Player Matchup

Hachiman
Hachiman
Killjahn
Hachiman
Level 102
God Stats
11W - 10L
1,542 SR
Queue Stats
103W - 97L
1,414 Elo+
Solo
Surtr
Surtr
TH_Keedan
Surtr
Level 139
God Stats
1W - 0L
1,449 SR
Queue Stats
2W - 2L
1,328 Elo+
Party 3
Bellona
Bellona
sariksksks
Bellona
Level 68
God Stats
3W - 1L
1,503 SR
Queue Stats
9W - 4L
1,644 Elo+
Party 3
Tsukuyomi
Tsukuyomi
smurfy2manolas
Tsukuyomi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 93L
1,453 Elo+
Party 2
Zeus
Zeus
xCrhistian
Zeus
Level 84
God Stats
33W - 18L
1,586 SR
Queue Stats
98W - 88L
1,460 Elo+
Party 2
Team Averages
Level 94
1,516 SR
1,460 Elo+

VS

Team Averages
Level 91
1,413 SR
1,442 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
PeachRose72
Artemis
Level 80
God Stats
24W - 24L
1,534 SR
Queue Stats
417W - 548L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SteelRex24
Tsukuyomi
Level 102
God Stats
4W - 7L
1,198 SR
Queue Stats
212W - 275L
1,474 Elo+
Party 1
Chaac
Chaac
TheeQueenMother
Chaac
Level 105
God Stats
2W - 3L
1,622 SR
Queue Stats
255W - 308L
1,383 Elo+
Party 1
Khepri
Khepri
darkvx666
Khepri
Level 83
God Stats
2W - 8L
1,212 SR
Queue Stats
91W - 144L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Killjahn
Hachiman
13
1 / 3 / 1
7,657
510
6,726
10,495
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
TH_Keedan
Surtr
15
2 / 0 / 2
9,472
631
5,229
7,148
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
sariksksks
Bellona
13
2 / 2 / 4
7,401
493
9,096
13,876
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
smurfy2manolas
Tsukuyomi
16
8 / 1 / 5
9,332
622
16,646
14,260
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 8
8,979
599
4,943
8,753
3,116
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 4 / 3
7,757
517
7,239
8,667
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
PeachRose72
Artemis
11
0 / 2 / 3
6,513
434
6,398
9,742
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
SteelRex24
Tsukuyomi
14
6 / 4 / 1
7,867
524
8,491
16,154
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,695
446
4,559
14,385
13,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
darkvx666
Khepri
10
0 / 2 / 5
6,498
433
4,627
11,372
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
7
8
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
3
0.38
W
Hachiman
Killjahn
Hachiman
1
3
1
0.5
L
Artemis
PeachRose72
Artemis
0
2
3
0.75
L
Tsukuyomi
SteelRex24
Tsukuyomi
6
4
1
1.63
W
Surtr
TH_Keedan
Surtr
2
0
2
3
L
1
3
0
0.33
L
Khepri
darkvx666
Khepri
0
2
5
1.25
W
Bellona
sariksksks
Bellona
2
2
4
2
W
Tsukuyomi
smurfy2manolas
Tsukuyomi
8
1
5
10.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,640
Damage
31,314
54,532
Taken
60,320
33,467
Mitigated
38,230
19,133
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,239
653
0
1,690
8,667
3,216
0
2,724
5,943
67,455
803
W
Hachiman
Killjahn
Hachiman
6,726
3,505
0
5,168
10,495
3,653
423
1,852
8,643
0
56,913
L
Artemis
PeachRose72
Artemis
6,398
1,295
0
2,303
9,742
4,274
0
179
9,164
0
46,547
L
Tsukuyomi
SteelRex24
Tsukuyomi
8,491
2,049
0
7,491
16,154
6,672
0
1,356
14,759
0
64,260
W
Surtr
TH_Keedan
Surtr
5,229
1,988
0
3,599
7,148
6,780
0
556
6,592
3,721
63,897
L
4,559
396
0
1,923
14,385
13,037
0
841
13,496
0
44,562
L
Khepri
darkvx666
Khepri
4,627
508
0
1,400
11,372
11,031
0
504
10,608
25,200
0
W
Bellona
sariksksks
Bellona
9,096
1,527
0
1,919
13,876
14,142
0
3,099
10,777
0
36,081
W
Tsukuyomi
smurfy2manolas
Tsukuyomi
16,646
4,889
0
5,802
14,260
5,776
0
2,598
11,662
0
75,644
W
4,943
1,375
0
2,645
8,753
3,116
211
4,552
4,201
59,886
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
35,330
443
Minions Killed
395
0
Camps Cleared
0
1,514,156
Distance Traveled
1,513,804
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,757
517
132
9
0
270,775
2
W
Hachiman
7,657
510
81
5
0
277,055
0
L
Artemis
6,513
434
73
5
0
278,003
0
L
Tsukuyomi
7,867
524
92
6
0
331,886
0
W
Surtr
9,472
631
117
8
0
312,730
0
L
Chaac
6,695
446
76
5
0
297,936
0
L
Khepri
6,498
433
22
1
0
335,204
0
W
Bellona
7,401
493
58
4
0
288,231
0
W
Tsukuyomi
9,332
622
94
6
0
380,994
0
W
Zeus
8,979
599
93
6
0
255,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role