Player Matchup

Cabrakan
Cabrakan
Diamond III
Colliholic
Cabrakan
Diamond III
Level 179
God Stats
5W - 0L
1,989 SR
Queue Stats
84W - 11L
2,337 MMR
Party 1
Thoth
Thoth
Diamond I
StepDentist
Thoth
Diamond I
Level 177
God Stats
23W - 2L
1,779 SR
Queue Stats
70W - 5L
2,582 MMR
Party 1
Thor
Thor
Diamond III
Vuhrgin
Thor
Diamond III
Level 157
God Stats
14W - 1L
1,913 SR
Queue Stats
78W - 7L
2,365 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 171
1,894 SR
2,428 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,542 SR
1,759 MMR
Arachne
Arachne
Bronze III
DwarfHuggers
Arachne
Bronze III
Level 88
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 2L
1,561 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
Osirs the great
Cthulhu
Diamond III
Level 159
God Stats
37W - 41L
1,634 SR
Queue Stats
234W - 207L
2,216 MMR
Solo
Nox
Nox
Bronze III
mortikae7
Nox
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Colliholic
Cabrakan
16
0 / 4 / 14
11,212
660
8,383
19,017
20,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 3 / 9
13,758
809
29,179
10,779
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
Vuhrgin
Thor
17
10 / 3 / 8
13,297
782
17,707
16,939
9,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AchillesAnhurNe ZhaCharonAtlas

VS

Bans
OdinChaacHou YiAgniUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DwarfHuggers
Arachne
15
1 / 8 / 4
10,342
608
4,480
21,279
8,952
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
6 / 4 / 3
12,292
723
13,594
24,385
23,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 9 / 1
11,845
697
5,318
15,198
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
21
Kills
10
10
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Colliholic
Cabrakan
0
4
14
1.75
L
Arachne
DwarfHuggers
Arachne
1
8
4
0.38
L
6
4
3
1.88
W
11
3
9
5.17
W
Thor
Vuhrgin
Thor
10
3
8
4.67
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,269
Damage
23,392
46,735
Taken
60,862
34,705
Mitigated
35,554
8,474
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Colliholic
Cabrakan
8,383
1,317
0
3,932
19,017
20,950
197
6,878
11,463
23,092
2,945
L
Arachne
DwarfHuggers
Arachne
4,480
3,203
0
2,254
21,279
8,952
0
9,022
11,767
0
20,993
L
13,594
485
128
2,142
24,385
23,103
0
15,538
7,433
42,079
0
W
29,179
1,469
0
1,972
10,779
4,694
508
5,316
5,005
76,255
0
W
Thor
Vuhrgin
Thor
17,707
4,309
0
2,570
16,939
9,061
1,249
5,422
10,874
0
77,546
L
5,318
367
125
222
15,198
3,499
0
10,080
4,498
26,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,267
Gold Earned
34,479
246
Minions Killed
130
0
Camps Cleared
0
853,987
Distance Traveled
859,249
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,212
660
47
3
0
259,859
2
L
Arachne
10,342
608
29
2
0
280,580
0
L
Cthulhu
12,292
723
49
3
0
308,887
4
W
Thoth
13,758
809
95
6
0
317,024
0
W
Thor
13,297
782
104
6
0
277,104
0
L
Nox
11,845
697
52
3
0
269,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role