Player Matchup

Janus
Janus
GOSDEN-10
Janus
Level 60
God Stats
114W - 126L
1,536 SR
Queue Stats
118W - 134L
1,473 Elo+
Solo
Medusa
Medusa
PABLO FRX
Medusa
Level 139
God Stats
18W - 10L
1,569 SR
Queue Stats
450W - 425L
1,396 Elo+
Solo
Mulan
Mulan
Trix_Ikao
Mulan
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 22L
1,474 Elo+
Party 1
Fenrir
Fenrir
Yass_lgz93
Fenrir
Level 49
God Stats
3W - 5L
1,190 SR
Queue Stats
24W - 32L
1,301 Elo+
Party 1
Artio
Artio
limitiert_Hulk5
Artio
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,263 Elo+
Solo
Team Averages
Level 66
1,459 SR
1,381 Elo+

VS

Team Averages
Level 60
1,425 SR
1,437 Elo+
He Bo
He Bo
Assyriec_JR4
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,362 Elo+
Party 2
King Arthur
King Arthur
Foxsikpro1
King Arthur
Level 75
God Stats
3W - 4L
1,352 SR
Queue Stats
270W - 271L
1,496 Elo+
Party 2
Ymir
Ymir
JaBitXu_rasta
Ymir
Level 34
God Stats
12W - 21L
1,262 SR
Queue Stats
94W - 123L
1,334 Elo+
Solo
Neith
Neith
MaxineMarie04
Neith
Level 61
God Stats
105W - 91L
1,486 SR
Queue Stats
183W - 163L
1,434 Elo+
Solo
Thoth
Thoth
Would_exeDIZ
Thoth
Level 91
God Stats
1W - 3L
1,525 SR
Queue Stats
227W - 207L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GOSDEN-10
Janus
13
3 / 0 / 1
6,894
627
4,416
4,732
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
PABLO FRX
Medusa
9
1 / 1 / 1
5,632
512
5,189
5,225
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
Trix_Ikao
Mulan
11
3 / 0 / 3
6,451
586
5,222
9,256
6,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Yass_lgz93
Fenrir
12
5 / 1 / 2
6,582
598
4,503
9,170
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 2
5,688
517
720
6,873
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,098
463
3,751
8,066
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Foxsikpro1
King Arthur
9
0 / 4 / 0
5,615
510
5,420
10,766
8,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 1
5,215
474
1,279
6,693
4,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 0
5,021
456
5,901
6,141
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 1
6,106
555
3,938
6,929
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
1
2
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
King Arthur
Foxsikpro1
King Arthur
0
4
0
0
W
Janus
GOSDEN-10
Janus
3
0
1
3.5
L
0
0
1
0.5
L
1
2
0
0.5
W
Medusa
PABLO FRX
Medusa
1
1
1
1.5
W
Mulan
Trix_Ikao
Mulan
3
0
3
4.5
L
0
4
1
0.13
W
Fenrir
Yass_lgz93
Fenrir
5
1
2
6
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,050
Damage
20,289
35,256
Taken
38,595
19,613
Mitigated
19,703
11,238
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,751
288
0
2,647
8,066
2,371
0
1,273
6,649
36,184
0
L
King Arthur
Foxsikpro1
King Arthur
5,420
373
0
500
10,766
8,533
0
335
10,407
0
37,670
W
Janus
GOSDEN-10
Janus
4,416
75
32
2,480
4,732
1,706
516
2,370
2,362
50,844
801
L
1,279
258
0
2,154
6,693
4,798
0
902
5,755
12,244
0
L
5,901
1,734
0
1,301
6,141
1,946
264
993
5,086
0
35,717
W
Medusa
PABLO FRX
Medusa
5,189
1,923
0
1,663
5,225
1,906
802
481
4,744
0
42,952
W
Mulan
Trix_Ikao
Mulan
5,222
1,375
0
3,382
9,256
6,549
0
2,508
6,748
0
29,331
L
3,938
305
0
1,143
6,929
2,055
19
1,051
5,701
42,886
1,958
W
Fenrir
Yass_lgz93
Fenrir
4,503
1,585
0
1,949
9,170
4,112
0
2,378
6,792
0
36,795
W
720
24
260
1,472
6,873
5,340
81
1,108
5,765
9,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
27,055
285
Minions Killed
263
0
Camps Cleared
0
1,044,374
Distance Traveled
1,030,818
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,098
463
55
5
0
233,534
0
L
King Arthur
5,615
510
59
5
0
204,484
2
W
Janus
6,894
627
92
8
0
215,046
0
L
Ymir
5,215
474
14
1
0
207,154
2
L
Neith
5,021
456
53
5
0
170,256
0
W
Medusa
5,632
512
75
7
0
170,424
0
W
Mulan
6,451
586
56
5
0
186,133
0
L
Thoth
6,106
555
82
7
0
215,390
0
W
Fenrir
6,582
598
56
5
0
258,262
0
W
Artio
5,688
517
6
1
0
214,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role