Player Matchup

Pele
Pele
DestinityWolf
Pele
Level 74
God Stats
1W - 1L
1,194 SR
Queue Stats
31W - 26L
1,461 Elo+
Party 1
Ares
Ares
GoEmtron1
Ares
Level 71
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 14L
1,504 Elo+
Party 1
The Morrigan
The Morrigan
RomanFollowerX
The Morrigan
Level 124
God Stats
10W - 5L
1,280 SR
Queue Stats
33W - 21L
1,460 Elo+
Party 1
Kali
Kali
Savda_wurld
Kali
Level 122
God Stats
5W - 3L
1,476 SR
Queue Stats
76W - 68L
1,512 Elo+
Solo
Chernobog
Chernobog
TheAutisticPope
Chernobog
Level 55
God Stats
5W - 1L
1,766 SR
Queue Stats
37W - 45L
1,474 Elo+
Solo
Team Averages
Level 89
1,443 SR
1,482 Elo+

VS

Team Averages
Level 99
1,480 SR
1,468 Elo+
Jing Wei
Jing Wei
JEROME0503
Jing Wei
Level 63
God Stats
5W - 9L
1,508 SR
Queue Stats
126W - 119L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Kcxthekid
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,515 Elo+
Party 3
Thoth
Thoth
MAU3437
Thoth
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
295W - 328L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
idxstrqy
Gilgamesh
Level 21
God Stats
1W - 5L
1,131 SR
Queue Stats
3W - 8L
1,352 Elo+
Party 3
Fafnir
Fafnir
xKingxFer
Fafnir
Level 129
God Stats
4W - 1L
1,759 SR
Queue Stats
219W - 261L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,305
531
3,672
7,725
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
9
3 / 1 / 2
5,812
581
3,451
6,914
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
RomanFollowerX
The Morrigan
11
2 / 0 / 5
6,083
608
4,656
4,893
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 2 / 2
5,701
570
2,090
8,385
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
TheAutisticPope
Chernobog
8
2 / 1 / 4
5,272
527
8,491
7,771
3,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JEROME0503
Jing Wei
7
1 / 5 / 0
4,233
423
4,274
9,948
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Kcxthekid
Cthulhu
8
2 / 2 / 0
5,397
540
3,585
6,282
5,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
MAU3437
Thoth
11
1 / 2 / 1
5,835
584
1,889
3,936
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
idxstrqy
Gilgamesh
8
0 / 1 / 0
4,527
453
1,526
6,075
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
xKingxFer
Fafnir
8
1 / 1 / 1
5,171
517
3,013
9,024
7,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
5
6
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Ares
3
1
2
4
L
Jing Wei
JEROME0503
Jing Wei
1
5
0
0.2
L
Cthulhu
Kcxthekid
Cthulhu
2
2
0
1
L
Thoth
MAU3437
Thoth
1
2
1
0.75
W
The Morrigan
RomanFollowerX
The Morrigan
2
0
5
4.5
W
3
2
2
2
W
Chernobog
TheAutisticPope
Chernobog
2
1
4
4
L
Gilgamesh
idxstrqy
Gilgamesh
0
1
0
0
L
Fafnir
xKingxFer
Fafnir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
14,287
35,688
Taken
35,265
15,215
Mitigated
20,592
11,685
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,672
1,360
0
1,994
7,725
2,526
10
2,748
4,977
0
25,176
W
Ares
3,451
736
325
2,455
6,914
4,475
0
836
6,078
9,898
0
L
Jing Wei
JEROME0503
Jing Wei
4,274
3,094
0
3,250
9,948
3,139
0
2,103
7,797
0
20,810
L
Cthulhu
Kcxthekid
Cthulhu
3,585
378
0
1,551
6,282
5,214
0
572
5,666
26,625
0
L
Thoth
MAU3437
Thoth
1,889
185
0
683
3,936
1,260
0
1,610
2,012
36,302
328
W
The Morrigan
RomanFollowerX
The Morrigan
4,656
975
0
702
4,893
1,480
403
1,795
2,848
40,534
2,443
W
2,090
999
0
3,948
8,385
3,691
0
826
7,543
0
32,913
W
Chernobog
TheAutisticPope
Chernobog
8,491
4,778
0
2,261
7,771
3,043
82
1,598
6,173
0
36,751
L
Gilgamesh
idxstrqy
Gilgamesh
1,526
318
0
794
6,075
2,989
0
230
5,837
0
31,206
L
Fafnir
xKingxFer
Fafnir
3,013
433
0
2,941
9,024
7,990
0
2,429
6,555
11,576
1,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
25,163
230
Minions Killed
205
0
Camps Cleared
0
952,134
Distance Traveled
974,892
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,305
531
36
4
0
196,804
0
W
Ares
5,812
581
14
1
0
191,024
4
L
Jing Wei
4,233
423
28
3
0
193,534
0
L
Cthulhu
5,397
540
40
4
0
171,108
0
L
Thoth
5,835
584
79
8
0
167,286
0
W
The Morrigan
6,083
608
81
8
0
170,348
0
W
Kali
5,701
570
59
6
0
208,580
0
W
Chernobog
5,272
527
40
4
0
185,378
0
L
Gilgamesh
4,527
453
49
5
0
256,318
0
L
Fafnir
5,171
517
9
1
0
186,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role