Player Matchup

Loki
Loki
Gold III
Co0braA
Loki
Gold III
Level 166
God Stats
2W - 6L
1,319 SR
Queue Stats
322W - 316L
1,536 MMR
Solo
Chronos
Chronos
Silver IV
Deadpool20011
Chronos
Silver IV
Level 127
God Stats
4W - 12L
1,403 SR
Queue Stats
9W - 29L
869 MMR
Solo
Bakasura
Bakasura
Silver II
Jigg_251
Bakasura
Silver II
Level 89
God Stats
16W - 17L
1,535 SR
Queue Stats
97W - 107L
1,052 MMR
Solo
Yu Huang
Yu Huang
Platinum III
iwanaga
Yu Huang
Platinum III
Level 260
God Stats
2W - 2L
1,579 SR
Queue Stats
80W - 86L
1,608 MMR
Party 1
Thor
Thor
Gold IV
mofuo
Thor
Gold IV
Level 168
God Stats
1W - 6L
1,580 SR
Queue Stats
47W - 45L
1,528 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,483 SR
1,319 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,635 SR
1,435 MMR
Lancelot
Lancelot
Silver II
 
Lancelot
Silver II
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
Bachwasi
Discordia
Gold V
Level 98
God Stats
2W - 0L
1,731 SR
Queue Stats
28W - 25L
1,631 MMR
Party 2
Cerberus
Cerberus
Silver II
Bigbot81
Cerberus
Silver II
Level 158
God Stats
3W - 0L
1,730 SR
Queue Stats
117W - 158L
1,175 MMR
Solo
King Arthur
King Arthur
Gold V
NateSpartan44
King Arthur
Gold V
Level 106
God Stats
15W - 10L
1,638 SR
Queue Stats
23W - 19L
1,631 MMR
Party 2
Heimdallr
Heimdallr
Gold V
ThirtyRocket243
Heimdallr
Gold V
Level 127
God Stats
6W - 3L
1,575 SR
Queue Stats
69W - 74L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Co0braA
Loki
14
4 / 1 / 0
7,404
570
4,134
10,223
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
13
0 / 2 / 0
7,634
587
7,050
12,103
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
Jigg_251
Bakasura
11
0 / 2 / 4
6,573
506
6,861
12,924
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
iwanaga
Yu Huang
11
0 / 1 / 2
6,505
500
8,062
5,624
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
mofuo
Thor
10
1 / 5 / 0
5,892
453
4,492
11,280
5,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AresThothThanatosBellona

VS

Bans
AgniMulanKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 2 / 3
7,122
548
6,048
11,376
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
Bachwasi
Discordia
12
2 / 0 / 1
7,149
550
5,242
6,127
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Bigbot81
Cerberus
11
3 / 0 / 1
7,153
550
5,899
8,633
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
NateSpartan44
King Arthur
14
3 / 0 / 2
8,359
643
11,069
14,797
11,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ThirtyRocket243
Heimdallr
13
1 / 3 / 1
7,249
558
5,729
9,124
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
11
11
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
3
1.75
W
Discordia
Bachwasi
Discordia
2
0
1
2.5
W
Cerberus
Bigbot81
Cerberus
3
0
1
3.5
L
Loki
Co0braA
Loki
4
1
0
4
L
Chronos
0
2
0
0
L
Bakasura
Jigg_251
Bakasura
0
2
4
1
W
King Arthur
NateSpartan44
King Arthur
3
0
2
4
W
Heimdallr
ThirtyRocket243
Heimdallr
1
3
1
0.5
L
Yu Huang
iwanaga
Yu Huang
0
1
2
1
L
Thor
mofuo
Thor
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
33,987
52,154
Taken
50,057
22,719
Mitigated
28,713
19,737
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,048
957
0
1,958
11,376
5,603
0
2,586
8,570
0
59,525
W
Discordia
Bachwasi
Discordia
5,242
96
0
2,846
6,127
2,262
114
3,295
2,780
47,368
1,514
W
Cerberus
Bigbot81
Cerberus
5,899
363
0
3,564
8,633
5,857
97
2,385
6,086
26,152
2,929
L
Loki
Co0braA
Loki
4,134
944
0
5,593
10,223
3,421
0
2,983
7,090
0
66,580
L
Chronos
7,050
1,287
0
4,645
12,103
5,820
0
1,358
10,703
60,238
1,040
L
Bakasura
Jigg_251
Bakasura
6,861
3,929
0
6,682
12,924
6,367
0
1,233
11,669
0
36,007
W
King Arthur
NateSpartan44
King Arthur
11,069
969
0
2,897
14,797
11,378
0
5,626
8,394
0
67,496
W
Heimdallr
ThirtyRocket243
Heimdallr
5,729
3,468
0
3,725
9,124
3,613
1,319
0
7,929
0
59,875
L
Yu Huang
iwanaga
Yu Huang
8,062
614
0
530
5,624
1,922
0
2,057
3,287
49,334
619
L
Thor
mofuo
Thor
4,492
614
0
2,287
11,280
5,189
0
2,454
8,664
0
23,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
37,032
450
Minions Killed
457
0
Camps Cleared
0
1,399,602
Distance Traveled
1,308,939
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,122
548
89
7
0
328,452
0
W
Discordia
7,149
550
99
8
0
266,469
0
W
Cerberus
7,153
550
68
5
0
250,202
6
L
Loki
7,404
570
98
8
0
325,895
0
L
Chronos
7,634
587
139
11
0
245,904
0
L
Bakasura
6,573
506
89
7
0
302,095
3
W
King Arthur
8,359
643
113
9
0
248,547
0
W
Heimdallr
7,249
558
88
7
0
215,269
6
L
Yu Huang
6,505
500
88
7
0
270,644
4
L
Thor
5,892
453
36
3
0
255,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role