Player Matchup

Medusa
Medusa
Bullfrogsnipen
Medusa
Level 64
God Stats
0W - 4L
1,128 SR
Queue Stats
85W - 80L
1,513 Elo+
Solo
Agni
Agni
Impecuni0us
Agni
Level 79
God Stats
72W - 67L
1,570 SR
Queue Stats
149W - 156L
1,528 Elo+
Solo
Atlas
Atlas
LIONORDER
Atlas
Level 156
God Stats
4W - 3L
1,920 SR
Queue Stats
16W - 18L
1,691 Elo+
Solo
Team Averages
Level 100
1,539 SR
1,578 Elo+

VS

Team Averages
Level 104
1,758 SR
1,511 Elo+
Chang'e
Chang'e
Lalitomix
Chang'e
Level 61
God Stats
2W - 3L
1,714 SR
Queue Stats
129W - 143L
1,562 Elo+
Party 1
Cliodhna
Cliodhna
Nelllll
Cliodhna
Level 98
God Stats
7W - 4L
1,870 SR
Queue Stats
338W - 364L
1,438 Elo+
Party 1
Horus
Horus
SaulMax
Horus
Level 152
God Stats
7W - 3L
1,691 SR
Queue Stats
320W - 345L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,357
736
5,986
9,380
2,944
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 2 / 2
7,194
719
9,699
5,453
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
LIONORDER
Atlas
12
2 / 1 / 2
7,744
774
7,919
8,566
7,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lalitomix
Chang'e
13
3 / 2 / 4
7,686
769
6,274
8,862
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Nelllll
Cliodhna
12
3 / 2 / 5
7,799
780
6,264
8,533
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
SaulMax
Horus
13
2 / 0 / 6
7,393
739
7,250
10,332
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
1
2
2
1
L
Atlas
LIONORDER
Atlas
2
1
2
3
W
Chang'e
Lalitomix
Chang'e
3
2
4
2.5
W
Cliodhna
Nelllll
Cliodhna
3
2
5
2.75
W
Horus
SaulMax
Horus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
19,788
23,399
Taken
27,727
12,133
Mitigated
16,579
4,425
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,986
1,920
0
1,065
9,380
2,944
744
1,908
7,089
0
27,651
L
9,699
255
0
40
5,453
1,759
0
2,086
3,176
20,032
0
L
Atlas
LIONORDER
Atlas
7,919
2,875
0
3,320
8,566
7,430
385
2,324
5,907
18,465
1,139
W
Chang'e
Lalitomix
Chang'e
6,274
448
2,357
3,263
8,862
3,764
0
5,461
2,969
30,440
0
W
Cliodhna
Nelllll
Cliodhna
6,264
105
0
927
8,533
3,970
60
5,564
2,585
0
23,911
W
Horus
SaulMax
Horus
7,250
2,540
1,060
3,584
10,332
8,845
0
4,904
5,016
0
17,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,295
Gold Earned
22,878
111
Minions Killed
119
0
Camps Cleared
0
579,113
Distance Traveled
645,091
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,357
736
37
4
0
177,990
0
L
Agni
7,194
719
43
4
0
208,685
6
L
Atlas
7,744
774
31
3
0
192,438
1
W
Chang'e
7,686
769
51
5
0
213,317
0
W
Cliodhna
7,799
780
42
4
0
213,525
0
W
Horus
7,393
739
26
3
0
218,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role