Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
MuchLongDino
Sobek
Level 144
God Stats
4W - 3L
1,471 SR
Queue Stats
146W - 146L
1,490 Elo+
Party 2
Zeus
Zeus
MuchLongRhino
Zeus
Level 100
God Stats
6W - 2L
1,591 SR
Queue Stats
97W - 109L
1,461 Elo+
Party 2
Awilix
Awilix
chrissyp00
Awilix
Level 60
God Stats
3W - 0L
1,849 SR
Queue Stats
41W - 42L
1,458 Elo+
Solo
Team Averages
Level 118
1,582 SR
1,482 Elo+

VS

Team Averages
Level 113
1,523 SR
1,363 Elo+
Erlang Shen
Erlang Shen
F0R5AK3N
Erlang Shen
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,217 Elo+
Solo
Tyr
Tyr
JollyBoyJohn535
Tyr
Level 124
God Stats
3W - 4L
1,537 SR
Queue Stats
156W - 155L
1,459 Elo+
Party 1
Sol
Sol
Synsterspace
Sol
Level 104
God Stats
2W - 1L
1,557 SR
Queue Stats
66W - 72L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
WZX-Silvexz
Danzaburou
Level 128
God Stats
6W - 1L
1,766 SR
Queue Stats
570W - 506L
1,479 Elo+
Solo
Chronos
Chronos
XXJungleBearXX
Chronos
Level 65
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 15L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 0 / 0
5,195
649
4,057
6,224
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
 
Martichoras
8
0 / 0 / 1
4,320
540
4,661
5,109
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
4,379
547
1,897
7,452
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 1 / 1
4,868
609
2,612
3,827
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
chrissyp00
Awilix
9
2 / 1 / 2
4,771
596
2,944
6,993
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
F0R5AK3N
Erlang Shen
8
0 / 1 / 0
4,590
574
2,502
7,024
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 1 / 1
4,501
563
3,773
6,170
4,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,164
521
5,239
5,637
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
WZX-Silvexz
Danzaburou
4
0 / 1 / 0
3,502
438
405
2,810
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 2 / 1
4,598
575
3,473
4,305
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
0
1
W
Martichoras
 
Martichoras
0
0
1
0.5
L
Erlang Shen
F0R5AK3N
Erlang Shen
0
1
0
0
L
1
1
1
1.5
W
0
0
1
0.5
W
2
1
1
2.5
L
0
1
0
0
L
Danzaburou
WZX-Silvexz
Danzaburou
0
1
0
0
L
1
2
1
0.75
W
Awilix
chrissyp00
Awilix
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,171
Damage
15,392
29,605
Taken
25,946
14,355
Mitigated
12,567
11,760
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,057
1,501
0
3,705
6,224
3,853
0
0
6,224
0
28,943
W
Martichoras
 
Martichoras
4,661
1,216
0
1,281
5,109
2,104
0
2,354
2,755
0
33,427
L
Erlang Shen
F0R5AK3N
Erlang Shen
2,502
1,340
0
2,612
7,024
4,703
0
0
6,421
0
26,752
L
3,773
164
0
2,246
6,170
4,033
0
1,430
4,740
0
12,745
W
1,897
181
0
3,477
7,452
4,814
0
3,396
4,056
10,867
0
W
2,612
422
0
250
3,827
1,282
0
1,700
2,127
29,405
0
L
5,239
2,547
0
3,322
5,637
1,381
0
806
4,831
30,736
0
L
Danzaburou
WZX-Silvexz
Danzaburou
405
147
0
1,500
2,810
839
0
354
2,456
0
10,907
L
3,473
761
0
696
4,305
1,611
0
1,919
2,386
22,905
936
W
Awilix
chrissyp00
Awilix
2,944
1,520
0
3,047
6,993
2,302
0
1,262
5,731
0
24,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
21,355
219
Minions Killed
177
0
Camps Cleared
0
828,782
Distance Traveled
703,457
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,195
649
49
6
0
154,374
0
W
Martichoras
4,320
540
55
7
0
139,642
0
L
Erlang Shen
4,590
574
47
6
0
139,949
2
L
Tyr
4,501
563
15
2
0
193,189
2
W
Sobek
4,379
547
21
3
0
180,240
3
W
Zeus
4,868
609
45
6
0
148,998
3
L
Sol
4,164
521
51
6
0
144,788
0
L
Danzaburou
3,502
438
23
3
0
79,359
0
L
Chronos
4,598
575
41
5
0
146,172
0
W
Awilix
4,771
596
49
6
0
205,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role