Player Matchup

Bellona
Bellona
LionSinPrideX
Bellona
Level 144
God Stats
11W - 8L
1,957 SR
Queue Stats
31W - 28L
1,620 Elo+
Party 2
Xbalanque
Xbalanque
MrPlow02
Xbalanque
Level 146
God Stats
1W - 1L
1,547 SR
Queue Stats
52W - 70L
1,378 Elo+
Solo
Ares
Ares
SARCmain
Ares
Level 172
God Stats
7W - 1L
1,578 SR
Queue Stats
200W - 195L
1,595 Elo+
Party 2
Nemesis
Nemesis
dark_shark183
Nemesis
Level 67
God Stats
6W - 6L
1,575 SR
Queue Stats
229W - 321L
1,447 Elo+
Solo
Scylla
Scylla
superkyle6
Scylla
Level 158
God Stats
9W - 3L
1,845 SR
Queue Stats
137W - 75L
1,623 Elo+
Solo
Team Averages
Level 137
1,700 SR
1,533 Elo+

VS

Team Averages
Level 151
1,620 SR
1,419 Elo+
Thor
Thor
 
Thor
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ShiningAmaterasu
Athena
Level 149
God Stats
1W - 0L
1,786 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 1
Sun Wukong
Sun Wukong
fainerr
Sun Wukong
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,658 Elo+
Solo
Skadi
Skadi
fholland2788
Skadi
Level 125
God Stats
3W - 5L
1,814 SR
Queue Stats
7W - 13L
1,360 Elo+
Solo
Scylla
Scylla
shabaderrr
Scylla
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 1 / 0
6,040
863
7,215
9,389
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
MrPlow02
Xbalanque
11
0 / 5 / 1
5,713
816
2,625
7,816
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
0 / 0 / 1
6,483
926
6,423
6,460
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
10
0 / 2 / 0
5,459
780
2,063
4,174
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
superkyle6
Scylla
13
2 / 1 / 0
6,761
966
3,662
4,538
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 1 / 5
6,466
924
8,087
5,444
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 5
6,241
892
3,748
5,502
5,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
fainerr
Sun Wukong
13
4 / 1 / 5
7,015
1,002
6,060
6,964
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 0
6,426
918
1,989
4,607
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
shabaderrr
Scylla
12
2 / 0 / 2
6,385
912
5,539
4,166
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
9
9
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
5
4.5
L
Bellona
1
1
0
1
L
Xbalanque
MrPlow02
Xbalanque
0
5
1
0.1
L
Ares
0
0
1
0.5
W
0
0
5
2.5
L
Nemesis
0
2
0
0
W
Sun Wukong
fainerr
Sun Wukong
4
1
5
6.5
W
1
1
0
1
W
Scylla
shabaderrr
Scylla
2
0
2
3
L
Scylla
superkyle6
Scylla
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
25,423
32,377
Taken
26,683
18,875
Mitigated
15,292
5,645
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,087
676
0
646
5,444
2,476
0
1,263
3,935
0
17,387
L
Bellona
7,215
1,719
0
1,432
9,389
7,310
0
3,344
6,045
0
15,431
L
Xbalanque
MrPlow02
Xbalanque
2,625
588
65
556
7,816
3,136
0
966
6,850
0
12,748
L
Ares
6,423
351
0
2,404
6,460
4,967
0
2,586
3,874
10,863
3,849
W
3,748
1,427
963
1,552
5,502
5,223
41
1,345
3,917
8,346
923
L
Nemesis
2,063
526
0
379
4,174
1,878
0
1,783
2,391
0
8,171
W
Sun Wukong
fainerr
Sun Wukong
6,060
1,353
0
1,343
6,964
4,258
0
2,080
4,666
0
14,124
W
1,989
590
0
288
4,607
1,696
258
2,084
2,347
0
18,876
W
Scylla
shabaderrr
Scylla
5,539
560
0
500
4,166
1,639
0
1,608
2,511
21,023
477
L
Scylla
superkyle6
Scylla
3,662
470
0
809
4,538
1,584
0
364
4,174
24,897
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
32,533
142
Minions Killed
144
0
Camps Cleared
0
690,393
Distance Traveled
811,399
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,466
924
24
3
0
170,326
0
L
Bellona
6,040
863
28
4
0
176,104
0
L
Xbalanque
5,713
816
20
3
0
129,752
4
L
Ares
6,483
926
20
3
0
166,113
0
W
Athena
6,241
892
13
2
0
173,201
0
L
Nemesis
5,459
780
17
2
0
84,999
0
W
Sun Wukong
7,015
1,002
24
3
0
174,645
0
W
Skadi
6,426
918
48
7
0
136,107
0
W
Scylla
6,385
912
35
5
0
157,120
0
L
Scylla
6,761
966
57
8
0
133,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role