Player Matchup

Lancelot
Lancelot
BobSchieffer864
Lancelot
Level 202
God Stats
1W - 0L
1,326 SR
Queue Stats
351W - 334L
1,535 Elo+
Solo
Jormungandr
Jormungandr
Gordopilo
Jormungandr
Level 123
God Stats
20W - 10L
1,508 SR
Queue Stats
663W - 593L
1,577 Elo+
Solo
Thor
Thor
LilPhobicXx
Thor
Level 127
God Stats
14W - 9L
1,546 SR
Queue Stats
278W - 281L
1,582 Elo+
Solo
Kukulkan
Kukulkan
SnatchyLu
Kukulkan
Level 146
God Stats
7W - 4L
1,752 SR
Queue Stats
146W - 149L
1,603 Elo+
Solo
Cernunnos
Cernunnos
xXSunnyDelightXx
Cernunnos
Level 131
God Stats
4W - 1L
1,578 SR
Queue Stats
370W - 326L
1,609 Elo+
Solo
Team Averages
Level 146
1,542 SR
1,581 Elo+

VS

Team Averages
Level 147
1,603 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Chocobo
Odin
Level 153
God Stats
0W - 1L
1,715 SR
Queue Stats
104W - 88L
1,598 Elo+
Solo
Surtr
Surtr
FunkeMonke
Surtr
Level 152
God Stats
25W - 26L
1,746 SR
Queue Stats
355W - 303L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
chromattic
Kumbhakarna
Level 145
God Stats
8W - 10L
1,554 SR
Queue Stats
181W - 185L
1,569 Elo+
Solo
Artemis
Artemis
marconapps
Artemis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
2 / 1 / 1
6,176
515
2,417
8,105
6,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jormungandr
Gordopilo
Jormungandr
12
1 / 1 / 0
6,381
532
6,525
12,015
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 4
6,946
579
6,016
10,048
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SnatchyLu
Kukulkan
13
4 / 1 / 1
7,663
639
8,230
4,637
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
13
0 / 0 / 1
7,024
585
3,349
6,039
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 1
6,143
512
4,701
7,943
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Chocobo
Odin
11
2 / 2 / 1
6,233
519
4,448
11,489
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Surtr
13
1 / 1 / 1
7,408
617
8,931
11,263
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
chromattic
Kumbhakarna
10
0 / 1 / 1
5,871
489
2,556
8,659
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
marconapps
Artemis
12
0 / 1 / 0
6,088
507
3,627
5,679
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
4
4
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
1
0.38
W
Lancelot
2
1
1
2.5
L
Odin
Chocobo
Odin
2
2
1
1.25
L
Surtr
1
1
1
1.5
W
Jormungandr
Gordopilo
Jormungandr
1
1
0
1
W
2
1
4
4
W
Kukulkan
SnatchyLu
Kukulkan
4
1
1
4.5
L
Kumbhakarna
chromattic
Kumbhakarna
0
1
1
0.5
L
Artemis
marconapps
Artemis
0
1
0
0
W
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
24,263
40,844
Taken
45,033
24,966
Mitigated
23,100
10,666
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,701
651
798
1,193
7,943
3,312
0
4,302
3,641
44,439
0
W
Lancelot
2,417
710
0
1,642
8,105
6,291
22
2,180
5,696
0
15,818
L
Odin
Chocobo
Odin
4,448
1,741
0
2,398
11,489
4,964
50
2,077
9,365
0
40,470
L
Surtr
8,931
4,060
0
5,749
11,263
6,421
119
4,850
5,505
1,632
60,630
W
Jormungandr
Gordopilo
Jormungandr
6,525
1,135
0
3,943
12,015
9,896
0
464
10,912
55,486
0
W
6,016
1,366
0
970
10,048
4,419
165
1,268
8,506
0
59,537
W
Kukulkan
SnatchyLu
Kukulkan
8,230
655
0
349
4,637
1,848
443
2,280
2,135
59,814
663
L
Kumbhakarna
chromattic
Kumbhakarna
2,556
222
168
2,044
8,659
6,229
0
2,224
6,388
16,709
1,111
L
Artemis
marconapps
Artemis
3,627
1,813
0
3,428
5,679
2,174
0
0
5,679
0
48,419
W
Cernunnos
3,349
1,699
0
3,762
6,039
2,512
0
797
5,242
0
65,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
31,743
428
Minions Killed
380
0
Camps Cleared
0
1,151,074
Distance Traveled
1,183,794
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,143
512
95
8
0
252,616
2
W
Lancelot
6,176
515
27
2
0
242,584
0
L
Odin
6,233
519
55
5
0
263,417
0
L
Surtr
7,408
617
108
9
0
220,402
0
W
Jormungandr
6,381
532
80
7
0
217,211
0
W
Thor
6,946
579
93
8
0
254,957
0
W
Kukulkan
7,663
639
109
9
0
216,786
4
L
Kumbhakarna
5,871
489
25
2
0
248,887
5
L
Artemis
6,088
507
97
8
0
198,472
0
W
Cernunnos
7,024
585
119
10
0
219,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role