Player Matchup

Tsukuyomi
Tsukuyomi
DatManDre
Tsukuyomi
Level 25
God Stats
1W - 1L
1,213 SR
Queue Stats
12W - 15L
1,380 Elo+
Party 1
Hera
Hera
Kaitlynn kristy
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 42L
1,763 Elo+
Solo
Xing Tian
Xing Tian
The7thJackson
Xing Tian
Level 67
God Stats
16W - 34L
1,481 SR
Queue Stats
25W - 63L
1,223 Elo+
Party 1
Eset
Eset
XDreadHead23X
Eset
Level 128
God Stats
2W - 2L
1,717 SR
Queue Stats
69W - 137L
1,287 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
Level 64
God Stats
8W - 13L
1,371 SR
Queue Stats
37W - 88L
1,277 Elo+
Party 1
Team Averages
Level 62
1,456 SR
1,386 Elo+

VS

Team Averages
Level 101
1,618 SR
1,475 Elo+
Ra
Ra
BØWxÄrrØWxAxëS
Ra
Level 158
God Stats
1W - 1L
1,899 SR
Queue Stats
10W - 7L
1,594 Elo+
Party 2
Yu Huang
Yu Huang
ClemenJP
Yu Huang
Level 48
God Stats
32W - 47L
1,399 SR
Queue Stats
185W - 268L
1,373 Elo+
Solo
Sol
Sol
GreetedPath3699
Sol
Level 159
God Stats
26W - 32L
1,456 SR
Queue Stats
62W - 81L
1,419 Elo+
Solo
Izanami
Izanami
Lizabethchan
Izanami
Level 97
God Stats
10W - 8L
1,591 SR
Queue Stats
12W - 10L
1,514 Elo+
Solo
Ymir
Ymir
eZCeta
Ymir
Level 42
God Stats
1W - 4L
1,746 SR
Queue Stats
224W - 216L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DatManDre
Tsukuyomi
13
1 / 3 / 9
8,150
815
8,153
8,873
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 5
9,943
994
7,915
4,882
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
The7thJackson
Xing Tian
15
3 / 1 / 10
8,324
832
3,560
7,915
8,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 3 / 6
8,663
866
8,568
8,132
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
14
5 / 0 / 6
8,534
853
8,761
8,695
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 0
9,624
962
9,105
7,606
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
ClemenJP
Yu Huang
13
0 / 7 / 1
7,514
751
3,974
10,594
5,512
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 0
7,193
719
6,745
9,909
3,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Lizabethchan
Izanami
10
0 / 2 / 0
6,592
659
674
1,932
554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
eZCeta
Ymir
14
1 / 5 / 7
8,069
807
7,196
13,302
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
18
Kills
8
8
Deaths
18
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
7
2
0
3.5
L
Yu Huang
ClemenJP
Yu Huang
0
7
1
0.07
W
Tsukuyomi
DatManDre
Tsukuyomi
1
3
9
1.83
L
0
2
0
0
W
5
1
5
7.5
L
Izanami
Lizabethchan
Izanami
0
2
0
0
W
Xing Tian
The7thJackson
Xing Tian
3
1
10
8
W
4
3
6
2.33
L
Ymir
eZCeta
Ymir
1
5
7
0.9
W
Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
27,694
38,497
Taken
43,343
25,666
Mitigated
21,710
5,040
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,105
236
692
3,096
7,606
3,705
0
2,509
4,975
37,287
0
L
Yu Huang
ClemenJP
Yu Huang
3,974
706
0
810
10,594
5,512
0
6,457
3,934
15,275
0
W
Tsukuyomi
DatManDre
Tsukuyomi
8,153
2,089
0
904
8,873
3,455
0
5,470
3,251
0
25,146
L
6,745
615
9
1,667
9,909
3,615
0
4,056
5,599
18,116
0
W
7,915
1,347
0
250
4,882
2,209
1,831
2,208
2,674
48,157
295
L
Izanami
Lizabethchan
Izanami
674
497
0
0
1,932
554
0
645
1,216
0
742
W
Xing Tian
The7thJackson
Xing Tian
3,560
559
0
1,366
7,915
8,843
0
5,691
1,946
8,712
380
W
8,568
338
278
1,024
8,132
3,546
0
6,676
1,159
26,156
0
L
Ymir
eZCeta
Ymir
7,196
1,181
0
2,204
13,302
8,324
0
6,856
6,184
11,212
0
W
Cu Chulainn
xXDa_Oni_OneXx
Cu Chulainn
8,761
2,218
0
1,218
8,695
7,613
0
6,114
2,447
756
18,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,614
Gold Earned
38,992
221
Minions Killed
137
0
Camps Cleared
0
1,027,487
Distance Traveled
757,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,624
962
68
7
0
226,334
0
L
Yu Huang
7,514
751
33
3
0
134,289
0
W
Tsukuyomi
8,150
815
30
3
0
197,391
0
L
Sol
7,193
719
27
3
0
206,255
0
W
Hera
9,943
994
105
11
0
211,280
0
L
Izanami
6,592
659
0
0
0
22,241
0
W
Xing Tian
8,324
832
4
0
0
216,468
0
W
Eset
8,663
866
46
5
0
194,987
0
L
Ymir
8,069
807
9
1
0
168,002
0
W
Cu Chulainn
8,534
853
36
4
0
207,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role