Player Matchup

Bastet
Bastet
GodlyTwerkPower
Bastet
Level 159
God Stats
29W - 25L
1,818 SR
Queue Stats
235W - 242L
1,561 Elo+
Solo
Jormungandr
Jormungandr
JENJI9608
Jormungandr
Level 157
God Stats
0W - 2L
1,785 SR
Queue Stats
18W - 18L
1,515 Elo+
Solo
Chiron
Chiron
PDX_KennyPowers
Chiron
Level 55
God Stats
18W - 8L
1,785 SR
Queue Stats
43W - 38L
1,578 Elo+
Solo
Ares
Ares
danicocs
Ares
Level 142
God Stats
0W - 2L
1,515 SR
Queue Stats
4W - 4L
1,732 Elo+
Solo
Arachne
Arachne
oxxycolton
Arachne
Level 147
God Stats
4W - 4L
1,816 SR
Queue Stats
241W - 223L
1,557 Elo+
Solo
Team Averages
Level 132
1,744 SR
1,589 Elo+

VS

Team Averages
Level 161
1,401 SR
1,509 Elo+
Chaac
Chaac
BrocklyBlunt
Chaac
Level 141
God Stats
7W - 4L
1,618 SR
Queue Stats
86W - 102L
1,526 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eightbitgus11
Ah Muzen Cab
Level 157
God Stats
7W - 5L
1,378 SR
Queue Stats
244W - 224L
1,537 Elo+
Solo
Eset
Eset
Escudero_Joe
Eset
Level 229
God Stats
14W - 25L
1,225 SR
Queue Stats
730W - 735L
1,590 Elo+
Solo
Tiamat
Tiamat
Kinosaypient
Tiamat
Level 143
God Stats
90W - 95L
1,482 SR
Queue Stats
420W - 446L
1,527 Elo+
Solo
Xing Tian
Xing Tian
MONGEE23
Xing Tian
Level 135
God Stats
3W - 2L
1,303 SR
Queue Stats
202W - 188L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,423
530
5,213
8,620
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
JENJI9608
Jormungandr
15
2 / 0 / 1
8,574
612
11,843
11,998
9,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 1
6,210
444
3,188
9,611
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
11
1 / 0 / 1
6,708
479
6,061
14,487
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
oxxycolton
Arachne
8
1 / 1 / 0
5,820
416
1,775
4,928
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,519
537
5,188
12,158
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Eightbitgus11
Ah Muzen Cab
12
3 / 1 / 0
7,163
512
6,417
6,536
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 1 / 0
7,962
569
4,070
6,465
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tiamat
13
1 / 3 / 2
7,661
547
8,673
8,875
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xing Tian
MONGEE23
Xing Tian
11
0 / 1 / 3
6,919
494
5,573
11,706
8,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
5
5
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Ah Muzen Cab
Eightbitgus11
Ah Muzen Cab
3
1
0
3
W
0
1
0
0
L
3
2
0
1.5
L
Jormungandr
JENJI9608
Jormungandr
2
0
1
2.5
W
Tiamat
1
3
2
0.67
W
Xing Tian
MONGEE23
Xing Tian
0
1
3
1.5
L
0
2
1
0.25
L
Ares
1
0
1
1.5
L
Arachne
oxxycolton
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
29,921
49,644
Taken
45,740
30,036
Mitigated
26,593
14,556
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,188
257
0
7,288
12,158
6,928
0
3,914
8,244
0
66,082
W
Ah Muzen Cab
Eightbitgus11
Ah Muzen Cab
6,417
1,949
0
1,096
6,536
2,603
394
3,240
3,296
0
58,172
W
4,070
451
0
2,577
6,465
2,479
0
2,637
3,828
56,783
0
L
5,213
850
0
1,912
8,620
3,305
0
3,114
5,506
0
49,227
L
Jormungandr
JENJI9608
Jormungandr
11,843
1,947
0
3,760
11,998
9,316
0
5,542
5,960
73,020
3,075
W
Tiamat
8,673
558
0
2,114
8,875
5,614
0
2,219
6,656
59,687
887
W
Xing Tian
MONGEE23
Xing Tian
5,573
780
142
2,861
11,706
8,969
0
4,936
6,770
20,043
0
L
3,188
1,353
624
1,951
9,611
3,810
575
2,754
6,821
0
40,177
L
Ares
6,061
29
0
4,137
14,487
11,744
0
5,416
8,977
23,588
4,014
L
Arachne
oxxycolton
Arachne
1,775
1,096
0
2,172
4,928
1,861
0
723
4,205
0
27,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
37,224
357
Minions Killed
449
0
Camps Cleared
0
1,206,365
Distance Traveled
1,374,131
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,519
537
111
8
0
298,308
0
W
Ah Muzen Cab
7,163
512
102
7
0
274,759
0
W
Eset
7,962
569
122
9
0
248,792
0
L
Bastet
7,423
530
71
5
0
213,017
0
L
Jormungandr
8,574
612
120
9
0
259,837
4
W
Tiamat
7,661
547
96
7
0
277,088
1
W
Xing Tian
6,919
494
18
1
0
275,184
0
L
Chiron
6,210
444
73
5
0
277,695
0
L
Ares
6,708
479
42
3
0
292,696
0
L
Arachne
5,820
416
51
4
0
163,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role