Player Matchup

Hercules
Hercules
edhquacks226
Hercules
Level 59
God Stats
13W - 4L
1,845 SR
Queue Stats
27W - 18L
1,736 Elo+
Party 2
Ymir
Ymir
quantumfloof
Ymir
Level 9
God Stats
1W - 3L
1,449 SR
Queue Stats
3W - 4L
1,436 Elo+
Party 2
Merlin
Merlin
yoyo34
Merlin
Level 27
God Stats
3W - 1L
1,595 SR
Queue Stats
4W - 1L
1,934 Elo+
Party 2
Team Averages
Level 32
1,630 SR
1,702 Elo+

VS

Team Averages
Level 146
1,479 SR
1,503 Elo+
Ah Puch
Ah Puch
Legion Legend91
Ah Puch
Level 129
God Stats
67W - 67L
1,623 SR
Queue Stats
85W - 83L
1,623 Elo+
Solo
Sobek
Sobek
darkloony
Sobek
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
roquesrolando
Fenrir
Level 156
God Stats
2W - 0L
1,314 SR
Queue Stats
9W - 10L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
edhquacks226
Hercules
10
0 / 1 / 1
6,106
611
3,698
10,905
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,384
638
3,706
11,040
9,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
yoyo34
Merlin
9
0 / 6 / 1
5,871
587
3,743
7,880
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,398
840
14,243
3,963
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
darkloony
Sobek
13
2 / 1 / 8
7,542
754
4,795
10,332
11,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 5
8,214
821
5,267
6,257
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Sobek
darkloony
Sobek
2
1
8
6
L
Hercules
edhquacks226
Hercules
0
1
1
0.5
L
1
3
0
0.33
W
5
0
5
7.5
L
Merlin
yoyo34
Merlin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,147
Damage
24,305
29,825
Taken
20,552
19,584
Mitigated
15,638
1,455
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,243
455
148
1,646
3,963
1,767
1,180
2,157
1,767
52,708
461
W
Sobek
darkloony
Sobek
4,795
313
0
3,256
10,332
11,006
555
3,454
6,578
14,420
1,439
L
Hercules
edhquacks226
Hercules
3,698
1,114
0
1,205
10,905
7,687
0
7,468
2,983
0
11,577
L
3,706
490
0
250
11,040
9,081
0
6,180
4,409
17,468
0
W
5,267
509
0
904
6,257
2,865
616
2,344
3,789
0
23,097
L
Merlin
yoyo34
Merlin
3,743
183
0
0
7,880
2,816
0
3,784
3,952
11,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,361
Gold Earned
24,154
90
Minions Killed
135
0
Camps Cleared
0
534,030
Distance Traveled
594,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,398
840
86
9
0
186,785
0
W
Sobek
7,542
754
14
1
0
179,119
1
L
Hercules
6,106
611
34
3
0
195,136
0
L
Ymir
6,384
638
35
4
0
176,135
0
W
Fenrir
8,214
821
35
4
0
228,422
0
L
Merlin
5,871
587
21
2
0
162,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role