Player Matchup

Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
I am Atomic4402
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,440 Elo+
Party 1
Ix Chel
Ix Chel
KK xChaosAngeLx
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,735 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Radamanfhis
Tsukuyomi
Level 151
God Stats
3W - 3L
1,517 SR
Queue Stats
198W - 198L
1,452 Elo+
Solo
Shiva
Shiva
xI Saiko Ix
Shiva
Level 159
God Stats
0W - 3L
1,297 SR
Queue Stats
240W - 249L
1,502 Elo+
Party 1
Team Averages
Level 115
1,463 SR
1,526 Elo+

VS

Team Averages
Level 124
1,538 SR
1,516 Elo+
Lancelot
Lancelot
FAT6AT10
Lancelot
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,598 Elo+
Party 2
Charon
Charon
Hastors
Charon
Level 37
God Stats
1W - 0L
1,742 SR
Queue Stats
23W - 14L
1,594 Elo+
Party 2
Ra
Ra
Kalioras
Ra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 87L
1,373 Elo+
Solo
Scylla
Scylla
NightT0Remember
Scylla
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 145L
1,501 Elo+
Solo
Bellona
Bellona
sonOfprometheus
Bellona
Level 105
God Stats
8W - 11L
1,447 SR
Queue Stats
173W - 180L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 1 / 2
8,893
889
7,920
4,961
2,531
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
12
0 / 4 / 1
6,442
644
2,116
6,592
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 2
6,133
613
1,749
9,104
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
Radamanfhis
Tsukuyomi
11
1 / 3 / 4
6,870
687
6,342
8,213
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 6 / 2
7,474
747
10,066
12,639
11,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FAT6AT10
Lancelot
15
9 / 2 / 7
9,385
939
9,575
7,539
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Hastors
Charon
15
1 / 0 / 18
9,657
966
9,057
8,375
7,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
2 / 3 / 10
8,416
842
6,621
8,392
4,144
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 12
9,032
903
10,052
6,241
2,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
2 / 1 / 11
8,942
894
4,210
8,048
7,690
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
7
Kills
19
19
Deaths
7
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
2
3
W
Lancelot
FAT6AT10
Lancelot
9
2
7
6.25
W
Charon
Hastors
Charon
1
0
18
10
L
Poseidon
0
4
1
0.13
L
0
5
2
0.2
W
2
3
10
2.33
W
5
1
12
11
L
Tsukuyomi
Radamanfhis
Tsukuyomi
1
3
4
1
W
2
1
11
7.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
39,515
41,509
Taken
38,595
23,215
Mitigated
26,803
8,274
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,920
965
773
1,023
4,961
2,531
0
3,422
1,539
29,217
654
W
Lancelot
FAT6AT10
Lancelot
9,575
899
720
1,798
7,539
4,071
1,057
1,978
5,561
0
11,713
W
Charon
Hastors
Charon
9,057
1,118
3,315
2,633
8,375
7,914
504
2,992
5,383
15,191
4,548
L
Poseidon
2,116
406
187
190
6,592
2,202
0
4,158
2,372
7,179
0
L
1,749
312
1,516
1,208
9,104
3,466
0
6,214
2,890
6,517
0
W
6,621
258
4,405
2,999
8,392
4,144
557
2,665
5,727
25,036
0
W
10,052
427
769
860
6,241
2,984
1,325
1,323
4,918
25,489
0
L
Tsukuyomi
Radamanfhis
Tsukuyomi
6,342
1,335
716
431
8,213
3,177
0
4,544
3,535
0
10,194
W
4,210
208
513
1,368
8,048
7,690
0
2,537
5,511
0
8,307
L
10,066
114
1,255
975
12,639
11,839
0
6,304
6,335
0
15,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,812
Gold Earned
45,432
86
Minions Killed
112
0
Camps Cleared
0
856,387
Distance Traveled
993,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,893
889
49
5
0
188,733
0
W
Lancelot
9,385
939
8
1
0
212,141
0
W
Charon
9,657
966
34
3
0
200,844
0
L
Poseidon
6,442
644
10
1
0
175,799
0
L
Ix Chel
6,133
613
7
1
0
168,073
0
W
Ra
8,416
842
37
4
0
193,235
0
W
Scylla
9,032
903
17
2
0
178,836
0
L
Tsukuyomi
6,870
687
9
1
0
140,256
0
W
Bellona
8,942
894
16
2
0
208,255
0
L
Shiva
7,474
747
11
1
0
183,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role