Player Matchup

Sol
Sol
Bronze IV
 
Sol
Bronze IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Silver II
BrxDidIt
Amaterasu
Silver II
Level 61
God Stats
4W - 4L
1,562 SR
Queue Stats
94W - 111L
922 MMR
Solo
Nu Wa
Nu Wa
Bronze III
NezukoAlvp
Nu Wa
Bronze III
Level 96
God Stats
0W - 9L
1,199 SR
Queue Stats
6W - 14L
1,362 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
pipou4
Ratatoskr
Silver III
Level 89
God Stats
7W - 8L
1,244 SR
Queue Stats
295W - 299L
978 MMR
Party 1
Terra
Terra
Silver V
vKiwy
Terra
Silver V
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 64L
973 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,401 SR
1,147 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,408 SR
950 MMR
Athena
Athena
Silver IV
Blackridge13
Athena
Silver IV
Level 148
God Stats
138W - 131L
1,515 SR
Queue Stats
302W - 346L
735 MMR
Solo
Persephone
Persephone
Silver II
Gygydiamons
Persephone
Silver II
Level 122
God Stats
4W - 4L
1,429 SR
Queue Stats
166W - 186L
931 MMR
Solo
Medusa
Medusa
Silver II
Harionago
Medusa
Silver II
Level 139
God Stats
45W - 37L
1,209 SR
Queue Stats
243W - 260L
955 MMR
Solo
Sylvanus
Sylvanus
Silver III
KRsiztokilll
Sylvanus
Silver III
Level 128
God Stats
7W - 7L
1,454 SR
Queue Stats
396W - 420L
967 MMR
Solo
Fenrir
Fenrir
Silver I
aster465
Fenrir
Silver I
Level 159
God Stats
9W - 11L
1,434 SR
Queue Stats
286W - 303L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 5 / 0
7,114
547
6,652
10,840
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
BrxDidIt
Amaterasu
8
0 / 4 / 0
5,848
450
1,676
9,175
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
12
1 / 4 / 3
7,059
543
7,525
8,936
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
pipou4
Ratatoskr
14
4 / 4 / 1
7,314
563
8,265
14,409
6,154
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
vKiwy
Terra
11
0 / 0 / 3
6,485
499
1,109
9,849
7,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AwilixAo KuangLoki

VS

Bans
AnubisBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 0 / 3
7,414
570
4,174
9,845
8,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Gygydiamons
Persephone
12
3 / 3 / 3
7,898
608
6,903
8,022
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Harionago
Medusa
13
5 / 1 / 0
7,695
592
7,877
8,946
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
KRsiztokilll
Sylvanus
16
4 / 0 / 3
9,790
753
8,632
6,915
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
aster465
Fenrir
13
5 / 4 / 4
7,611
585
8,642
12,037
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
17
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
0
0.6
W
Athena
0
0
3
1.5
L
Amaterasu
BrxDidIt
Amaterasu
0
4
0
0
W
Persephone
Gygydiamons
Persephone
3
3
3
1.5
W
Medusa
Harionago
Medusa
5
1
0
5
W
Sylvanus
KRsiztokilll
Sylvanus
4
0
3
5.5
L
Nu Wa
1
4
3
0.63
W
Fenrir
aster465
Fenrir
5
4
4
1.75
L
Ratatoskr
pipou4
Ratatoskr
4
4
1
1.13
L
Terra
vKiwy
Terra
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
36,228
53,209
Taken
45,765
25,293
Mitigated
25,861
15,400
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,652
3,804
0
4,099
10,840
3,288
0
831
10,009
51,896
3,934
W
Athena
4,174
824
0
2,482
9,845
8,693
120
3,225
6,394
29,841
1,263
L
Amaterasu
BrxDidIt
Amaterasu
1,676
309
0
2,336
9,175
4,740
0
5,087
4,088
0
27,583
W
Persephone
Gygydiamons
Persephone
6,903
331
0
1,482
8,022
2,593
240
1,984
5,633
57,950
0
W
Medusa
Harionago
Medusa
7,877
2,735
0
2,971
8,946
3,575
1,497
4,327
4,455
0
53,841
W
Sylvanus
KRsiztokilll
Sylvanus
8,632
3,308
407
2,935
6,915
5,336
2,242
883
5,564
68,152
13,638
L
Nu Wa
7,525
1,211
0
2,102
8,936
3,171
147
2,885
5,851
45,249
2,343
W
Fenrir
aster465
Fenrir
8,642
1,834
0
1,186
12,037
5,664
0
3,638
8,177
0
58,871
L
Ratatoskr
pipou4
Ratatoskr
8,265
1,555
0
4,407
14,409
6,154
0
5,357
8,901
0
64,382
L
Terra
vKiwy
Terra
1,109
276
122
2,334
9,849
7,940
56
4,072
5,621
12,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
40,408
344
Minions Killed
434
0
Camps Cleared
0
1,223,070
Distance Traveled
1,324,585
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,114
547
93
7
0
225,411
6
W
Athena
7,414
570
38
3
0
331,514
6
L
Amaterasu
5,848
450
55
4
0
161,249
0
W
Persephone
7,898
608
89
7
0
260,574
1
W
Medusa
7,695
592
93
7
0
246,686
1
W
Sylvanus
9,790
753
139
11
0
181,114
0
L
Nu Wa
7,059
543
77
6
0
233,723
1
W
Fenrir
7,611
585
75
6
0
304,697
0
L
Ratatoskr
7,314
563
95
7
0
319,920
1
L
Terra
6,485
499
24
2
0
282,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role