhakarna
7
0 / 1 / 2
4,879
444
2,900
10,732
7,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 0
5,511
501
2,445
5,801
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 0 / 0
6,684
608
3,597
5,851
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
cchoat01
Nemesis
10
1 / 1 / 1
5,518
502
3,662
7,994
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,801
618
6,217
5,073
1,702
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 2
7,254
659
7,559
12,241
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 3
5,909
537
1,758
5,671
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
2 / 1 / 2
6,132
557
6,093
6,506
5,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
puffyd50
Izanami
12
0 / 3 / 0
6,675
607
3,557
6,953
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
8
9
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
0
0.25
L
Kumbhakarna
Jackalzone
Kumbhakarna
0
1
2
1
W
3
0
1
3.5
L
0
3
0
0
W
2
1
2
3
W
1
0
3
2.5
L
3
0
0
3
L
Nemesis
cchoat01
Nemesis
1
1
1
1.5
W
Ares
2
1
2
3
W
Izanami
puffyd50
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
25,184
41,003
Taken
36,444
19,752
Mitigated
22,543
15,328
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,817
1,849
0
3,278
10,625
5,401
0
364
10,261
59
34,383
L
Kumbhakarna
Jackalzone
Kumbhakarna
2,900
439
0
3,729
10,732
7,177
0
5,661
5,071
15,122
1,249
W
6,217
337
0
1,150
5,073
1,702
313
2,103
2,738
48,200
878
L
2,445
236
0
955
5,801
2,171
0
4,387
1,414
35,690
0
W
7,559
4,175
0
5,911
12,241
9,697
809
522
10,876
0
51,667
W
1,758
162
0
0
5,671
3,212
0
545
4,997
38,896
0
L
3,597
1,542
0
3,236
5,851
1,980
0
980
4,871
0
47,780
L
Nemesis
cchoat01
Nemesis
3,662
1,148
0
4,130
7,994
3,023
0
2,676
5,318
0
37,269
W
Ares
6,093
853
250
1,174
6,506
5,255
321
1,411
5,095
18,927
0
W
Izanami
puffyd50
Izanami
3,557
2,646
0
750
6,953
2,677
2,212
440
6,513
0
59,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
32,771
287
Minions Killed
353
0
Camps Cleared
0
1,100,371
Distance Traveled
1,070,621
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,576
507
50
5
0
218,447
0
L
Kumbhakarna
4,879
444
26
2
0
204,056
2
W
Agni
6,801
618
87
8
0
210,973
4
L
Hera
5,511
501
71
6
0
203,338
1
W
Bellona
7,254
659
84
8
0
219,121
0
W
Ymir
5,909
537
60
5
0
234,174
0
L
Neith
6,684
608
80
7
0
204,937
0
L
Nemesis
5,518
502
60
5
0
269,593
0
W
Ares
6,132
557
21
2
0
245,598
0
W
Izanami
6,675
607
101
9
0
160,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role