Player Matchup

Sun Wukong
Sun Wukong
Gold III
MrCobbins
Sun Wukong
Gold III
Level 40
God Stats
4W - 5L
1,513 SR
Queue Stats
39W - 33L
1,812 MMR
Party 3
Ymir
Ymir
Silver III
XxamoraXx
Ymir
Silver III
Level 81
God Stats
5W - 5L
1,391 SR
Queue Stats
21W - 23L
1,370 MMR
Party 3
Ne Zha
Ne Zha
Silver I
YourGothMan
Ne Zha
Silver I
Level 145
God Stats
0W - 1L
1,591 SR
Queue Stats
13W - 13L
1,610 MMR
Solo
Ullr
Ullr
Gold III
iHrta
Ullr
Gold III
Level 158
God Stats
11W - 9L
1,586 SR
Queue Stats
165W - 158L
1,568 MMR
Party 4
Tiamat
Tiamat
Gold II
themmshake
Tiamat
Gold II
Level 156
God Stats
15W - 9L
1,597 SR
Queue Stats
166W - 158L
1,614 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,536 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 173
1,462 SR
1,582 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum V
Bonsly11
Loki
Platinum V
Level 221
God Stats
9W - 5L
1,697 SR
Queue Stats
175W - 175L
1,726 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
Chrisggggggggggg
Morgan Le Fay
Gold IV
Level 128
God Stats
1W - 1L
1,240 SR
Queue Stats
124W - 128L
1,464 MMR
Party 1
Bacchus
Bacchus
Gold I
HarryScooby
Bacchus
Gold I
Level 148
God Stats
2W - 7L
1,362 SR
Queue Stats
380W - 395L
1,564 MMR
Solo
Mulan
Mulan
Gold I
SlaggySackMcGee
Mulan
Gold I
Level 209
God Stats
11W - 12L
1,511 SR
Queue Stats
443W - 439L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrCobbins
Sun Wukong
9
1 / 2 / 0
5,321
532
3,406
8,078
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
0 / 3 / 1
4,679
468
1,538
9,400
5,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
9
2 / 1 / 1
5,066
507
4,736
6,584
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
iHrta
Ullr
10
0 / 2 / 0
4,920
492
2,263
6,973
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
themmshake
Tiamat
8
1 / 3 / 1
4,697
470
3,237
6,785
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangCthulhuAgniBellona

VS

Bans
AnhurThanatosMaman BrigitteAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 0
5,953
595
6,023
4,514
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
3 / 2 / 4
6,069
607
3,575
7,737
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Chrisggggggggggg
Morgan Le Fay
11
1 / 1 / 4
5,995
600
6,527
5,319
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
HarryScooby
Bacchus
10
1 / 0 / 5
5,610
561
4,018
8,069
7,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 1
6,397
640
5,897
8,745
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
11
11
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
W
Loki
3
2
4
2.5
W
Morgan Le Fay
Chrisggggggggggg
Morgan Le Fay
1
1
4
3
W
Bacchus
HarryScooby
Bacchus
1
0
5
3.5
L
Sun Wukong
MrCobbins
Sun Wukong
1
2
0
0.5
W
3
1
1
3.5
L
Ymir
0
3
1
0.17
L
Ne Zha
2
1
1
2.5
L
Ullr
iHrta
Ullr
0
2
0
0
L
Tiamat
themmshake
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,180
Damage
26,040
37,820
Taken
34,384
17,939
Mitigated
18,911
7,821
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,023
2,072
0
792
4,514
2,102
24
133
4,381
0
48,976
W
Loki
3,575
963
0
4,408
7,737
2,730
0
1,546
6,191
0
52,869
W
Morgan Le Fay
Chrisggggggggggg
Morgan Le Fay
6,527
634
0
1,123
5,319
1,840
0
1,451
3,868
43,170
0
W
Bacchus
HarryScooby
Bacchus
4,018
548
0
2,194
8,069
7,363
0
1,584
6,485
23,372
0
L
Sun Wukong
MrCobbins
Sun Wukong
3,406
784
0
2,566
8,078
3,913
0
0
8,078
0
35,504
W
5,897
1,003
0
4,601
8,745
4,876
0
61
8,684
0
45,060
L
Ymir
1,538
228
692
2,250
9,400
5,235
0
3,718
5,682
13,021
0
L
Ne Zha
4,736
888
0
1,071
6,584
2,590
0
1,592
4,992
0
28,880
L
Ullr
iHrta
Ullr
2,263
891
0
704
6,973
2,504
0
559
6,414
0
38,857
L
Tiamat
themmshake
Tiamat
3,237
444
0
538
6,785
3,697
0
4,676
2,109
22,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
30,024
242
Minions Killed
335
0
Camps Cleared
0
979,711
Distance Traveled
1,018,310
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,953
595
75
8
0
190,130
1
W
Loki
6,069
607
85
9
0
230,008
1
W
Morgan Le Fay
5,995
600
70
7
0
203,511
1
W
Bacchus
5,610
561
36
4
0
190,260
2
L
Sun Wukong
5,321
532
64
6
0
180,632
0
W
Mulan
6,397
640
69
7
0
204,401
0
L
Ymir
4,679
468
22
2
0
175,337
2
L
Ne Zha
5,066
507
48
5
0
235,131
0
L
Ullr
4,920
492
64
6
0
184,384
0
L
Tiamat
4,697
470
44
4
0
204,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role