Player Matchup

Sobek
Sobek
CriminalGM
Sobek
Level 47
God Stats
2W - 3L
1,569 SR
Queue Stats
38W - 41L
1,368 Elo+
Solo
Scylla
Scylla
Dakonis
Scylla
Level 156
God Stats
15W - 11L
1,534 SR
Queue Stats
76W - 75L
1,459 Elo+
Solo
Ratatoskr
Ratatoskr
IIBunnyxZeeII
Ratatoskr
Level 104
God Stats
2W - 5L
1,378 SR
Queue Stats
380W - 409L
1,435 Elo+
Party 2
Discordia
Discordia
aznee_uzamaki
Discordia
Level 85
God Stats
35W - 41L
1,475 SR
Queue Stats
611W - 619L
1,432 Elo+
Party 2
Rama
Rama
papi-syrup
Rama
Level 104
God Stats
1W - 2L
1,230 SR
Queue Stats
219W - 231L
1,393 Elo+
Solo
Team Averages
Level 99
1,437 SR
1,417 Elo+

VS

Team Averages
Level 65
1,503 SR
1,466 Elo+
Hou Yi
Hou Yi
DaGamingKiid
Hou Yi
Level 57
God Stats
12W - 11L
1,500 SR
Queue Stats
120W - 133L
1,433 Elo+
Solo
Zeus
Zeus
Flyrrus
Zeus
Level 82
God Stats
2W - 1L
1,295 SR
Queue Stats
22W - 15L
1,486 Elo+
Party 1
Nemesis
Nemesis
Mcsavi
Nemesis
Level 37
God Stats
44W - 34L
1,701 SR
Queue Stats
236W - 237L
1,414 Elo+
Solo
Arachne
Arachne
vShadynasty
Arachne
Level 126
God Stats
8W - 6L
1,525 SR
Queue Stats
390W - 391L
1,541 Elo+
Solo
Sobek
Sobek
xSarcastycx
Sobek
Level 24
God Stats
22W - 18L
1,496 SR
Queue Stats
113W - 87L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 0 / 2
8,444
528
6,516
11,130
12,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Dakonis
Scylla
13
0 / 2 / 1
7,449
466
4,680
9,702
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
IIBunnyxZeeII
Ratatoskr
13
3 / 5 / 0
7,108
444
5,938
14,209
6,320
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
aznee_uzamaki
Discordia
11
2 / 2 / 0
7,159
447
4,393
7,409
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
4,509
282
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 2 / 1
6,117
382
465
3,095
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
Flyrrus
Zeus
15
4 / 0 / 0
9,114
570
6,485
5,055
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Mcsavi
Nemesis
16
1 / 2 / 1
9,349
584
5,336
11,395
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
vShadynasty
Arachne
15
3 / 2 / 3
8,200
513
9,354
13,668
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 1
7,997
500
5,331
15,008
14,342
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
9
9
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
0
2
3
W
Hou Yi
0
2
1
0.25
L
Scylla
Dakonis
Scylla
0
2
1
0.25
W
Zeus
Flyrrus
Zeus
4
0
0
4
L
Ratatoskr
IIBunnyxZeeII
Ratatoskr
3
5
0
0.6
W
Nemesis
Mcsavi
Nemesis
1
2
1
0.75
L
Discordia
aznee_uzamaki
Discordia
2
2
0
1
L
0
0
0
0
W
Arachne
vShadynasty
Arachne
3
2
3
2.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
26,971
42,450
Taken
48,221
24,124
Mitigated
29,225
9,420
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,516
1,062
0
5,209
11,130
12,182
0
3,882
7,248
39,130
1,544
W
Hou Yi
465
265
0
721
3,095
1,022
366
813
2,282
0
18,652
L
Scylla
Dakonis
Scylla
4,680
517
0
938
9,702
3,170
0
4,004
5,698
50,801
535
W
Zeus
Flyrrus
Zeus
6,485
1,894
0
2,248
5,055
2,006
370
1,744
3,311
65,930
617
L
Ratatoskr
IIBunnyxZeeII
Ratatoskr
5,938
2,403
0
378
14,209
6,320
0
3,202
11,007
0
57,506
W
Nemesis
Mcsavi
Nemesis
5,336
1,698
0
3,539
11,395
5,304
406
4,363
6,412
0
76,416
L
Discordia
aznee_uzamaki
Discordia
4,393
445
0
2,895
7,409
2,452
0
436
6,973
27,604
318
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
vShadynasty
Arachne
9,354
6,801
0
5,777
13,668
6,551
1,000
2,856
10,762
0
65,345
W
5,331
1,169
0
4,153
15,008
14,342
0
4,644
10,364
33,630
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
40,777
312
Minions Killed
380
0
Camps Cleared
0
1,214,727
Distance Traveled
1,424,055
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,444
528
59
4
0
323,228
2
W
Hou Yi
6,117
382
31
2
0
141,746
0
L
Scylla
7,449
466
106
7
0
263,897
3
W
Zeus
9,114
570
110
7
0
300,694
2
L
Ratatoskr
7,108
444
86
5
0
331,296
0
W
Nemesis
9,349
584
119
7
0
324,972
0
L
Discordia
7,159
447
61
4
0
296,306
0
L
Rama
4,509
282
0
0
0
0
0
W
Arachne
8,200
513
92
6
0
327,928
0
W
Sobek
7,997
500
28
2
0
328,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role