Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Djdwreck
Ao Kuang
Level 112
God Stats
13W - 8L
1,535 SR
Queue Stats
86W - 83L
1,553 Elo+
Party 2
Arachne
Arachne
Finaless
Arachne
Level 105
God Stats
3W - 2L
1,563 SR
Queue Stats
50W - 59L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
LotsaCoffee
Xbalanque
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 147L
1,515 Elo+
Solo
Martichoras
Martichoras
SergeantFatal
Martichoras
Level 122
God Stats
42W - 15L
1,719 SR
Queue Stats
213W - 190L
1,563 Elo+
Party 2
Team Averages
Level 116
1,563 SR
1,524 Elo+

VS

Team Averages
Level 140
1,555 SR
1,507 Elo+
Thanatos
Thanatos
Fatal44
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,548 Elo+
Party 1
Ishtar
Ishtar
Gueloto
Ishtar
Level 126
God Stats
1W - 1L
1,764 SR
Queue Stats
11W - 15L
1,427 Elo+
Party 1
Scylla
Scylla
HendrixGuns
Scylla
Level 146
God Stats
41W - 30L
1,569 SR
Queue Stats
137W - 129L
1,451 Elo+
Solo
Sol
Sol
Joe_Musashi86
Sol
Level 129
God Stats
1W - 3L
1,246 SR
Queue Stats
166W - 146L
1,546 Elo+
Solo
Bacchus
Bacchus
TheMatador855
Bacchus
Level 142
God Stats
3W - 1L
1,698 SR
Queue Stats
31W - 23L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 7
9,327
518
7,018
16,687
16,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Djdwreck
Ao Kuang
18
8 / 1 / 4
11,193
622
14,090
17,562
7,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Arachne
Finaless
Arachne
17
5 / 2 / 4
11,159
620
8,749
17,580
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xbalanque
LotsaCoffee
Xbalanque
16
2 / 3 / 4
10,247
569
7,484
10,649
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Martichoras
SergeantFatal
Martichoras
18
5 / 1 / 4
10,869
604
8,748
10,272
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fatal44
Thanatos
14
3 / 7 / 3
8,163
454
8,127
16,055
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ishtar
Gueloto
Ishtar
13
0 / 6 / 1
8,029
446
4,654
13,100
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
2 / 4 / 2
8,754
486
7,669
9,390
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
2 / 2 / 3
8,584
477
7,639
14,342
5,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
12
1 / 3 / 2
7,852
436
8,361
14,902
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
8
9
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
7
2.75
W
Ao Kuang
Djdwreck
Ao Kuang
8
1
4
10
L
Thanatos
Fatal44
Thanatos
3
7
3
0.64
W
Arachne
Finaless
Arachne
5
2
4
3.5
L
Ishtar
Gueloto
Ishtar
0
6
1
0.08
L
Scylla
2
4
2
0.75
L
2
2
3
1.75
W
Xbalanque
LotsaCoffee
Xbalanque
2
3
4
1.33
W
Martichoras
SergeantFatal
Martichoras
5
1
4
7
L
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,089
Damage
36,450
72,750
Taken
67,789
42,104
Mitigated
38,704
23,529
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,018
851
0
4,727
16,687
16,507
0
6,041
10,646
29,903
2,168
W
Ao Kuang
Djdwreck
Ao Kuang
14,090
3,872
0
4,205
17,562
7,932
487
4,550
13,012
106,046
0
L
Thanatos
Fatal44
Thanatos
8,127
2,218
0
8,571
16,055
6,761
0
6,069
9,986
0
62,684
W
Arachne
Finaless
Arachne
8,749
5,905
0
10,425
17,580
7,530
2,891
5,486
12,094
0
75,814
L
Ishtar
Gueloto
Ishtar
4,654
2,690
0
1,928
13,100
4,876
0
3,265
9,835
0
54,744
L
Scylla
7,669
1,028
0
1,319
9,390
3,070
0
2,634
6,756
51,002
1,472
L
7,639
3,439
0
4,669
14,342
5,608
0
5,624
8,718
60,169
1,198
W
Xbalanque
LotsaCoffee
Xbalanque
7,484
1,628
0
480
10,649
4,486
2,016
5,387
5,262
0
72,946
W
Martichoras
SergeantFatal
Martichoras
8,748
3,599
0
3,692
10,272
5,649
163
2,364
7,908
0
88,857
L
Bacchus
8,361
855
0
3,006
14,902
18,389
0
3,404
11,498
42,088
1,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,795
Gold Earned
41,382
556
Minions Killed
460
0
Camps Cleared
0
1,734,204
Distance Traveled
1,631,417
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,327
518
45
3
0
384,940
0
W
Ao Kuang
11,193
622
137
8
0
422,926
0
L
Thanatos
8,163
454
94
5
0
356,723
1
W
Arachne
11,159
620
126
7
0
328,318
2
L
Ishtar
8,029
446
110
6
0
274,929
0
L
Scylla
8,754
486
102
6
0
289,809
5
L
Sol
8,584
477
114
6
0
328,911
1
W
Xbalanque
10,247
569
119
7
0
277,743
0
W
Martichoras
10,869
604
129
7
0
320,277
3
L
Bacchus
7,852
436
40
2
0
381,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role