Player Matchup

Anubis
Anubis
HammeredElmo420
Anubis
Level 125
God Stats
12W - 13L
1,341 SR
Queue Stats
263W - 247L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Slank7pants
Nu Wa
Level 79
God Stats
8W - 5L
1,500 SR
Queue Stats
18W - 17L
1,280 Elo+
Solo
Mercury
Mercury
Yolo_Jonah03
Mercury
Level 56
God Stats
50W - 57L
1,434 SR
Queue Stats
50W - 57L
1,424 Elo+
Solo
Xbalanque
Xbalanque
godoflightenin
Xbalanque
Level 54
God Stats
41W - 29L
1,567 SR
Queue Stats
397W - 388L
1,490 Elo+
Solo
Thanatos
Thanatos
vezuma
Thanatos
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,424 Elo+
Solo
Team Averages
Level 74
1,468 SR
1,412 Elo+

VS

Team Averages
Level 58
1,418 SR
1,446 Elo+
Hun Batz
Hun Batz
NTN Super R2D2
Hun Batz
Level 95
God Stats
8W - 14L
1,190 SR
Queue Stats
371W - 353L
1,436 Elo+
Solo
Medusa
Medusa
Rhivin
Medusa
Level 63
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 2L
1,571 Elo+
Party 1
Bakasura
Bakasura
TAC0 D35TR0Y3R
Bakasura
Level 86
God Stats
6W - 5L
1,497 SR
Queue Stats
127W - 131L
1,427 Elo+
Solo
Sobek
Sobek
Vyvxind
Sobek
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
xtonyx103
Agni
Level 46
God Stats
2W - 7L
1,183 SR
Queue Stats
20W - 36L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 1
9,424
628
13,698
10,080
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 0 / 6
8,054
537
7,675
3,978
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Yolo_Jonah03
Mercury
13
0 / 3 / 0
7,454
497
923
8,772
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Xbalanque
godoflightenin
Xbalanque
15
3 / 0 / 1
9,007
600
5,869
6,894
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
vezuma
Thanatos
14
10 / 1 / 6
8,707
580
12,671
13,340
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 7 / 2
6,569
438
4,767
17,597
7,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Rhivin
Medusa
11
0 / 2 / 0
6,389
426
4,762
9,140
3,219
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
14
5 / 3 / 2
8,056
537
7,080
15,672
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sobek
Vyvxind
Sobek
6
0 / 8 / 0
5,501
367
1,560
13,769
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
13
2 / 2 / 2
7,590
506
5,301
8,890
2,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
7
7
Deaths
22
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
3
1
2.83
L
Hun Batz
0
7
2
0.14
L
Medusa
Rhivin
Medusa
0
2
0
0
W
0
0
6
3
L
Bakasura
5
3
2
2
L
Sobek
Vyvxind
Sobek
0
8
0
0
W
Mercury
Yolo_Jonah03
Mercury
0
3
0
0
W
Xbalanque
godoflightenin
Xbalanque
3
0
1
3.5
W
Thanatos
vezuma
Thanatos
10
1
6
13
L
Agni
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,836
Damage
23,470
43,064
Taken
65,068
19,484
Mitigated
30,917
18,292
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,698
393
0
2,604
10,080
4,955
491
1,441
8,100
68,732
936
L
Hun Batz
4,767
668
0
3,150
17,597
7,878
0
10,799
6,638
0
42,672
L
Medusa
Rhivin
Medusa
4,762
2,133
0
1,612
9,140
3,219
0
515
8,485
0
42,216
W
7,675
1,990
0
1,034
3,978
1,294
882
1,517
2,461
56,042
2,272
L
Bakasura
7,080
4,713
0
4,896
15,672
7,087
0
3,561
11,973
0
40,121
L
Sobek
Vyvxind
Sobek
1,560
494
0
1,089
13,769
10,135
0
2,400
11,107
10,824
0
W
Mercury
Yolo_Jonah03
Mercury
923
161
0
333
8,772
3,649
861
1,932
6,695
0
57,375
W
Xbalanque
godoflightenin
Xbalanque
5,869
1,444
0
3,364
6,894
3,519
165
586
6,308
0
68,975
W
Thanatos
vezuma
Thanatos
12,671
4,615
0
10,957
13,340
6,067
315
1,238
11,727
0
59,901
L
Agni
5,301
498
0
2,411
8,890
2,598
0
2,881
5,719
58,847
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
34,105
523
Minions Killed
322
0
Camps Cleared
0
1,443,143
Distance Traveled
1,397,517
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,424
628
125
8
0
250,301
0
L
Hun Batz
6,569
438
51
3
0
251,487
0
L
Medusa
6,389
426
61
4
0
297,119
3
W
Nu Wa
8,054
537
99
7
0
303,410
7
L
Bakasura
8,056
537
87
6
0
312,814
0
L
Sobek
5,501
367
23
2
0
265,399
0
W
Mercury
7,454
497
98
7
0
271,263
0
W
Xbalanque
9,007
600
114
8
0
253,596
0
W
Thanatos
8,707
580
87
6
0
364,573
0
L
Agni
7,590
506
100
7
0
270,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role