Player Matchup

Atlas
Atlas
 
Atlas
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bathory96
Hel
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,539 Elo+
Solo
Thor
Thor
Etyks
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 49L
1,690 Elo+
Party 1
Chronos
Chronos
Firetrooper
Chronos
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,820 Elo+
Solo
Ullr
Ullr
KANJl
Ullr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,602 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,630 Elo+

VS

Team Averages
Level 141
1,511 SR
1,530 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Jelapenas
Aphrodite
Level 158
God Stats
1W - 1L
1,609 SR
Queue Stats
119W - 99L
1,582 Elo+
Solo
Baba Yaga
Baba Yaga
Kvz19
Baba Yaga
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 106L
1,514 Elo+
Solo
Cthulhu
Cthulhu
MaximusBear24
Cthulhu
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 113L
1,575 Elo+
Solo
Fafnir
Fafnir
Smashu8rosu
Fafnir
Level 155
God Stats
12W - 14L
1,447 SR
Queue Stats
376W - 396L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 6 / 7
7,318
665
10,011
21,292
20,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 2 / 9
7,756
705
11,618
15,797
10,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Etyks
Thor
14
3 / 2 / 7
8,026
730
5,948
12,067
10,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Firetrooper
Chronos
13
3 / 4 / 6
7,718
702
12,596
15,213
9,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
KANJl
Ullr
15
4 / 1 / 6
8,268
752
14,202
12,829
7,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 3 / 4
10,875
989
23,588
12,444
6,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Jelapenas
Aphrodite
15
1 / 2 / 12
9,315
847
9,036
14,310
13,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
Kvz19
Baba Yaga
15
4 / 1 / 7
8,890
808
16,831
8,312
4,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
15
2 / 2 / 8
9,331
848
17,166
17,434
19,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
15
1 / 2 / 9
9,463
860
5,778
18,821
23,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
10
Kills
15
15
Deaths
10
35
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
6
7
0.58
W
Danzaburou
 
Danzaburou
7
3
4
3
L
0
2
9
2.25
L
Thor
Etyks
Thor
3
2
7
3.25
L
Chronos
Firetrooper
Chronos
3
4
6
1.5
W
Aphrodite
Jelapenas
Aphrodite
1
2
12
3.5
L
Ullr
KANJl
Ullr
4
1
6
7
W
Baba Yaga
Kvz19
Baba Yaga
4
1
7
7.5
W
Cthulhu
2
2
8
3
W
Fafnir
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,375
Damage
72,399
77,198
Taken
71,321
58,291
Mitigated
66,165
36,553
Healing
36,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,011
3,766
1,798
1,630
21,292
20,698
0
10,476
10,816
14,908
1,678
W
Danzaburou
 
Danzaburou
23,588
8,642
777
1,997
12,444
6,317
3,605
6,286
6,158
0
40,761
L
11,618
954
13,048
10,846
15,797
10,292
0
11,037
4,760
27,875
0
L
Thor
Etyks
Thor
5,948
992
2,663
1,391
12,067
10,638
0
7,883
4,184
0
10,707
L
Chronos
Firetrooper
Chronos
12,596
5,607
669
3,052
15,213
9,044
0
10,255
4,958
20,086
0
W
Aphrodite
Jelapenas
Aphrodite
9,036
872
9,730
6,998
14,310
13,191
348
4,735
9,575
22,186
0
L
Ullr
KANJl
Ullr
14,202
4,514
326
1,130
12,829
7,619
0
8,100
4,729
0
30,178
W
Baba Yaga
Kvz19
Baba Yaga
16,831
720
849
1,890
8,312
4,075
313
4,210
4,102
24,958
0
W
Cthulhu
17,166
413
1,816
2,876
17,434
19,291
15
7,781
9,653
28,536
934
W
Fafnir
5,778
1,171
3,555
5,871
18,821
23,291
173
10,272
8,549
8,006
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,086
Gold Earned
47,874
120
Minions Killed
121
0
Camps Cleared
0
1,032,820
Distance Traveled
1,087,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,318
665
17
2
0
174,699
0
W
Danzaburou
10,875
989
35
3
0
186,044
0
L
Hel
7,756
705
42
4
0
228,043
0
L
Thor
8,026
730
8
1
0
210,053
0
L
Chronos
7,718
702
24
2
0
208,110
0
W
Aphrodite
9,315
847
33
3
0
231,987
0
L
Ullr
8,268
752
29
3
0
211,915
0
W
Baba Yaga
8,890
808
17
2
0
236,888
0
W
Cthulhu
9,331
848
28
3
0
215,886
0
W
Fafnir
9,463
860
8
1
0
216,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role