Player Matchup

Sun Wukong
Sun Wukong
TacoDude832
Sun Wukong
Level 124
God Stats
22W - 18L
1,547 SR
Queue Stats
82W - 105L
1,441 Elo+
Solo
Artemis
Artemis
Un Chat Mort
Artemis
Level 63
God Stats
15W - 12L
1,678 SR
Queue Stats
241W - 276L
1,471 Elo+
Solo
Merlin
Merlin
xMagicAce MX
Merlin
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 37L
1,467 Elo+
Solo
Team Averages
Level 92
1,575 SR
1,460 Elo+

VS

Team Averages
Level 131
1,620 SR
1,556 Elo+
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DarkMerlin01
Vulcan
Level 158
God Stats
22W - 6L
1,861 SR
Queue Stats
91W - 35L
1,664 Elo+
Solo
Cupid
Cupid
TrayGuy3
Cupid
Level 89
God Stats
9W - 6L
1,500 SR
Queue Stats
23W - 34L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TacoDude832
Sun Wukong
15
3 / 0 / 3
10,438
696
10,561
23,634
21,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Un Chat Mort
Artemis
14
1 / 1 / 3
9,496
633
9,535
11,042
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
2 / 0 / 3
11,327
755
10,696
8,573
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 0
7,955
530
4,847
11,945
12,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
1 / 2 / 0
9,263
618
19,031
11,192
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
TrayGuy3
Cupid
15
0 / 4 / 1
9,027
602
4,793
13,379
5,604
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
L
Vulcan
1
2
0
0.5
W
Sun Wukong
TacoDude832
Sun Wukong
3
0
3
4.5
L
Cupid
TrayGuy3
Cupid
0
4
1
0.13
W
Artemis
Un Chat Mort
Artemis
1
1
3
2.5
W
Merlin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
28,671
43,249
Taken
36,516
29,963
Mitigated
23,193
14,822
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,847
490
86
943
11,945
12,172
0
3,170
8,181
16,070
0
L
Vulcan
19,031
7,180
54
3,463
11,192
5,417
0
2,591
8,184
53,679
0
W
Sun Wukong
TacoDude832
Sun Wukong
10,561
1,153
649
11,263
23,634
21,528
185
11,640
11,982
0
36,887
L
Cupid
TrayGuy3
Cupid
4,793
2,414
232
2,423
13,379
5,604
0
3,596
9,415
0
31,058
W
Artemis
Un Chat Mort
Artemis
9,535
2,835
0
1,544
11,042
4,494
2,093
7,559
3,435
0
32,407
W
Merlin
10,696
518
0
1,366
8,573
3,941
387
4,748
3,825
67,798
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
26,245
215
Minions Killed
143
0
Camps Cleared
0
830,906
Distance Traveled
697,841
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,955
530
19
1
0
179,994
0
L
Vulcan
9,263
618
68
5
0
280,955
0
W
Sun Wukong
10,438
696
52
3
0
298,609
0
L
Cupid
9,027
602
56
4
0
236,892
0
W
Artemis
9,496
633
40
3
0
256,886
1
W
Merlin
11,327
755
123
8
0
275,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role