Player Matchup

Cerberus
Cerberus
GlTAN0RUMBERO
Cerberus
Level 27
God Stats
1W - 2L
1,221 SR
Queue Stats
2W - 8L
1,114 Elo+
Party 1
Bellona
Bellona
Looriteee
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
ZerosIreos
Scylla
Level 114
God Stats
3W - 1L
1,715 SR
Queue Stats
102W - 105L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
elRuedas68
Xbalanque
Level 28
God Stats
4W - 6L
1,473 SR
Queue Stats
42W - 60L
1,374 Elo+
Party 1
Fenrir
Fenrir
paddifee1
Fenrir
Level 62
God Stats
7W - 7L
1,464 SR
Queue Stats
197W - 213L
1,482 Elo+
Solo
Team Averages
Level 47
1,475 SR
1,376 Elo+

VS

Team Averages
Level 70
1,405 SR
1,414 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
HOLSTER 123
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,430 Elo+
Solo
Loki
Loki
KinggCobra
Loki
Level 47
God Stats
1W - 3L
1,310 SR
Queue Stats
44W - 51L
1,405 Elo+
Solo
Horus
Horus
KobeForever
Horus
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 219L
1,292 Elo+
Solo
Scylla
Scylla
анусовыноситель
Scylla
Level 70
God Stats
3W - 7L
1,213 SR
Queue Stats
156W - 183L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GlTAN0RUMBERO
Cerberus
14
1 / 1 / 5
8,787
488
7,195
15,857
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
Looriteee
Bellona
13
0 / 3 / 1
7,748
430
5,751
15,098
17,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
ZerosIreos
Scylla
15
7 / 1 / 1
9,962
553
11,094
7,223
2,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
elRuedas68
Xbalanque
14
2 / 2 / 2
8,373
465
9,358
10,466
4,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
paddifee1
Fenrir
17
3 / 0 / 2
9,438
524
6,014
11,598
6,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 3 / 0
8,241
458
12,815
12,139
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
HOLSTER 123
Ganesha
12
0 / 4 / 3
8,177
454
3,432
17,154
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 3 / 1
9,082
505
9,105
17,484
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 0 / 0
8,700
483
9,920
14,222
12,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 0
5,620
312
452
3,359
882
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
0
1
W
Cerberus
GlTAN0RUMBERO
Cerberus
1
1
5
3.5
L
Ganesha
HOLSTER 123
Ganesha
0
4
3
0.38
L
3
3
1
1.17
L
1
0
0
1
W
Bellona
Looriteee
Bellona
0
3
1
0.17
W
Scylla
ZerosIreos
Scylla
7
1
1
7.5
W
Xbalanque
elRuedas68
Xbalanque
2
2
2
1.5
W
Fenrir
paddifee1
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,412
Damage
35,724
60,242
Taken
64,358
46,878
Mitigated
40,472
13,722
Healing
22,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,815
4,524
0
5,392
12,139
4,665
341
3,872
8,267
0
69,904
W
Cerberus
GlTAN0RUMBERO
Cerberus
7,195
735
52
4,526
15,857
15,154
497
2,282
13,527
39,759
0
L
Ganesha
HOLSTER 123
Ganesha
3,432
896
0
4,735
17,154
15,151
31
5,568
11,586
20,617
0
L
9,105
2,372
0
5,335
17,484
7,507
0
3,695
13,789
0
95,910
L
9,920
4,253
70
6,657
14,222
12,267
0
2,784
11,438
0
62,869
W
Bellona
Looriteee
Bellona
5,751
2,226
0
3,194
15,098
17,706
15
0
14,057
0
39,942
W
Scylla
ZerosIreos
Scylla
11,094
2,240
0
1,414
7,223
2,604
790
326
6,659
70,681
2,250
W
Xbalanque
elRuedas68
Xbalanque
9,358
5,955
0
2,360
10,466
4,566
32
982
9,437
0
69,757
W
Fenrir
paddifee1
Fenrir
6,014
922
0
2,176
11,598
6,848
0
294
11,304
0
92,188
L
452
72
0
0
3,359
882
0
2,058
1,301
10,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
39,820
438
Minions Killed
387
0
Camps Cleared
0
1,760,755
Distance Traveled
1,359,178
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,241
458
142
8
0
272,144
0
W
Cerberus
8,787
488
53
3
0
325,513
0
L
Ganesha
8,177
454
1
0
0
278,825
6
L
Loki
9,082
505
135
8
0
402,129
0
L
Horus
8,700
483
92
5
0
301,697
2
W
Bellona
7,748
430
54
3
0
364,941
0
W
Scylla
9,962
553
108
6
0
330,909
1
W
Xbalanque
8,373
465
107
6
0
330,015
0
W
Fenrir
9,438
524
116
6
0
409,377
6
L
Scylla
5,620
312
17
1
0
104,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role