Player Matchup

Anubis
Anubis
JohnnySilk
Anubis
Level 123
God Stats
1W - 2L
1,205 SR
Queue Stats
53W - 59L
1,508 Elo+
Solo
Nemesis
Nemesis
Kucar
Nemesis
Level 159
God Stats
1W - 0L
1,648 SR
Queue Stats
2W - 0L
1,758 Elo+
Party 1
Danzaburou
Danzaburou
RIPmyGame
Danzaburou
Level 147
God Stats
1W - 0L
1,842 SR
Queue Stats
5W - 2L
1,698 Elo+
Party 1
Horus
Horus
ПапаАгап
Horus
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,869 Elo+
Party 1
Athena
Athena
ЧИРЮХА
Athena
Level 143
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 1L
1,487 Elo+
Party 1
Team Averages
Level 148
1,557 SR
1,664 Elo+

VS

Team Averages
Level 163
1,390 SR
1,480 Elo+
He Bo
He Bo
Evlap
He Bo
Level 128
God Stats
1W - 4L
1,263 SR
Queue Stats
158W - 155L
1,495 Elo+
Solo
Chang'e
Chang'e
Flopper1
Chang'e
Level 223
God Stats
1W - 5L
1,248 SR
Queue Stats
513W - 508L
1,516 Elo+
Party 2
Odin
Odin
LOKrus
Odin
Level 129
God Stats
5W - 7L
1,439 SR
Queue Stats
289W - 271L
1,496 Elo+
Party 2
Hera
Hera
MrFridayyy
Hera
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 216L
1,518 Elo+
Party 2
Set
Set
MАЕSTRО
Set
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JohnnySilk
Anubis
16
4 / 3 / 8
10,080
840
7,396
8,240
5,170
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Kucar
Nemesis
18
10 / 3 / 10
10,706
892
17,139
14,089
15,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
RIPmyGame
Danzaburou
19
4 / 1 / 18
11,379
948
17,310
11,803
6,666
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 2 / 16
10,601
883
8,610
22,366
20,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
16
3 / 5 / 15
9,982
832
7,832
17,509
22,166
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Evlap
He Bo
15
3 / 8 / 3
9,015
751
9,470
13,276
4,445
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Flopper1
Chang'e
15
4 / 4 / 6
9,014
751
17,737
18,996
16,728
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
LOKrus
Odin
16
1 / 4 / 7
8,904
742
11,656
16,731
19,013
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 6 / 4
9,767
814
14,032
12,234
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 2 / 1
6,471
539
1,917
4,323
1,995
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
24
Kills
12
14
Deaths
24
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
Evlap
He Bo
3
8
3
0.56
L
Chang'e
Flopper1
Chang'e
4
4
6
1.75
W
Anubis
JohnnySilk
Anubis
4
3
8
2.67
W
Nemesis
Kucar
Nemesis
10
3
10
5
L
Odin
LOKrus
Odin
1
4
7
1.13
L
4
6
4
1
L
0
2
1
0.25
W
Danzaburou
RIPmyGame
Danzaburou
4
1
18
13
W
3
2
16
5.5
W
Athena
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,287
Damage
54,812
74,007
Taken
65,560
69,975
Mitigated
47,713
31,460
Healing
21,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Evlap
He Bo
9,470
680
448
238
13,276
4,445
0
3,244
9,765
19,571
0
L
Chang'e
Flopper1
Chang'e
17,737
1,048
6,449
8,992
18,996
16,728
0
3,933
14,459
28,259
531
W
Anubis
JohnnySilk
Anubis
7,396
239
252
2,191
8,240
5,170
2,145
6,242
1,998
28,461
60
W
Nemesis
Kucar
Nemesis
17,139
6,370
1,212
3,715
14,089
15,073
992
6,567
7,522
0
29,602
L
Odin
LOKrus
Odin
11,656
1,954
676
3,666
16,731
19,013
13
4,850
11,699
5,260
13,768
L
14,032
2,830
257
489
12,234
5,532
18
2,238
9,851
33,107
1,098
L
1,917
601
40
561
4,323
1,995
0
1,271
3,020
0
5,029
W
Danzaburou
RIPmyGame
Danzaburou
17,310
7,661
282
4,922
11,803
6,666
3,833
8,277
3,526
0
47,634
W
8,610
3,359
3,207
11,205
22,366
20,900
228
11,633
10,733
802
14,075
W
Athena
7,832
1,869
1,439
3,035
17,509
22,166
324
10,990
6,519
15,006
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
43,171
142
Minions Killed
116
0
Camps Cleared
0
1,203,710
Distance Traveled
888,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,015
751
29
2
0
187,911
0
L
Chang'e
9,014
751
24
2
0
247,518
0
W
Anubis
10,080
840
47
4
0
193,064
0
W
Nemesis
10,706
892
16
1
0
273,706
0
L
Odin
8,904
742
19
2
0
184,061
0
L
Hera
9,767
814
41
3
0
218,348
0
L
Set
6,471
539
3
0
0
50,726
0
W
Danzaburou
11,379
948
61
5
0
235,308
0
W
Horus
10,601
883
6
1
0
267,285
0
W
Athena
9,982
832
12
1
0
234,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role