Player Matchup

Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Nandrade22
Kukulkan
Level 120
God Stats
127W - 140L
1,513 SR
Queue Stats
128W - 140L
1,494 Elo+
Solo
Thanatos
Thanatos
SuperbNoseY
Thanatos
Level 105
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 2L
1,764 Elo+
Solo
Sol
Sol
c0uchm0nk3y
Sol
Level 107
God Stats
10W - 9L
1,374 SR
Queue Stats
34W - 31L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
richdogg27
Kuzenbo
Level 148
God Stats
1W - 2L
1,673 SR
Queue Stats
154W - 155L
1,465 Elo+
Solo
Team Averages
Level 124
1,467 SR
1,534 Elo+

VS

Team Averages
Level 99
1,567 SR
1,587 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LordKovon
Merlin
Level 48
God Stats
25W - 7L
1,747 SR
Queue Stats
282W - 81L
1,763 Elo+
Solo
Shiva
Shiva
Van玩妹香岛
Shiva
Level 128
God Stats
1W - 1L
1,452 SR
Queue Stats
31W - 14L
1,686 Elo+
Party 1
Gilgamesh
Gilgamesh
danronin
Gilgamesh
Level 135
God Stats
56W - 42L
1,637 SR
Queue Stats
210W - 223L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
不喜欢和你
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 116L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 1 / 0
7,313
1,045
3,789
5,578
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Nandrade22
Kukulkan
13
1 / 2 / 1
7,911
1,130
7,160
6,411
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
SuperbNoseY
Thanatos
12
0 / 2 / 0
6,849
978
3,957
3,736
1,367
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 0 / 1
7,517
1,074
3,957
5,635
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
richdogg27
Kuzenbo
12
0 / 1 / 2
7,114
1,016
4,735
10,902
11,666
Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Team 1 Tickets

310

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 3
7,614
1,088
4,895
2,582
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
LordKovon
Merlin
13
0 / 2 / 6
7,413
1,059
9,697
5,603
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 4
8,897
1,271
5,800
6,169
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
danronin
Gilgamesh
13
0 / 0 / 4
7,351
1,050
3,040
6,423
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
不喜欢和你
Tsukuyomi
13
3 / 0 / 2
8,417
1,202
5,909
7,238
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
6
6
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
0
1
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Merlin
LordKovon
Merlin
0
2
6
1.5
L
Kukulkan
Nandrade22
Kukulkan
1
2
1
0.75
L
Thanatos
SuperbNoseY
Thanatos
0
2
0
0
W
2
0
4
4
L
0
0
1
0.5
W
Gilgamesh
danronin
Gilgamesh
0
0
4
2
L
Kuzenbo
richdogg27
Kuzenbo
0
1
2
1
W
Tsukuyomi
不喜欢和你
Tsukuyomi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,598
Damage
29,341
32,262
Taken
28,015
20,168
Mitigated
16,887
1,390
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,789
437
0
0
5,578
2,434
0
3,477
2,101
10,452
0
W
Nu Wa
 
Nu Wa
4,895
530
0
159
2,582
901
0
1,930
652
17,342
0
W
Merlin
LordKovon
Merlin
9,697
72
0
0
5,603
2,358
0
4,510
1,093
19,374
0
L
Kukulkan
Nandrade22
Kukulkan
7,160
95
0
0
6,411
2,609
0
3,442
2,880
34,144
0
L
Thanatos
SuperbNoseY
Thanatos
3,957
600
0
927
3,736
1,367
0
1,575
2,161
0
6,146
W
5,800
458
940
2,268
6,169
5,379
0
3,984
2,185
698
15,714
L
3,957
958
0
463
5,635
2,092
0
2,876
2,640
24,352
2,183
W
Gilgamesh
danronin
Gilgamesh
3,040
465
0
312
6,423
5,767
0
5,407
1,016
0
12,952
L
Kuzenbo
richdogg27
Kuzenbo
4,735
1,883
0
0
10,902
11,666
0
3,696
7,032
8,261
0
W
Tsukuyomi
不喜欢和你
Tsukuyomi
5,909
1,182
0
1,016
7,238
2,482
0
3,648
2,912
0
31,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
39,692
153
Minions Killed
163
4
Camps Cleared
8
671,618
Distance Traveled
771,070
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,313
1,045
26
4
1
128,144
0
W
Nu Wa
7,614
1,088
24
3
1
154,420
0
W
Merlin
7,413
1,059
18
3
2
153,530
0
L
Kukulkan
7,911
1,130
72
10
0
154,537
0
L
Thanatos
6,849
978
4
1
2
80,573
0
W
Shiva
8,897
1,271
24
3
0
144,923
0
L
Sol
7,517
1,074
46
7
1
142,084
0
W
Gilgamesh
7,351
1,050
33
5
0
153,892
0
L
Kuzenbo
7,114
1,016
5
1
0
166,280
3
W
Tsukuyomi
8,417
1,202
64
9
5
164,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role