Player Matchup

Cupid
Cupid
BluE_MaGiK_21
Cupid
Level 129
God Stats
15W - 22L
1,566 SR
Queue Stats
190W - 234L
1,474 Elo+
Solo
King Arthur
King Arthur
Jainso
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,504 Elo+
Solo
Anubis
Anubis
Vanacide
Anubis
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,566 Elo+
Solo
Bacchus
Bacchus
dTeam_159
Bacchus
Level 108
God Stats
13W - 24L
1,352 SR
Queue Stats
380W - 376L
1,513 Elo+
Solo
Awilix
Awilix
turbokitty05
Awilix
Level 107
God Stats
2W - 8L
1,300 SR
Queue Stats
34W - 45L
1,477 Elo+
Solo
Team Averages
Level 99
1,444 SR
1,507 Elo+

VS

Team Averages
Level 127
1,471 SR
1,493 Elo+
Fenrir
Fenrir
Almighty_Kojima
Fenrir
Level 89
God Stats
12W - 9L
1,408 SR
Queue Stats
217W - 204L
1,500 Elo+
Solo
Skadi
Skadi
CripilingDebt
Skadi
Level 128
God Stats
64W - 73L
1,476 SR
Queue Stats
364W - 365L
1,489 Elo+
Solo
Zeus
Zeus
FakedOrgasm
Zeus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,406 Elo+
Solo
Odin
Odin
Pakocerati
Odin
Level 154
God Stats
1W - 2L
1,295 SR
Queue Stats
193W - 198L
1,508 Elo+
Solo
Ganesha
Ganesha
arcer260
Ganesha
Level 128
God Stats
15W - 10L
1,677 SR
Queue Stats
322W - 284L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,753
475
4,658
5,478
1,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jainso
King Arthur
10
1 / 2 / 2
6,040
604
4,016
8,053
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anubis
Vanacide
Anubis
8
0 / 5 / 1
4,588
459
2,095
6,008
2,530
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
dTeam_159
Bacchus
9
0 / 1 / 0
5,004
500
1,946
8,299
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
11
6 / 4 / 1
6,073
607
6,442
9,643
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 1
6,923
692
6,487
8,758
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 3
4,931
493
6,128
4,792
1,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
3 / 4 / 2
6,287
629
4,898
6,154
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 1 / 2
5,795
580
3,069
7,083
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
arcer260
Ganesha
10
0 / 0 / 3
5,781
578
2,553
6,185
4,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
12
13
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
1
4.75
L
0
1
0
0
W
0
0
3
1.5
W
3
4
2
1
L
King Arthur
Jainso
King Arthur
1
2
2
1
W
0
1
2
1
L
Anubis
Vanacide
Anubis
0
5
1
0.1
W
Ganesha
arcer260
Ganesha
0
0
3
1.5
L
Bacchus
dTeam_159
Bacchus
0
1
0
0
L
Awilix
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,157
Damage
23,135
37,481
Taken
32,972
22,547
Mitigated
15,960
10,611
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,487
1,896
0
2,702
8,758
3,411
0
466
8,292
0
30,176
L
4,658
2,970
977
3,046
5,478
1,864
0
1,210
4,268
0
36,306
W
6,128
2,693
0
722
4,792
1,814
37
769
4,023
0
38,699
W
4,898
1,644
0
1,389
6,154
1,455
387
1,619
4,535
40,119
5,386
L
King Arthur
Jainso
King Arthur
4,016
299
0
1,050
8,053
6,068
0
547
7,506
0
41,159
W
3,069
610
0
2,465
7,083
5,155
0
0
7,083
0
44,670
L
Anubis
Vanacide
Anubis
2,095
189
0
1,196
6,008
2,530
0
2,934
3,074
20,365
110
W
Ganesha
arcer260
Ganesha
2,553
596
0
2,174
6,185
4,125
0
870
5,315
21,687
0
L
Bacchus
dTeam_159
Bacchus
1,946
581
184
2,855
8,299
7,795
0
1,079
7,220
17,878
2,098
L
Awilix
6,442
2,355
0
1,303
9,643
4,290
10
1,489
8,154
0
36,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,458
Gold Earned
29,717
266
Minions Killed
297
0
Camps Cleared
0
918,110
Distance Traveled
950,451
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,923
692
49
5
0
225,245
0
L
Cupid
4,753
475
74
7
0
161,694
2
W
Skadi
4,931
493
100
10
0
183,431
2
W
Zeus
6,287
629
64
6
0
150,609
0
L
King Arthur
6,040
604
72
7
0
195,287
0
W
Odin
5,795
580
83
8
0
180,519
4
L
Anubis
4,588
459
29
3
0
152,598
0
W
Ganesha
5,781
578
1
0
0
210,647
4
L
Bacchus
5,004
500
28
3
0
201,223
0
L
Awilix
6,073
607
63
6
0
207,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role