Player Matchup

Bacchus
Bacchus
Coyopion31769
Bacchus
Level 27
God Stats
1W - 1L
1,736 SR
Queue Stats
22W - 38L
1,278 Elo+
Party 2
Nemesis
Nemesis
Guap_RATED
Nemesis
Level 67
God Stats
0W - 3L
1,295 SR
Queue Stats
21W - 34L
1,278 Elo+
Party 2
Medusa
Medusa
x_Dr3am_Shak3_x
Medusa
Level 88
God Stats
4W - 5L
1,598 SR
Queue Stats
75W - 72L
1,501 Elo+
Solo
Team Averages
Level 61
1,543 SR
1,352 Elo+

VS

Team Averages
Level 138
1,542 SR
1,467 Elo+
Chaac
Chaac
DaDdY2YOU
Chaac
Level 128
God Stats
10W - 4L
1,674 SR
Queue Stats
107W - 105L
1,428 Elo+
Party 1
Olorun
Olorun
Shootup913
Olorun
Level 158
God Stats
13W - 15L
1,347 SR
Queue Stats
439W - 420L
1,454 Elo+
Solo
Hercules
Hercules
SlimLahey151
Hercules
Level 127
God Stats
28W - 27L
1,604 SR
Queue Stats
534W - 541L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 5 / 0
5,869
587
4,205
10,040
9,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Guap_RATED
Nemesis
10
1 / 2 / 0
6,586
659
5,301
10,955
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 3 / 1
6,610
661
5,761
6,339
2,694
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaDdY2YOU
Chaac
13
3 / 0 / 7
8,052
805
7,566
6,858
4,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
Shootup913
Olorun
13
3 / 0 / 3
7,997
800
4,903
4,996
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
SlimLahey151
Hercules
13
4 / 2 / 6
7,984
798
9,955
10,929
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
10
10
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
5
0
0
W
Chaac
DaDdY2YOU
Chaac
3
0
7
6.5
L
Nemesis
Guap_RATED
Nemesis
1
2
0
0.5
W
Olorun
Shootup913
Olorun
3
0
3
4.5
W
Hercules
SlimLahey151
Hercules
4
2
6
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,267
Damage
22,424
27,334
Taken
22,783
16,908
Mitigated
11,717
2,104
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,205
707
0
441
10,040
9,107
0
1,514
8,204
11,808
0
W
Chaac
DaDdY2YOU
Chaac
7,566
1,831
0
2,511
6,858
4,235
0
1,568
5,290
0
24,674
L
Nemesis
Guap_RATED
Nemesis
5,301
1,920
0
1,258
10,955
5,107
0
2,404
8,411
0
13,484
W
Olorun
Shootup913
Olorun
4,903
1,889
624
2,130
4,996
2,182
2,580
1,009
3,987
31,545
0
W
Hercules
SlimLahey151
Hercules
9,955
2,847
0
2,084
10,929
5,300
0
1,733
9,196
0
31,001
L
5,761
1,500
0
405
6,339
2,694
0
992
5,212
0
23,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,065
Gold Earned
24,033
68
Minions Killed
149
0
Camps Cleared
0
521,720
Distance Traveled
575,829
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,869
587
16
2
0
171,946
0
W
Chaac
8,052
805
35
4
0
209,408
0
L
Nemesis
6,586
659
16
2
0
190,825
4
W
Olorun
7,997
800
73
7
0
176,905
0
W
Hercules
7,984
798
41
4
0
189,516
0
L
Medusa
6,610
661
36
4
0
158,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role