Player Matchup

Jormungandr
Jormungandr
EchoTime
Jormungandr
Level 149
God Stats
9W - 4L
1,595 SR
Queue Stats
64W - 51L
1,644 Elo+
Party 2
Khepri
Khepri
Royceope
Khepri
Level 147
God Stats
2W - 2L
1,473 SR
Queue Stats
57W - 33L
1,730 Elo+
Party 2
Chiron
Chiron
Yster9
Chiron
Level 130
God Stats
6W - 1L
1,495 SR
Queue Stats
44W - 29L
1,727 Elo+
Party 2
Team Averages
Level 142
1,521 SR
1,700 Elo+

VS

Team Averages
Level 122
1,436 SR
1,511 Elo+
Ix Chel
Ix Chel
King-Dom6999
Ix Chel
Level 146
God Stats
3W - 11L
1,265 SR
Queue Stats
97W - 111L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
ThisKitttyKlawz
Danzaburou
Level 67
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
heart-killer69
Bellona
Level 152
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EchoTime
Jormungandr
13
5 / 0 / 5
8,480
848
9,441
7,757
6,801
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Khepri
Royceope
Khepri
12
1 / 0 / 8
7,260
726
2,891
6,479
6,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Yster9
Chiron
14
4 / 0 / 6
8,289
829
7,828
3,991
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
King-Dom6999
Ix Chel
11
0 / 4 / 0
6,340
634
6,696
8,110
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
ThisKitttyKlawz
Danzaburou
9
0 / 3 / 0
5,904
590
1,999
5,166
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
6,071
607
2,769
10,432
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EchoTime
Jormungandr
5
0
5
7.5
L
Ix Chel
King-Dom6999
Ix Chel
0
4
0
0
W
Khepri
Royceope
Khepri
1
0
8
5
L
Danzaburou
ThisKitttyKlawz
Danzaburou
0
3
0
0
W
Chiron
Yster9
Chiron
4
0
6
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,160
Damage
11,464
18,227
Taken
23,708
15,102
Mitigated
11,903
7,939
Healing
1,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EchoTime
Jormungandr
9,441
1,272
268
3,465
7,757
6,801
569
3,090
4,667
30,873
2,703
L
Ix Chel
King-Dom6999
Ix Chel
6,696
749
235
217
8,110
3,389
0
2,496
5,374
33,042
0
W
Khepri
Royceope
Khepri
2,891
101
0
1,588
6,479
6,455
176
1,679
4,800
14,340
2,567
L
Danzaburou
ThisKitttyKlawz
Danzaburou
1,999
629
0
218
5,166
2,088
0
2,626
2,358
0
7,373
W
Chiron
Yster9
Chiron
7,828
3,471
719
1,899
3,991
1,846
1,571
2,297
1,694
0
36,161
L
2,769
596
0
708
10,432
6,426
0
5,366
4,259
0
13,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,029
Gold Earned
18,315
142
Minions Killed
99
0
Camps Cleared
0
587,829
Distance Traveled
532,341
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,480
848
53
5
0
193,662
2
L
Ix Chel
6,340
634
62
6
0
168,057
0
W
Khepri
7,260
726
16
2
0
197,999
3
L
Danzaburou
5,904
590
14
1
0
159,918
0
W
Chiron
8,289
829
73
7
0
196,168
0
L
Bellona
6,071
607
23
2
0
204,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role