Player Matchup

Horus
Horus
AkdenizOOO61
Horus
Level 61
God Stats
2W - 0L
1,706 SR
Queue Stats
50W - 39L
1,550 Elo+
Solo
Nut
Nut
Amarock42
Nut
Level 156
God Stats
29W - 23L
1,568 SR
Queue Stats
104W - 81L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
BigBoiSnis
Baron Samedi
Level 128
God Stats
18W - 18L
1,710 SR
Queue Stats
189W - 180L
1,629 Elo+
Solo
Mercury
Mercury
Forest__Monkey
Mercury
Level 105
God Stats
6W - 4L
1,451 SR
Queue Stats
197W - 188L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
fcelian7
Kukulkan
Level 128
God Stats
23W - 23L
1,596 SR
Queue Stats
310W - 313L
1,498 Elo+
Party 2
Team Averages
Level 116
1,606 SR
1,531 Elo+

VS

Team Averages
Level 141
1,587 SR
1,532 Elo+
Hades
Hades
Chris das Schaf
Hades
Level 209
God Stats
2W - 5L
1,591 SR
Queue Stats
337W - 347L
1,509 Elo+
Party 1
Anubis
Anubis
FCG Savage
Anubis
Level 141
God Stats
4W - 3L
1,563 SR
Queue Stats
160W - 162L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
Koan LuniKs
Kuzenbo
Level 101
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 4L
1,695 Elo+
Party 3
Martichoras
Martichoras
OriZon LiTHiUM
Martichoras
Level 158
God Stats
1W - 3L
1,517 SR
Queue Stats
110W - 123L
1,473 Elo+
Party 3
Arachne
Arachne
zL Dreeqz
Arachne
Level 95
God Stats
10W - 13L
1,548 SR
Queue Stats
28W - 33L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,625
587
8,144
12,306
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 0 / 2
7,730
595
8,582
7,419
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
BigBoiSnis
Baron Samedi
11
2 / 2 / 4
7,139
549
7,024
13,224
10,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 4 / 2
7,160
551
3,491
10,405
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
fcelian7
Kukulkan
11
0 / 3 / 2
6,425
494
7,969
7,560
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,228
633
10,753
16,201
9,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
FCG Savage
Anubis
14
5 / 3 / 4
8,373
644
12,208
10,472
6,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Koan LuniKs
Kuzenbo
11
0 / 1 / 4
6,689
515
4,171
6,802
6,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
OriZon LiTHiUM
Martichoras
12
1 / 4 / 0
6,445
496
5,819
10,530
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
zL Dreeqz
Arachne
9
1 / 0 / 0
5,499
423
2,144
8,098
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
10
Kills
10
10
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
4
0
2
5
W
Baron Samedi
BigBoiSnis
Baron Samedi
2
2
4
2
L
3
2
3
2.25
L
Anubis
FCG Savage
Anubis
5
3
4
2.33
W
3
4
2
1
L
Kuzenbo
Koan LuniKs
Kuzenbo
0
1
4
2
L
Martichoras
OriZon LiTHiUM
Martichoras
1
4
0
0.25
W
Kukulkan
fcelian7
Kukulkan
0
3
2
0.33
L
Arachne
zL Dreeqz
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
35,095
50,914
Taken
52,103
27,495
Mitigated
29,772
19,859
Healing
21,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,144
3,885
40
7,335
12,306
7,557
156
6,660
5,646
0
62,763
W
8,582
5,630
0
5,240
7,419
2,944
0
1,768
5,651
0
64,526
W
Baron Samedi
BigBoiSnis
Baron Samedi
7,024
993
906
3,783
13,224
10,497
0
8,341
4,883
23,312
1,396
L
10,753
1,653
320
10,655
16,201
9,377
0
2,957
12,541
66,815
1,607
L
Anubis
FCG Savage
Anubis
12,208
382
0
4,693
10,472
6,218
285
5,495
4,977
66,549
1,411
W
3,491
1,160
0
893
10,405
3,977
0
4,565
5,840
0
52,939
L
Kuzenbo
Koan LuniKs
Kuzenbo
4,171
1,767
134
1,891
6,802
6,275
277
2,023
4,779
18,189
613
L
Martichoras
OriZon LiTHiUM
Martichoras
5,819
1,807
0
1,994
10,530
4,586
44
2,051
8,479
0
61,874
W
Kukulkan
fcelian7
Kukulkan
7,969
862
0
1,662
7,560
2,520
0
5,131
2,429
47,787
0
L
Arachne
zL Dreeqz
Arachne
2,144
1,688
0
2,002
8,098
3,316
7
2,257
5,797
0
23,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
35,234
410
Minions Killed
377
0
Camps Cleared
0
1,252,720
Distance Traveled
1,192,290
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,625
587
93
7
0
246,730
0
W
Nut
7,730
595
125
10
0
233,831
0
W
Baron Samedi
7,139
549
30
2
0
241,397
0
L
Hades
8,228
633
107
8
0
204,977
0
L
Anubis
8,373
644
112
9
0
233,684
1
W
Mercury
7,160
551
83
6
0
287,468
0
L
Kuzenbo
6,689
515
26
2
0
279,812
0
L
Martichoras
6,445
496
90
7
0
233,034
3
W
Kukulkan
6,425
494
79
6
0
243,294
5
L
Arachne
5,499
423
42
3
0
240,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role