Player Matchup

Merlin
Merlin
Bronze II
 
Merlin
Bronze II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Silver V
OkayTitan932002
Lancelot
Silver V
Level 148
God Stats
169W - 192L
1,466 SR
Queue Stats
308W - 415L
757 MMR
Party 1
King Arthur
King Arthur
Silver III
Sleepy_Tensei912
King Arthur
Silver III
Level 71
God Stats
28W - 38L
1,447 SR
Queue Stats
275W - 342L
986 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,471 SR
1,081 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,338 SR
680 MMR
Bellona
Bellona
Bronze I
Burn_Herbs_420
Bellona
Bronze I
Level 104
God Stats
1W - 5L
1,140 SR
Queue Stats
508W - 817L
459 MMR
Solo
Nut
Nut
Silver III
NovaEnergyzzz
Nut
Silver III
Level 63
God Stats
2W - 6L
1,418 SR
Queue Stats
81W - 95L
857 MMR
Solo
Sylvanus
Sylvanus
Silver IV
virgopete1972
Sylvanus
Silver IV
Level 146
God Stats
5W - 5L
1,456 SR
Queue Stats
13W - 28L
724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 1
6,535
654
5,927
4,444
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
12
1 / 0 / 2
6,923
692
3,616
7,008
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Sleepy_Tensei912
King Arthur
12
2 / 0 / 2
7,440
744
6,089
7,111
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
VulcanAresDiscordiaAchillesBacchus

VS

Bans
Baron SamediZhong KuiThanatosAnubisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,849
585
0
2,022
1,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 0
5,905
591
5,168
10,498
4,871
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
virgopete1972
Sylvanus
11
0 / 1 / 1
5,856
586
2,161
7,929
5,341
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
0
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
1
1.5
L
0
0
0
0
L
0
3
0
0
W
Lancelot
1
0
2
2
W
King Arthur
Sleepy_Tensei912
King Arthur
2
0
2
3
L
Sylvanus
virgopete1972
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,632
Damage
7,329
18,563
Taken
20,449
10,172
Mitigated
11,547
4,398
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,927
0
0
1,162
4,444
1,393
597
540
3,904
25,021
0
L
0
0
0
0
2,022
1,335
0
605
1,417
0
5,208
L
5,168
2,127
0
2,258
10,498
4,871
0
2,312
7,941
0
27,556
W
Lancelot
3,616
388
0
2,040
7,008
4,496
285
571
6,437
216
20,382
W
King Arthur
Sleepy_Tensei912
King Arthur
6,089
248
143
1,053
7,111
4,283
264
1,119
5,992
0
22,512
L
Sylvanus
virgopete1972
Sylvanus
2,161
384
2,201
4,324
7,929
5,341
0
3,043
4,725
11,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,898
Gold Earned
17,610
119
Minions Killed
80
0
Camps Cleared
0
522,289
Distance Traveled
404,942
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,535
654
45
5
0
166,901
0
L
Bellona
5,849
585
9
1
0
89,237
0
L
Nut
5,905
591
49
5
0
149,835
5
W
Lancelot
6,923
692
33
3
0
197,082
5
W
King Arthur
7,440
744
41
4
0
158,306
0
L
Sylvanus
5,856
586
22
2
0
165,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role