Player Matchup

Xing Tian
Xing Tian
ByMadz-z
Xing Tian
Level 65
God Stats
18W - 17L
1,531 SR
Queue Stats
156W - 168L
1,448 Elo+
Party 2
Charybdis
Charybdis
GOLDFRANCISCO
Charybdis
Level 142
God Stats
21W - 29L
1,326 SR
Queue Stats
50W - 75L
1,330 Elo+
Solo
Arachne
Arachne
SammyDooky
Arachne
Level 49
God Stats
4W - 4L
1,409 SR
Queue Stats
56W - 75L
1,338 Elo+
Solo
Cernunnos
Cernunnos
franmioz
Cernunnos
Level 71
God Stats
1W - 2L
1,440 SR
Queue Stats
2W - 7L
1,349 Elo+
Solo
Anubis
Anubis
xSmil07
Anubis
Level 108
God Stats
6W - 7L
1,649 SR
Queue Stats
130W - 161L
1,387 Elo+
Party 2
Team Averages
Level 87
1,471 SR
1,370 Elo+

VS

Team Averages
Level 80
1,566 SR
1,424 Elo+
Mulan
Mulan
ENCaliber
Mulan
Level 39
God Stats
2W - 6L
1,283 SR
Queue Stats
50W - 54L
1,376 Elo+
Solo
Izanami
Izanami
HateAllLife666
Izanami
Level 63
God Stats
8W - 5L
1,746 SR
Queue Stats
204W - 229L
1,404 Elo+
Party 1
Zeus
Zeus
James_OMK
Zeus
Level 84
God Stats
50W - 53L
1,459 SR
Queue Stats
366W - 399L
1,461 Elo+
Solo
Ymir
Ymir
SlyderG1998
Ymir
Level 68
God Stats
7W - 6L
1,599 SR
Queue Stats
281W - 306L
1,440 Elo+
Party 1
Vamana
Vamana
puffyd50
Vamana
Level 145
God Stats
4W - 2L
1,740 SR
Queue Stats
110W - 116L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ByMadz-z
Xing Tian
9
2 / 0 / 5
6,096
610
4,424
13,664
7,621
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
GOLDFRANCISCO
Charybdis
10
6 / 0 / 1
6,182
618
9,075
4,993
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
SammyDooky
Arachne
11
1 / 1 / 2
5,499
550
2,783
8,367
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cernunnos
franmioz
Cernunnos
7
0 / 1 / 1
4,670
467
1,206
4,122
1,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
xSmil07
Anubis
10
3 / 3 / 1
6,185
619
3,656
5,629
2,505
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ENCaliber
Mulan
11
2 / 0 / 1
6,463
646
6,998
5,979
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

9
0 / 4 / 1
4,802
480
5,261
7,061
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Zeus
10
3 / 2 / 0
5,920
592
3,672
5,165
1,141
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 3 / 0
4,808
481
3,916
10,971
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
puffyd50
Vamana
10
0 / 3 / 2
5,305
531
2,612
9,137
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ByMadz-z
Xing Tian
2
0
5
4.5
L
Mulan
ENCaliber
Mulan
2
0
1
2.5
W
Charybdis
GOLDFRANCISCO
Charybdis
6
0
1
6.5
L
0
4
1
0.13
L
Zeus
3
2
0
1.5
W
Arachne
SammyDooky
Arachne
1
1
2
2
L
0
3
0
0
W
Cernunnos
franmioz
Cernunnos
0
1
1
0.5
L
Vamana
puffyd50
Vamana
0
3
2
0.33
W
Anubis
xSmil07
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,144
Damage
22,459
36,775
Taken
38,313
16,497
Mitigated
19,814
14,923
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ByMadz-z
Xing Tian
4,424
1,150
1,340
4,489
13,664
7,621
0
2,727
10,937
17,759
618
L
Mulan
ENCaliber
Mulan
6,998
1,019
0
2,304
5,979
5,688
0
800
5,179
0
46,000
W
Charybdis
GOLDFRANCISCO
Charybdis
9,075
4,715
117
2,500
4,993
1,637
223
1,154
3,839
0
43,755
L
5,261
4,252
0
1,354
7,061
2,201
0
1,082
5,979
0
28,452
L
Zeus
3,672
233
0
1,486
5,165
1,141
894
2,976
2,189
33,510
303
W
Arachne
SammyDooky
Arachne
2,783
1,666
0
4,094
8,367
3,303
0
0
8,367
0
37,337
L
3,916
1,223
0
1,951
10,971
6,906
0
2,406
8,565
20,164
1,356
W
Cernunnos
franmioz
Cernunnos
1,206
360
0
183
4,122
1,431
0
480
3,642
0
15,725
L
Vamana
puffyd50
Vamana
2,612
1,150
0
4,164
9,137
3,878
0
672
8,465
0
45,411
W
Anubis
xSmil07
Anubis
3,656
286
0
2,200
5,629
2,505
0
3,113
2,516
39,530
1,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,632
Gold Earned
27,298
252
Minions Killed
297
0
Camps Cleared
0
934,936
Distance Traveled
895,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,096
610
26
3
0
209,489
0
L
Mulan
6,463
646
80
8
0
193,042
0
W
Charybdis
6,182
618
60
6
0
158,486
0
L
Izanami
4,802
480
48
5
0
167,581
0
L
Zeus
5,920
592
59
6
0
176,000
0
W
Arachne
5,499
550
65
7
0
207,483
0
L
Ymir
4,808
481
26
3
0
155,422
1
W
Cernunnos
4,670
467
33
3
0
179,427
0
L
Vamana
5,305
531
84
8
0
203,854
0
W
Anubis
6,185
619
68
7
0
180,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role