Player Matchup

Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
IMrINoIBoIDy
Thanatos
Platinum V
Level 116
God Stats
6W - 4L
1,500 SR
Queue Stats
338W - 333L
1,677 MMR
Solo
Eset
Eset
Gold I
Pyrna
Eset
Gold I
Level 156
God Stats
33W - 21L
1,656 SR
Queue Stats
139W - 145L
1,664 MMR
Solo
Cerberus
Cerberus
Platinum IV
SewuhaS
Cerberus
Platinum IV
Level 169
God Stats
3W - 3L
1,686 SR
Queue Stats
131W - 128L
1,783 MMR
Party 1
Bellona
Bellona
Gold I
Арollyon
Bellona
Gold I
Level 158
God Stats
3W - 3L
1,576 SR
Queue Stats
128W - 123L
1,685 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,583 SR
1,662 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,453 SR
1,699 MMR
Neith
Neith
Gold I
AreUnew
Neith
Gold I
Level 129
God Stats
11W - 10L
1,609 SR
Queue Stats
47W - 33L
1,774 MMR
Party 2
Fenrir
Fenrir
Gold II
IḞṟᾆᾔḱṵI
Fenrir
Gold II
Level 167
God Stats
0W - 2L
1,329 SR
Queue Stats
157W - 153L
1,601 MMR
Party 3
Sylvanus
Sylvanus
Gold III
MasterDc1000
Sylvanus
Gold III
Level 158
God Stats
0W - 1L
1,308 SR
Queue Stats
46W - 37L
1,672 MMR
Party 2
Anubis
Anubis
Platinum IV
N1ghtSparrow
Anubis
Platinum IV
Level 146
God Stats
17W - 23L
1,383 SR
Queue Stats
150W - 141L
1,789 MMR
Party 3
Hercules
Hercules
Platinum V
TheSilverVein
Hercules
Platinum V
Level 122
God Stats
61W - 59L
1,636 SR
Queue Stats
179W - 177L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
4 / 0 / 3
10,703
630
8,216
11,994
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thanatos
IMrINoIBoIDy
Thanatos
18
9 / 2 / 6
10,597
623
8,952
13,989
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Pyrna
Eset
16
3 / 2 / 5
9,840
579
12,502
5,993
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
SewuhaS
Cerberus
13
0 / 1 / 9
8,348
491
8,787
17,513
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Арollyon
Bellona
17
3 / 0 / 6
10,899
641
8,886
12,003
12,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ZeusAgniAwilix

VS

Bans
Ao KuangKuzenboSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AreUnew
Neith
15
0 / 4 / 1
8,305
489
8,604
13,511
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 2
7,615
448
5,746
18,146
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
MasterDc1000
Sylvanus
13
1 / 1 / 1
7,592
447
6,096
11,286
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
14
2 / 6 / 2
7,900
465
8,188
11,745
5,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TheSilverVein
Hercules
15
0 / 4 / 0
8,675
510
5,160
16,194
11,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
5
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
3
5.5
L
Neith
AreUnew
Neith
0
4
1
0.13
W
Thanatos
IMrINoIBoIDy
Thanatos
9
2
6
6
L
2
4
2
0.75
L
Sylvanus
MasterDc1000
Sylvanus
1
1
1
1.5
L
Anubis
2
6
2
0.5
W
Eset
Pyrna
Eset
3
2
5
2.75
W
Cerberus
SewuhaS
Cerberus
0
1
9
4.5
L
Hercules
TheSilverVein
Hercules
0
4
0
0
W
Bellona
Арollyon
Bellona
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,343
Damage
33,794
61,492
Taken
70,882
39,209
Mitigated
37,544
38,707
Healing
23,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,216
3,379
0
3,103
11,994
5,726
697
460
11,534
0
104,156
L
Neith
AreUnew
Neith
8,604
2,859
0
3,422
13,511
5,432
696
790
12,721
0
78,307
W
Thanatos
IMrINoIBoIDy
Thanatos
8,952
2,124
0
18,085
13,989
5,816
235
1,840
12,149
0
86,332
L
5,746
2,914
0
6,648
18,146
7,858
0
6,982
11,164
0
55,050
L
Sylvanus
MasterDc1000
Sylvanus
6,096
2,319
912
4,421
11,286
7,571
0
5,706
5,580
38,339
17,437
L
Anubis
8,188
203
0
3,238
11,745
5,137
0
7,582
4,163
60,284
1,525
W
Eset
Pyrna
Eset
12,502
620
233
1,533
5,993
2,167
410
2,212
3,781
89,935
0
W
Cerberus
SewuhaS
Cerberus
8,787
214
0
8,040
17,513
13,071
0
8,873
8,640
26,920
1,040
L
Hercules
TheSilverVein
Hercules
5,160
2,225
0
4,524
16,194
11,546
0
0
16,194
109
77,771
W
Bellona
Арollyon
Bellona
8,886
4,347
0
7,713
12,003
12,429
537
935
11,068
0
87,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
40,087
663
Minions Killed
527
0
Camps Cleared
0
1,748,525
Distance Traveled
1,556,397
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,703
630
175
10
0
355,811
1
L
Neith
8,305
489
123
7
0
293,596
2
W
Thanatos
10,597
623
128
8
0
386,995
3
L
Fenrir
7,615
448
72
4
0
352,578
0
L
Sylvanus
7,592
447
81
5
0
308,461
6
L
Anubis
7,900
465
108
6
0
281,255
0
W
Eset
9,840
579
155
9
0
324,372
6
W
Cerberus
8,348
491
50
3
0
358,152
7
L
Hercules
8,675
510
143
8
0
320,507
0
W
Bellona
10,899
641
155
9
0
323,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role