Player Matchup

Ra
Ra
BravoTeam69
Ra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 15L
1,682 Elo+
Solo
Osiris
Osiris
Bukubukuchaguma
Osiris
Level 124
God Stats
17W - 18L
1,626 SR
Queue Stats
384W - 364L
1,518 Elo+
Party 2
Thanatos
Thanatos
LordJamezx
Thanatos
Level 49
God Stats
0W - 3L
1,332 SR
Queue Stats
93W - 87L
1,530 Elo+
Party 2
Sylvanus
Sylvanus
victorious05
Sylvanus
Level 140
God Stats
22W - 18L
1,480 SR
Queue Stats
641W - 599L
1,566 Elo+
Party 2
Neith
Neith
xXNOVAKASXx
Neith
Level 24
God Stats
20W - 12L
1,652 SR
Queue Stats
52W - 43L
1,567 Elo+
Party 2
Team Averages
Level 84
1,518 SR
1,573 Elo+

VS

Team Averages
Level 102
1,602 SR
1,486 Elo+
Ymir
Ymir
CORRALES-DAVID
Ymir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Drezzx
Baron Samedi
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
155W - 133L
1,590 Elo+
Party 1
Bellona
Bellona
ParkCityCutter
Bellona
Level 81
God Stats
3W - 1L
1,695 SR
Queue Stats
77W - 68L
1,503 Elo+
Solo
Apollo
Apollo
Trevitive
Apollo
Level 127
God Stats
6W - 2L
1,817 SR
Queue Stats
86W - 77L
1,587 Elo+
Party 1
Lancelot
Lancelot
Williford
Lancelot
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 173L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,159
597
8,036
9,167
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 0
7,124
594
8,806
14,054
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
LordJamezx
Thanatos
10
2 / 6 / 4
6,030
503
4,689
11,449
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
victorious05
Sylvanus
10
2 / 5 / 3
6,376
531
3,506
13,415
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 2
6,145
512
3,009
5,939
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
6,979
582
4,599
10,065
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Drezzx
Baron Samedi
12
6 / 2 / 5
7,326
611
9,078
7,806
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 4
7,641
637
11,149
13,161
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Trevitive
Apollo
14
8 / 1 / 1
8,839
737
7,564
6,675
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
Williford
Lancelot
13
4 / 3 / 4
7,121
593
6,942
10,383
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
20
21
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
2
3
0
0.67
W
1
2
8
2.5
W
Baron Samedi
Drezzx
Baron Samedi
6
2
5
4.25
L
Thanatos
LordJamezx
Thanatos
2
6
4
0.67
W
1
2
4
1.5
W
Apollo
Trevitive
Apollo
8
1
1
8.5
W
Lancelot
Williford
Lancelot
4
3
4
2
L
Sylvanus
victorious05
Sylvanus
2
5
3
0.7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
39,332
54,024
Taken
48,090
32,857
Mitigated
32,748
16,906
Healing
19,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,036
573
738
2,634
9,167
3,993
0
3,978
5,189
54,962
323
L
8,806
3,269
0
5,671
14,054
10,449
0
0
13,024
0
57,637
W
4,599
1,582
0
1,920
10,065
9,595
0
4,089
5,867
20,126
0
W
Baron Samedi
Drezzx
Baron Samedi
9,078
1,090
698
2,611
7,806
3,808
0
3,590
4,143
50,044
0
L
Thanatos
LordJamezx
Thanatos
4,689
1,944
0
3,835
11,449
4,788
0
2,862
8,546
0
26,652
W
11,149
3,284
0
6,570
13,161
11,520
0
0
11,997
0
63,700
W
Apollo
Trevitive
Apollo
7,564
4,909
0
3,730
6,675
2,898
528
1,112
5,563
0
69,275
W
Lancelot
Williford
Lancelot
6,942
1,603
0
3,627
10,383
4,927
0
2,463
7,920
0
54,533
L
Sylvanus
victorious05
Sylvanus
3,506
748
496
2,564
13,415
11,659
0
6,288
7,127
17,915
0
L
3,009
425
0
968
5,939
1,968
0
549
5,390
0
50,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
37,906
353
Minions Killed
421
0
Camps Cleared
0
1,238,669
Distance Traveled
1,216,779
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,159
597
92
8
0
254,886
4
L
Osiris
7,124
594
105
9
0
258,335
0
W
Ymir
6,979
582
23
2
0
229,210
0
W
Baron Samedi
7,326
611
69
6
0
231,188
0
L
Thanatos
6,030
503
36
3
0
264,620
0
W
Bellona
7,641
637
110
9
0
251,302
3
W
Apollo
8,839
737
122
10
0
224,123
4
W
Lancelot
7,121
593
97
8
0
280,956
3
L
Sylvanus
6,376
531
29
2
0
219,021
0
L
Neith
6,145
512
91
8
0
241,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role