Player Matchup

Ymir
Ymir
EdalWinder
Ymir
Level 49
God Stats
2W - 1L
1,259 SR
Queue Stats
45W - 41L
1,534 Elo+
Solo
Fenrir
Fenrir
Juguito_07
Fenrir
Level 102
God Stats
11W - 18L
1,516 SR
Queue Stats
339W - 323L
1,422 Elo+
Party 3
Ra
Ra
TheageofRaIsrael
Ra
Level 124
God Stats
3W - 3L
1,656 SR
Queue Stats
22W - 21L
1,800 Elo+
Party 3
Osiris
Osiris
i_A_BoT213
Osiris
Level 62
God Stats
1W - 8L
1,118 SR
Queue Stats
24W - 30L
1,363 Elo+
Solo
Cernunnos
Cernunnos
thehunterer
Cernunnos
Level 64
God Stats
1W - 2L
1,817 SR
Queue Stats
19W - 24L
1,438 Elo+
Solo
Team Averages
Level 80
1,473 SR
1,511 Elo+

VS

Team Averages
Level 73
1,429 SR
1,448 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nairbetrof
Izanami
Level 69
God Stats
10W - 9L
1,516 SR
Queue Stats
71W - 65L
1,470 Elo+
Party 1
Merlin
Merlin
mlgsalmon
Merlin
Level 84
God Stats
1W - 2L
1,355 SR
Queue Stats
28W - 33L
1,428 Elo+
Party 2
Fenrir
Fenrir
mrbjensen
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
winterkin
Zhong Kui
Level 64
God Stats
1W - 1L
1,273 SR
Queue Stats
56W - 52L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,689
513
2,936
9,726
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Juguito_07
Fenrir
15
3 / 0 / 6
7,912
527
4,744
10,182
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 4
7,902
527
4,950
7,889
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
i_A_BoT213
Osiris
15
5 / 0 / 2
9,550
637
6,588
14,062
11,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Cernunnos
thehunterer
Cernunnos
14
4 / 2 / 3
8,244
550
7,802
7,670
2,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 3 / 2
6,167
411
3,493
9,621
8,975
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Nairbetrof
Izanami
12
3 / 4 / 0
7,537
502
6,803
9,757
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
mlgsalmon
Merlin
10
0 / 4 / 0
6,156
410
4,350
6,161
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
mrbjensen
Fenrir
14
0 / 2 / 2
7,660
511
5,456
13,399
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
winterkin
Zhong Kui
13
1 / 4 / 0
7,754
517
9,055
11,535
9,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
5
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
2
0.67
W
2
1
2
3
W
Fenrir
Juguito_07
Fenrir
3
0
6
6
L
Izanami
Nairbetrof
Izanami
3
4
0
0.75
W
3
2
4
2.5
W
Osiris
i_A_BoT213
Osiris
5
0
2
6
L
Merlin
mlgsalmon
Merlin
0
4
0
0
L
Fenrir
mrbjensen
Fenrir
0
2
2
0.5
W
Cernunnos
thehunterer
Cernunnos
4
2
3
2.75
L
Zhong Kui
winterkin
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
29,157
49,529
Taken
50,473
30,591
Mitigated
31,177
18,385
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,493
1,093
0
504
9,621
8,975
64
1,644
7,977
26,681
0
W
2,936
671
113
1,622
9,726
8,350
203
2,897
6,829
24,477
0
W
Fenrir
Juguito_07
Fenrir
4,744
1,359
0
5,422
10,182
4,686
514
2,293
7,889
0
48,346
L
Izanami
Nairbetrof
Izanami
6,803
4,275
0
2,329
9,757
3,575
410
1,906
7,772
0
48,031
W
4,950
395
267
2,492
7,889
3,543
207
4,481
3,408
54,316
0
W
Osiris
i_A_BoT213
Osiris
6,588
1,390
0
6,815
14,062
11,024
458
5,998
8,064
0
56,005
L
Merlin
mlgsalmon
Merlin
4,350
354
0
1,656
6,161
2,050
93
0
6,161
33,980
0
L
Fenrir
mrbjensen
Fenrir
5,456
1,485
0
2,077
13,399
7,440
0
93
13,306
0
78,277
W
Cernunnos
thehunterer
Cernunnos
7,802
4,941
0
1,654
7,670
2,988
612
1,498
6,172
0
57,022
L
Zhong Kui
winterkin
Zhong Kui
9,055
746
0
2,969
11,535
9,137
519
3,943
7,371
54,493
2,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,297
Gold Earned
35,274
367
Minions Killed
392
0
Camps Cleared
0
1,525,027
Distance Traveled
1,321,165
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,167
411
33
2
0
306,793
2
W
Ymir
7,689
513
37
2
0
266,304
7
W
Fenrir
7,912
527
58
4
0
366,224
0
L
Izanami
7,537
502
88
6
0
244,355
0
W
Ra
7,902
527
84
6
0
297,758
0
W
Osiris
9,550
637
106
7
0
295,292
0
L
Merlin
6,156
410
51
3
0
208,246
0
L
Fenrir
7,660
511
119
8
0
295,333
0
W
Cernunnos
8,244
550
82
5
0
299,449
0
L
Zhong Kui
7,754
517
101
7
0
266,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role