Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AutumnLeaf12232
Artio
Level 17
God Stats
2W - 1L
1,196 SR
Queue Stats
9W - 29L
1,229 Elo+
Party 1
Zeus
Zeus
Mexim0de
Zeus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 1
Mulan
Mulan
t5uba5a
Mulan
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 273L
1,529 Elo+
Solo
Nut
Nut
xAGMAx4974
Nut
Level 56
God Stats
2W - 1L
1,490 SR
Queue Stats
15W - 29L
1,247 Elo+
Party 1
Team Averages
Level 83
1,437 SR
1,362 Elo+

VS

Team Averages
Level 123
1,476 SR
1,484 Elo+
Anhur
Anhur
EvilElf911
Anhur
Level 152
God Stats
13W - 7L
1,515 SR
Queue Stats
119W - 122L
1,468 Elo+
Party 2
Sol
Sol
IC1ro
Sol
Level 159
God Stats
2W - 3L
1,580 SR
Queue Stats
103W - 94L
1,555 Elo+
Solo
Athena
Athena
SuWuzzy
Athena
Level 101
God Stats
9W - 6L
1,467 SR
Queue Stats
60W - 63L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
aSiaNraGe81
Zhong Kui
Level 149
God Stats
4W - 5L
1,514 SR
Queue Stats
102W - 99L
1,502 Elo+
Party 2
Mercury
Mercury
fwutt
Mercury
Level 54
God Stats
1W - 2L
1,305 SR
Queue Stats
25W - 27L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 0 / 2
5,617
562
1,728
4,955
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 1 / 0
5,420
542
2,383
6,063
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
12
2 / 1 / 1
6,238
624
5,926
4,214
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
t5uba5a
Mulan
13
3 / 0 / 0
7,420
742
5,943
8,115
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 1
4,881
488
4,284
5,520
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 1 / 1
5,044
504
4,766
6,261
1,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
IC1ro
Sol
10
1 / 3 / 0
5,485
549
2,601
6,824
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
SuWuzzy
Athena
8
0 / 0 / 1
5,274
527
2,264
8,212
5,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
aSiaNraGe81
Zhong Kui
10
0 / 3 / 0
5,228
523
2,865
8,532
5,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
fwutt
Mercury
7
0 / 1 / 0
4,327
433
383
5,332
1,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
2
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
W
1
1
0
1
L
Anhur
1
1
1
1.5
L
Sol
IC1ro
Sol
1
3
0
0.33
W
Zeus
2
1
1
2.5
L
Athena
SuWuzzy
Athena
0
0
1
0.5
L
Zhong Kui
aSiaNraGe81
Zhong Kui
0
3
0
0
L
Mercury
fwutt
Mercury
0
1
0
0
W
Mulan
t5uba5a
Mulan
3
0
0
3
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,264
Damage
12,879
28,867
Taken
35,161
14,084
Mitigated
17,283
12,505
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,728
289
0
3,388
4,955
1,704
0
139
4,816
0
41,803
W
2,383
388
572
2,475
6,063
3,239
0
782
5,281
12,990
0
L
Anhur
4,766
2,484
0
3,270
6,261
1,931
0
1,376
4,885
0
41,587
L
Sol
IC1ro
Sol
2,601
818
0
2,489
6,824
2,310
0
2,927
3,897
36,337
8,635
W
Zeus
5,926
1,459
0
917
4,214
1,520
23
2,533
1,681
51,002
0
L
Athena
SuWuzzy
Athena
2,264
557
77
3,501
8,212
5,724
0
3,050
5,162
14,977
2,202
L
Zhong Kui
aSiaNraGe81
Zhong Kui
2,865
408
0
4,204
8,532
5,730
0
0
8,532
34,065
0
L
Mercury
fwutt
Mercury
383
0
0
0
5,332
1,588
0
956
4,376
0
18,131
W
Mulan
t5uba5a
Mulan
5,943
876
0
3,798
8,115
5,883
0
2,865
5,250
0
59,962
W
4,284
2,695
0
1,355
5,520
1,738
41
851
4,669
0
38,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
25,358
358
Minions Killed
277
0
Camps Cleared
0
1,042,567
Distance Traveled
950,280
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,617
562
74
7
0
243,355
1
W
Artio
5,420
542
20
2
0
208,514
0
L
Anhur
5,044
504
67
7
0
191,251
0
L
Sol
5,485
549
75
8
0
171,799
0
W
Zeus
6,238
624
101
10
0
209,598
0
L
Athena
5,274
527
33
3
0
208,898
3
L
Zhong Kui
5,228
523
69
7
0
167,073
0
L
Mercury
4,327
433
33
3
0
211,259
2
W
Mulan
7,420
742
97
10
0
186,119
0
W
Nut
4,881
488
66
7
0
194,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role