Player Matchup

Ravana
Ravana
ElEnYis
Ravana
Level 181
God Stats
7W - 9L
1,665 SR
Queue Stats
98W - 101L
1,520 Elo+
Solo
Horus
Horus
Lazulyz
Horus
Level 200
God Stats
3W - 1L
1,562 SR
Queue Stats
162W - 152L
1,571 Elo+
Solo
Chang'e
Chang'e
Sergio94z
Chang'e
Level 121
God Stats
6W - 10L
1,590 SR
Queue Stats
132W - 117L
1,518 Elo+
Solo
Chernobog
Chernobog
Xiever
Chernobog
Level 146
God Stats
9W - 9L
1,203 SR
Queue Stats
40W - 49L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
damduran
Kukulkan
Level 128
God Stats
12W - 13L
1,581 SR
Queue Stats
130W - 131L
1,514 Elo+
Party 1
Team Averages
Level 155
1,520 SR
1,523 Elo+

VS

Team Averages
Level 126
1,527 SR
1,493 Elo+
Skadi
Skadi
Igor3774
Skadi
Level 120
God Stats
26W - 20L
1,572 SR
Queue Stats
148W - 154L
1,521 Elo+
Solo
Charon
Charon
MasterwolfOMG
Charon
Level 94
God Stats
0W - 1L
1,564 SR
Queue Stats
32W - 34L
1,426 Elo+
Solo
Loki
Loki
ScaredFlower390
Loki
Level 128
God Stats
13W - 8L
1,608 SR
Queue Stats
39W - 34L
1,607 Elo+
Solo
Agni
Agni
dancinman
Agni
Level 68
God Stats
5W - 5L
1,473 SR
Queue Stats
317W - 319L
1,501 Elo+
Solo
Ne Zha
Ne Zha
josekapde
Ne Zha
Level 220
God Stats
18W - 20L
1,417 SR
Queue Stats
247W - 259L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ElEnYis
Ravana
14
6 / 2 / 6
8,592
614
10,976
11,342
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Lazulyz
Horus
12
3 / 1 / 4
6,674
477
4,202
11,345
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chang'e
Sergio94z
Chang'e
14
2 / 1 / 1
8,255
590
5,799
11,627
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Xiever
Chernobog
15
1 / 1 / 4
8,651
618
7,626
11,906
5,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
damduran
Kukulkan
14
3 / 1 / 5
8,828
631
8,019
7,200
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Igor3774
Skadi
14
0 / 1 / 0
7,496
535
5,257
8,622
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 1 / 2
6,852
489
3,963
8,197
6,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 0 / 3
8,679
620
7,399
11,526
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
12
2 / 3 / 0
6,672
477
6,369
9,009
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
josekapde
Ne Zha
12
3 / 10 / 2
7,439
531
9,036
16,624
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
ElEnYis
Ravana
6
2
6
4.5
L
Skadi
Igor3774
Skadi
0
1
0
0
W
Horus
Lazulyz
Horus
3
1
4
5
L
0
1
2
1
L
1
0
3
2.5
W
Chang'e
Sergio94z
Chang'e
2
1
1
2.5
W
Chernobog
Xiever
Chernobog
1
1
4
3
W
Kukulkan
damduran
Kukulkan
3
1
5
5.5
L
Agni
2
3
0
0.67
L
Ne Zha
josekapde
Ne Zha
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,622
Damage
32,024
53,420
Taken
53,978
25,115
Mitigated
25,063
21,960
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ElEnYis
Ravana
10,976
4,080
0
2,880
11,342
5,453
0
2,546
8,483
0
72,710
L
Skadi
Igor3774
Skadi
5,257
1,126
0
953
8,622
2,819
0
992
7,630
0
73,608
W
Horus
Lazulyz
Horus
4,202
2,207
2,124
4,527
11,345
7,911
12
3,216
7,815
0
18,809
L
3,963
854
0
1,112
8,197
6,944
0
1,397
6,800
29,379
0
L
7,399
1,470
0
4,837
11,526
4,819
0
5,206
6,320
0
85,008
W
Chang'e
Sergio94z
Chang'e
5,799
1,021
240
6,113
11,627
3,734
450
0
11,627
54,850
3,583
W
Chernobog
Xiever
Chernobog
7,626
4,349
0
4,351
11,906
5,050
0
1,756
10,150
0
89,562
W
Kukulkan
damduran
Kukulkan
8,019
1,451
0
1,725
7,200
2,967
71
2,813
4,109
70,117
1,024
L
Agni
6,369
80
0
1,449
9,009
3,062
0
3,078
5,931
43,123
600
L
Ne Zha
josekapde
Ne Zha
9,036
3,584
0
1,166
16,624
7,419
0
3,020
13,604
0
46,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,000
Gold Earned
37,138
494
Minions Killed
434
0
Camps Cleared
0
1,422,042
Distance Traveled
1,495,293
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,592
614
101
7
0
329,602
0
L
Skadi
7,496
535
134
10
0
259,153
4
W
Horus
6,674
477
27
2
0
310,309
6
L
Charon
6,852
489
48
3
0
303,711
1
L
Loki
8,679
620
122
9
0
334,300
6
W
Chang'e
8,255
590
110
8
0
216,473
0
W
Chernobog
8,651
618
137
10
0
290,678
0
W
Kukulkan
8,828
631
119
9
0
274,980
6
L
Agni
6,672
477
70
5
0
318,959
0
L
Ne Zha
7,439
531
60
4
0
279,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role