Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BilboSwagginsx0
Cthulhu
Level 146
God Stats
3W - 0L
1,165 SR
Queue Stats
36W - 31L
1,307 Elo+
Party 2
Heimdallr
Heimdallr
DjWolverine189
Heimdallr
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,511 Elo+
Solo
Amaterasu
Amaterasu
VitaminBTablet
Amaterasu
Level 48
God Stats
1W - 4L
1,293 SR
Queue Stats
32W - 32L
1,456 Elo+
Party 3
Loki
Loki
VitaminCTablet
Loki
Level 126
God Stats
35W - 20L
1,606 SR
Queue Stats
131W - 127L
1,399 Elo+
Party 3
Team Averages
Level 108
1,413 SR
1,435 Elo+

VS

Team Averages
Level 98
1,494 SR
1,507 Elo+
Sol
Sol
Mckento11
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,499 Elo+
Solo
Xing Tian
Xing Tian
MystBaller
Xing Tian
Level 144
God Stats
1W - 5L
1,398 SR
Queue Stats
220W - 229L
1,505 Elo+
Party 1
Horus
Horus
OptimusPrimeXx2
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,549 Elo+
Party 1
Arachne
Arachne
iTheweatherman
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,480 Elo+
Party 1
Ra
Ra
nomumaru
Ra
Level 125
God Stats
8W - 2L
1,574 SR
Queue Stats
143W - 131L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 2
6,619
602
6,835
4,061
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 7
5,309
483
7,115
6,467
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
DjWolverine189
Heimdallr
13
5 / 0 / 2
6,865
624
7,098
7,352
3,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
VitaminBTablet
Amaterasu
9
0 / 4 / 3
5,285
480
5,228
13,016
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
5 / 1 / 2
6,820
620
6,486
9,304
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,346
486
4,198
9,017
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
MystBaller
Xing Tian
13
5 / 1 / 0
7,388
672
10,347
13,294
7,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
5,497
500
1,951
12,395
9,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 1 / 2
5,023
457
985
9,140
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 3 / 2
6,074
552
3,612
8,094
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
7
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
W
0
1
7
3.5
W
Heimdallr
DjWolverine189
Heimdallr
5
0
2
6
L
0
4
0
0
L
Xing Tian
MystBaller
Xing Tian
5
1
0
5
L
1
3
1
0.5
W
Amaterasu
VitaminBTablet
Amaterasu
0
4
3
0.38
W
5
1
2
6
L
0
1
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,762
Damage
21,093
40,200
Taken
51,940
18,913
Mitigated
26,093
16,932
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,835
1,918
0
1,159
4,061
1,395
746
2,278
1,575
51,134
638
W
7,115
835
203
2,046
6,467
3,638
308
2,734
3,693
24,937
622
W
Heimdallr
DjWolverine189
Heimdallr
7,098
3,470
0
4,752
7,352
3,076
0
2,965
4,387
0
53,738
L
4,198
2,423
239
3,205
9,017
2,549
0
1,880
6,934
33,000
331
L
Xing Tian
MystBaller
Xing Tian
10,347
1,563
0
3,166
13,294
7,385
0
1,511
11,739
41,074
1,869
L
1,951
744
385
3,575
12,395
9,106
0
5,397
6,629
0
12,988
W
Amaterasu
VitaminBTablet
Amaterasu
5,228
2,638
0
3,048
13,016
7,096
0
7,217
5,078
0
22,431
W
6,486
2,822
0
5,724
9,304
3,708
0
1,501
7,656
0
53,043
L
985
879
0
1,601
9,140
3,886
0
463
8,677
0
29,995
L
3,612
356
974
2,560
8,094
3,167
13
3,849
4,079
65,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
29,328
312
Minions Killed
314
0
Camps Cleared
0
1,113,067
Distance Traveled
1,159,763
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,619
602
90
8
0
218,064
0
W
Cthulhu
5,309
483
31
3
0
239,942
0
W
Heimdallr
6,865
624
79
7
0
211,039
0
L
Sol
5,346
486
56
5
0
205,402
4
L
Xing Tian
7,388
672
73
7
0
222,551
6
L
Horus
5,497
500
15
1
0
220,748
4
W
Amaterasu
5,285
480
29
3
0
179,923
0
W
Loki
6,820
620
83
8
0
264,099
0
L
Arachne
5,023
457
57
5
0
277,421
2
L
Ra
6,074
552
113
10
0
233,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role