Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ClutchVdz16
Jing Wei
Level 29
God Stats
1W - 1L
1,525 SR
Queue Stats
125W - 111L
1,167 Elo+
Party 1
Rama
Rama
Killerfang0
Rama
Level 136
God Stats
2W - 0L
1,738 SR
Queue Stats
209W - 203L
1,467 Elo+
Solo
Atlas
Atlas
Ttvnato1409
Atlas
Level 49
God Stats
41W - 34L
1,492 SR
Queue Stats
174W - 157L
1,167 Elo+
Party 1
Eset
Eset
aureliab
Eset
Level 86
God Stats
6W - 9L
1,230 SR
Queue Stats
62W - 61L
1,437 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,348 Elo+

VS

Team Averages
Level 99
1,467 SR
1,445 Elo+
Izanami
Izanami
ARGHH_DR_REQUIN
Izanami
Level 48
God Stats
3W - 3L
1,443 SR
Queue Stats
58W - 61L
1,448 Elo+
Solo
Achilles
Achilles
LoDcorn
Achilles
Level 96
God Stats
1W - 2L
1,429 SR
Queue Stats
198W - 215L
1,447 Elo+
Party 2
Ra
Ra
Soysweater
Ra
Level 125
God Stats
1W - 5L
1,172 SR
Queue Stats
271W - 273L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
UN0RTH0D0XPANDA
Sylvanus
Level 104
God Stats
23W - 15L
1,626 SR
Queue Stats
198W - 203L
1,447 Elo+
Party 2
Poseidon
Poseidon
WG RED WOLVES
Poseidon
Level 124
God Stats
3W - 3L
1,665 SR
Queue Stats
167W - 177L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 1 / 0
5,758
576
7,297
10,426
3,383
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ClutchVdz16
Jing Wei
9
0 / 2 / 0
4,912
491
4,344
4,699
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 8
6,133
613
4,453
6,063
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 0
6,201
620
3,822
5,534
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
11
5 / 1 / 2
6,738
674
6,715
6,461
2,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,349
535
4,690
7,917
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
LoDcorn
Achilles
7
0 / 2 / 0
4,464
446
1,734
7,407
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 5 / 0
5,561
556
3,032
7,032
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
8
0 / 2 / 2
4,467
447
3,012
7,782
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
WG RED WOLVES
Poseidon
11
2 / 2 / 2
5,558
556
5,306
8,655
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
5
5
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
0
4
L
1
1
1
1.5
W
Jing Wei
ClutchVdz16
Jing Wei
0
2
0
0
W
1
1
8
5
L
Achilles
LoDcorn
Achilles
0
2
0
0
L
2
5
0
0.4
W
2
0
0
2
L
Sylvanus
0
2
2
0.5
L
Poseidon
WG RED WOLVES
Poseidon
2
2
2
1.5
W
Eset
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
17,774
33,183
Taken
38,793
11,520
Mitigated
17,410
10,556
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,297
1,530
0
3,261
10,426
3,383
0
2,348
7,650
0
35,276
L
4,690
3,615
0
1,062
7,917
2,698
216
0
7,917
0
37,036
W
Jing Wei
ClutchVdz16
Jing Wei
4,344
2,750
0
371
4,699
1,504
42
1,009
3,560
0
29,277
W
4,453
3,581
0
2,996
6,063
1,971
0
2,399
3,524
0
39,252
L
Achilles
LoDcorn
Achilles
1,734
165
0
436
7,407
4,327
0
2,899
3,836
0
15,902
L
3,032
303
96
456
7,032
2,369
0
4,427
2,605
26,969
1,962
W
3,822
1,210
0
1,784
5,534
2,399
290
541
4,660
28,018
2,392
L
Sylvanus
3,012
608
1,512
2,316
7,782
4,882
203
695
7,087
9,513
286
L
Poseidon
WG RED WOLVES
Poseidon
5,306
1,148
0
1,920
8,655
3,134
0
1,703
6,912
42,942
1,240
W
Eset
6,715
825
0
2,144
6,461
2,263
358
3,433
2,689
45,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,742
Gold Earned
25,399
290
Minions Killed
223
0
Camps Cleared
0
1,009,334
Distance Traveled
970,564
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,758
576
51
5
0
214,771
0
L
Izanami
5,349
535
60
6
0
181,922
0
W
Jing Wei
4,912
491
48
5
0
178,638
0
W
Rama
6,133
613
66
7
0
209,683
1
L
Achilles
4,464
446
26
3
0
201,378
1
L
Ra
5,561
556
54
5
0
192,047
1
W
Atlas
6,201
620
58
6
0
214,149
1
L
Sylvanus
4,467
447
12
1
0
169,118
2
L
Poseidon
5,558
556
71
7
0
226,099
0
W
Eset
6,738
674
67
7
0
192,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role