Player Matchup

Surtr
Surtr
Joeyyyyyyyyyyyy
Surtr
Level 13
God Stats
5W - 11L
1,377 SR
Queue Stats
13W - 18L
1,410 Elo+
Party 2
Serqet
Serqet
MarcoYedShrub
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
PLATINUM_MMXVI
Sun Wukong
Level 82
God Stats
5W - 4L
1,886 SR
Queue Stats
105W - 106L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Spanlanger
Kukulkan
Level 43
God Stats
0W - 1L
1,282 SR
Queue Stats
22W - 25L
1,453 Elo+
Party 2
Artemis
Artemis
StromRanger
Artemis
Level 133
God Stats
169W - 125L
1,660 SR
Queue Stats
450W - 432L
1,432 Elo+
Solo
Team Averages
Level 59
1,541 SR
1,431 Elo+

VS

Team Averages
Level 67
1,488 SR
1,419 Elo+
Da Ji
Da Ji
AN0SbELT
Da Ji
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,430 Elo+
Solo
Osiris
Osiris
Calpolyabam6243
Osiris
Level 66
God Stats
11W - 10L
1,456 SR
Queue Stats
181W - 208L
1,401 Elo+
Party 1
Ymir
Ymir
Chr1sMau1e
Ymir
Level 68
God Stats
50W - 33L
1,590 SR
Queue Stats
202W - 237L
1,414 Elo+
Party 1
Ra
Ra
Erraziel67
Ra
Level 81
God Stats
8W - 6L
1,625 SR
Queue Stats
87W - 78L
1,430 Elo+
Solo
Izanami
Izanami
dlmlsbs
Izanami
Level 39
God Stats
2W - 2L
1,270 SR
Queue Stats
59W - 76L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,802
414
6,754
14,524
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 0
7,207
515
3,558
13,310
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
PLATINUM_MMXVI
Sun Wukong
12
2 / 4 / 1
6,911
494
4,117
11,701
6,158
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kukulkan
Spanlanger
Kukulkan
12
1 / 4 / 4
7,090
506
4,603
7,683
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
StromRanger
Artemis
8
0 / 2 / 3
5,401
386
7,058
5,441
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AN0SbELT
Da Ji
13
3 / 2 / 5
7,635
545
8,367
9,904
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 3 / 1
7,608
543
8,836
13,084
9,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 5
7,925
566
5,449
9,881
10,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 6
8,859
633
4,247
7,497
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
dlmlsbs
Izanami
14
4 / 3 / 2
8,712
622
8,195
9,430
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
18
18
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AN0SbELT
Da Ji
3
2
5
2.75
W
7
3
1
2.5
W
2
1
5
4.5
W
2
1
6
5
L
1
5
1
0.3
L
4
3
0
1.33
L
Sun Wukong
PLATINUM_MMXVI
Sun Wukong
2
4
1
0.63
L
Kukulkan
Spanlanger
Kukulkan
1
4
4
0.75
L
Artemis
StromRanger
Artemis
0
2
3
0.75
W
Izanami
dlmlsbs
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
35,094
52,659
Taken
49,796
25,476
Mitigated
32,213
11,872
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AN0SbELT
Da Ji
8,367
936
0
975
9,904
4,593
0
769
9,074
0
48,154
W
8,836
2,426
0
5,250
13,084
9,399
85
1,222
11,115
0
49,898
W
5,449
551
0
1,483
9,881
10,721
155
585
8,960
29,745
769
W
4,247
430
768
3,363
7,497
3,560
49
2,172
5,325
78,617
0
L
6,754
2,080
0
3,350
14,524
9,843
0
3,767
10,757
1,281
24,628
L
3,558
960
0
5,781
13,310
4,816
0
2,082
11,228
0
39,877
L
Sun Wukong
PLATINUM_MMXVI
Sun Wukong
4,117
1,384
0
1,040
11,701
6,158
0
346
11,355
0
37,884
L
Kukulkan
Spanlanger
Kukulkan
4,603
574
0
790
7,683
2,697
0
1,819
5,864
41,869
1,679
L
Artemis
StromRanger
Artemis
7,058
4,364
0
911
5,441
1,962
0
1,636
3,805
0
27,032
W
Izanami
dlmlsbs
Izanami
8,195
5,496
0
656
9,430
3,940
728
300
9,130
0
76,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
40,739
292
Minions Killed
454
0
Camps Cleared
0
1,269,123
Distance Traveled
1,426,516
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,635
545
72
5
0
328,822
0
W
Osiris
7,608
543
72
5
0
280,964
1
W
Ymir
7,925
566
53
4
0
265,329
3
W
Ra
8,859
633
139
10
0
307,709
0
L
Surtr
5,802
414
42
3
0
261,424
0
L
Serqet
7,207
515
70
5
0
305,429
0
L
Sun Wukong
6,911
494
64
5
0
254,367
0
L
Kukulkan
7,090
506
82
6
0
272,548
0
L
Artemis
5,401
386
34
2
0
175,355
0
W
Izanami
8,712
622
118
8
0
243,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role