Player Matchup

Izanami
Izanami
M14habit
Izanami
Level 67
God Stats
1W - 4L
1,251 SR
Queue Stats
351W - 320L
1,281 Elo+
Party 2
Surtr
Surtr
REV_1313
Surtr
Level 66
God Stats
3W - 4L
1,580 SR
Queue Stats
34W - 31L
1,529 Elo+
Solo
Olorun
Olorun
Vladi-Mario
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,407 Elo+
Solo
Cliodhna
Cliodhna
XxDraNgoBOrxX
Cliodhna
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 19L
1,403 Elo+
Solo
Cthulhu
Cthulhu
elixhern
Cthulhu
Level 18
God Stats
28W - 40L
1,212 SR
Queue Stats
290W - 277L
1,200 Elo+
Party 2
Team Averages
Level 51
1,452 SR
1,364 Elo+

VS

Team Averages
Level 53
1,330 SR
1,308 Elo+
Ah Muzen Cab
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
Level 28
God Stats
24W - 27L
1,351 SR
Queue Stats
132W - 133L
1,297 Elo+
Party 3
Erlang Shen
Erlang Shen
Dräkora
Erlang Shen
Level 48
God Stats
29W - 36L
1,267 SR
Queue Stats
414W - 459L
1,324 Elo+
Party 1
Thanatos
Thanatos
SaltySensei666
Thanatos
Level 39
God Stats
43W - 59L
1,353 SR
Queue Stats
148W - 210L
1,235 Elo+
Party 1
King Arthur
King Arthur
TheButcher74283
King Arthur
Level 54
God Stats
22W - 27L
1,374 SR
Queue Stats
122W - 113L
1,297 Elo+
Party 3
Kukulkan
Kukulkan
TheRayven7
Kukulkan
Level 97
God Stats
9W - 13L
1,304 SR
Queue Stats
254W - 270L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M14habit
Izanami
14
5 / 1 / 4
9,301
465
12,090
17,407
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
REV_1313
Surtr
13
3 / 6 / 1
8,734
437
14,274
19,716
25,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
14
0 / 5 / 1
8,764
438
4,854
14,561
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
XxDraNgoBOrxX
Cliodhna
13
2 / 4 / 3
8,274
414
7,635
16,189
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
elixhern
Cthulhu
14
3 / 5 / 6
9,131
457
12,556
15,909
19,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
15
3 / 4 / 3
9,349
467
12,093
13,433
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Dräkora
Erlang Shen
16
5 / 4 / 2
10,538
527
14,916
29,651
25,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
19
8 / 0 / 4
11,030
552
11,506
17,919
8,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TheButcher74283
King Arthur
15
1 / 5 / 4
8,632
432
10,335
22,301
20,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TheRayven7
Kukulkan
16
4 / 0 / 3
10,521
526
14,325
8,907
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
13
Kills
21
21
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
3
4
3
1.13
W
Erlang Shen
Dräkora
Erlang Shen
5
4
2
1.5
L
Izanami
M14habit
Izanami
5
1
4
7
L
Surtr
REV_1313
Surtr
3
6
1
0.58
W
Thanatos
8
0
4
10
W
King Arthur
TheButcher74283
King Arthur
1
5
4
0.6
W
Kukulkan
TheRayven7
Kukulkan
4
0
3
5.5
L
Olorun
0
5
1
0.1
L
Cliodhna
XxDraNgoBOrxX
Cliodhna
2
4
3
0.88
L
Cthulhu
elixhern
Cthulhu
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,409
Damage
63,175
83,782
Taken
92,211
65,477
Mitigated
64,042
17,682
Healing
41,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DaKilla III
Ah Muzen Cab
12,093
6,310
0
2,055
13,433
5,556
656
4,020
8,932
0
65,636
W
Erlang Shen
Dräkora
Erlang Shen
14,916
10,611
0
17,482
29,651
25,266
156
3,766
24,951
0
90,479
L
Izanami
M14habit
Izanami
12,090
7,266
0
4,087
17,407
7,662
0
2,389
14,915
0
62,054
L
Surtr
REV_1313
Surtr
14,274
6,266
0
4,453
19,716
25,484
155
2,041
17,421
1,117
41,229
W
Thanatos
11,506
2,642
0
17,971
17,919
8,930
264
759
16,938
0
106,369
W
King Arthur
TheButcher74283
King Arthur
10,335
783
0
3,002
22,301
20,150
0
5,242
16,244
383
66,183
W
Kukulkan
TheRayven7
Kukulkan
14,325
577
0
1,056
8,907
4,140
0
2,860
5,927
69,631
2,083
L
Olorun
4,854
3,079
315
2,754
14,561
6,064
1,499
5,324
8,997
52,884
0
L
Cliodhna
XxDraNgoBOrxX
Cliodhna
7,635
1,309
0
4,982
16,189
6,847
0
1,918
14,066
0
56,414
L
Cthulhu
elixhern
Cthulhu
12,556
676
451
640
15,909
19,420
0
2,064
13,682
44,057
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,204
Gold Earned
50,070
386
Minions Killed
542
0
Camps Cleared
0
1,896,776
Distance Traveled
2,040,280
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,349
467
94
5
0
364,433
0
W
Erlang Shen
10,538
527
126
6
0
371,913
0
L
Izanami
9,301
465
104
5
0
397,796
2
L
Surtr
8,734
437
39
2
0
337,947
3
W
Thanatos
11,030
552
126
6
0
476,769
0
W
King Arthur
8,632
432
73
4
0
388,492
0
W
Kukulkan
10,521
526
123
6
0
438,673
0
L
Olorun
8,764
438
94
5
0
354,958
0
L
Cliodhna
8,274
414
83
4
0
402,107
0
L
Cthulhu
9,131
457
66
3
0
403,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role