Player Matchup

Skadi
Skadi
Gold II
Blueaciddemon329
Skadi
Gold II
Level 154
God Stats
175W - 125L
1,678 SR
Queue Stats
390W - 422L
1,663 MMR
Solo
Persephone
Persephone
Platinum III
InertParsley174
Persephone
Platinum III
Level 47
God Stats
4W - 10L
1,139 SR
Queue Stats
60W - 74L
1,670 MMR
Solo
Ares
Ares
Gold I
KGoody24
Ares
Gold I
Level 118
God Stats
11W - 13L
1,590 SR
Queue Stats
305W - 338L
1,735 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,469 SR
1,689 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,520 SR
1,729 MMR
Scylla
Scylla
Gold IV
Krizmuh
Scylla
Gold IV
Level 123
God Stats
10W - 6L
1,740 SR
Queue Stats
20W - 20L
1,592 MMR
Solo
Athena
Athena
Gold I
OddlyInvictus
Athena
Gold I
Level 124
God Stats
0W - 1L
1,350 SR
Queue Stats
91W - 79L
1,798 MMR
Party 1
Ullr
Ullr
Gold I
Whoopsy
Ullr
Gold I
Level 137
God Stats
1W - 2L
1,469 SR
Queue Stats
65W - 59L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,771
785
13,316
13,388
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
InertParsley174
Persephone
16
2 / 1 / 7
10,999
733
19,109
11,954
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
2 / 2 / 7
10,605
707
7,606
18,579
18,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Ne ZhaThothHeraBacchusCthulhu

VS

Bans
AchillesVulcanMulanAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Krizmuh
Scylla
16
3 / 6 / 2
10,997
733
9,422
12,235
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 0
9,416
628
9,020
16,123
23,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Whoopsy
Ullr
16
2 / 2 / 5
10,729
715
11,412
16,202
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
7
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Persephone
InertParsley174
Persephone
2
1
7
5.5
W
Ares
2
2
7
2.75
L
Scylla
Krizmuh
Scylla
3
6
2
0.67
L
2
2
0
1
L
Ullr
Whoopsy
Ullr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
29,854
43,921
Taken
44,560
29,929
Mitigated
36,774
9,254
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,316
5,277
0
3,854
13,388
6,538
1,224
4,899
8,128
0
74,739
W
Persephone
InertParsley174
Persephone
19,109
386
0
2,741
11,954
5,374
740
4,164
7,491
54,142
0
W
Ares
7,606
256
0
2,659
18,579
18,017
61
7,390
10,609
20,187
2,258
L
Scylla
Krizmuh
Scylla
9,422
1,041
0
220
12,235
5,435
0
7,259
4,928
35,763
622
L
9,020
1,437
0
2,051
16,123
23,945
0
8,859
7,223
20,673
1,114
L
Ullr
Whoopsy
Ullr
11,412
2,825
0
1,750
16,202
7,394
0
10,066
6,092
0
51,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
31,142
203
Minions Killed
163
0
Camps Cleared
0
888,618
Distance Traveled
802,637
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,771
785
106
7
0
273,608
0
W
Persephone
10,999
733
58
4
0
311,433
0
W
Ares
10,605
707
39
3
0
303,577
6
L
Scylla
10,997
733
64
4
0
237,424
0
L
Athena
9,416
628
23
2
0
281,363
0
L
Ullr
10,729
715
76
5
0
283,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role