Player Matchup

Ra
Ra
BKx4
Ra
Level 20
God Stats
0W - 1L
1,141 SR
Queue Stats
5W - 6L
1,668 Elo+
Party 2
Sun Wukong
Sun Wukong
jdrich10
Sun Wukong
Level 105
God Stats
5W - 4L
1,593 SR
Queue Stats
5W - 6L
1,668 Elo+
Party 2
Anhur
Anhur
sampodd05
Anhur
Level 89
God Stats
1W - 3L
1,465 SR
Queue Stats
2W - 4L
1,800 Elo+
Party 2
Team Averages
Level 71
1,400 SR
1,712 Elo+

VS

Team Averages
Level 93
1,491 SR
1,495 Elo+
Hercules
Hercules
Adviitam
Hercules
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
Giggiblue
Janus
Level 44
God Stats
16W - 23L
1,474 SR
Queue Stats
328W - 353L
1,486 Elo+
Solo
Ravana
Ravana
Krauw
Ravana
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
BKx4
Ra
11
0 / 6 / 4
7,115
712
1,918
7,849
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
jdrich10
Sun Wukong
12
3 / 7 / 2
8,404
840
10,535
15,094
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
sampodd05
Anhur
12
3 / 6 / 3
8,070
807
5,468
10,435
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adviitam
Hercules
13
6 / 3 / 8
8,261
826
7,766
13,291
10,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
Giggiblue
Janus
16
8 / 1 / 8
9,493
949
10,190
4,843
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Krauw
Ravana
13
5 / 3 / 8
8,865
887
10,367
11,432
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Adviitam
Hercules
6
3
8
3.33
L
Ra
BKx4
Ra
0
6
4
0.33
W
Janus
Giggiblue
Janus
8
1
8
12
W
Ravana
Krauw
Ravana
5
3
8
3
L
Sun Wukong
jdrich10
Sun Wukong
3
7
2
0.57
L
Anhur
sampodd05
Anhur
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
28,323
33,378
Taken
29,566
15,186
Mitigated
17,192
4,417
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Adviitam
Hercules
7,766
2,362
0
2,869
13,291
10,388
336
1,744
11,547
0
12,586
L
Ra
BKx4
Ra
1,918
693
336
994
7,849
2,711
704
2,155
5,389
13,363
0
W
Janus
Giggiblue
Janus
10,190
624
0
500
4,843
1,763
498
74
4,769
43,166
0
W
Ravana
Krauw
Ravana
10,367
2,615
0
2,614
11,432
5,041
623
109
11,323
0
26,509
L
Sun Wukong
jdrich10
Sun Wukong
10,535
2,597
0
2,195
15,094
9,049
72
4,667
9,601
0
26,364
L
Anhur
sampodd05
Anhur
5,468
3,313
0
892
10,435
3,426
0
2,663
7,372
0
21,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
26,619
99
Minions Killed
122
0
Camps Cleared
0
515,524
Distance Traveled
574,863
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,261
826
8
1
0
196,587
0
L
Ra
7,115
712
20
2
0
170,731
0
W
Janus
9,493
949
78
8
0
196,865
4
W
Ravana
8,865
887
36
4
0
181,411
0
L
Sun Wukong
8,404
840
37
4
0
186,176
0
L
Anhur
8,070
807
42
4
0
158,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role