Player Matchup

Heimdallr
Heimdallr
Platinum V
 
Heimdallr
Platinum V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
CreateGoddess
Osiris
Platinum V
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 141L
1,623 MMR
Solo
Ne Zha
Ne Zha
Platinum III
PlugMeInPlz
Ne Zha
Platinum III
Level 82
God Stats
67W - 57L
1,646 SR
Queue Stats
303W - 293L
1,709 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Semifrag
Xing Tian
Platinum IV
Level 149
God Stats
3W - 8L
1,614 SR
Queue Stats
412W - 392L
1,620 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
TacomanFB
Morgan Le Fay
Gold I
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 169L
1,625 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,552 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,554 SR
1,644 MMR
Loki
Loki
Gold III
Aga1nx
Loki
Gold III
Level 69
God Stats
9W - 6L
1,764 SR
Queue Stats
369W - 369L
1,618 MMR
Solo
He Bo
He Bo
Gold I
Hristoalex
He Bo
Gold I
Level 192
God Stats
1W - 8L
1,321 SR
Queue Stats
389W - 375L
1,692 MMR
Solo
Nike
Nike
Gold II
Jehovah13
Nike
Gold II
Level 126
God Stats
15W - 9L
1,464 SR
Queue Stats
606W - 601L
1,616 MMR
Solo
Anhur
Anhur
Gold II
TimmyTanks
Anhur
Gold II
Level 136
God Stats
9W - 5L
1,740 SR
Queue Stats
67W - 70L
1,675 MMR
Solo
Cerberus
Cerberus
Gold II
Wilkns-
Cerberus
Gold II
Level 147
God Stats
1W - 2L
1,481 SR
Queue Stats
230W - 237L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 4 / 1
7,867
562
7,499
11,506
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 2
8,535
610
8,885
13,378
12,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
14
4 / 2 / 1
8,169
584
5,226
12,756
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Semifrag
Xing Tian
13
3 / 1 / 5
8,295
593
5,081
10,448
7,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
TacomanFB
Morgan Le Fay
15
2 / 1 / 2
8,903
636
8,381
8,176
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
KaliMercuryThorBellonaCthulhu

VS

Bans
AthenaRavanaSun WukongAgniNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aga1nx
Loki
11
2 / 2 / 3
6,462
462
4,507
9,003
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
10
0 / 2 / 0
5,853
418
1,256
4,944
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
10
1 / 3 / 4
6,726
480
7,625
12,773
9,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
13
2 / 3 / 2
7,018
501
6,582
10,203
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Wilkns-
Cerberus
14
4 / 3 / 0
8,341
596
9,599
15,024
16,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
9
9
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
4
1
0.63
L
Loki
Aga1nx
Loki
2
2
3
1.75
W
2
1
2
3
L
He Bo
0
2
0
0
L
Nike
1
3
4
1
W
Ne Zha
4
2
1
2.25
W
Xing Tian
Semifrag
Xing Tian
3
1
5
5.5
W
Morgan Le Fay
TacomanFB
Morgan Le Fay
2
1
2
3
L
Anhur
2
3
2
1
L
Cerberus
Wilkns-
Cerberus
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,072
Damage
29,569
56,264
Taken
51,947
33,819
Mitigated
34,146
13,949
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,499
4,106
0
3,772
11,506
3,886
0
0
11,506
0
64,559
L
Loki
Aga1nx
Loki
4,507
712
0
3,103
9,003
2,706
0
2,297
6,641
0
39,987
W
8,885
3,820
0
4,601
13,378
12,605
0
5,095
8,283
0
67,823
L
He Bo
1,256
0
0
500
4,944
1,489
0
2,482
2,280
30,470
625
L
Nike
7,625
626
0
3,143
12,773
9,034
0
4,309
8,146
0
30,014
W
Ne Zha
5,226
1,795
0
2,409
12,756
5,817
0
2,706
10,050
0
74,811
W
Xing Tian
Semifrag
Xing Tian
5,081
789
0
2,332
10,448
7,716
0
541
9,907
23,176
2,254
W
Morgan Le Fay
TacomanFB
Morgan Le Fay
8,381
1,278
0
835
8,176
3,795
0
1,807
6,369
77,146
2,602
L
Anhur
6,582
4,023
0
3,590
10,203
4,474
0
1,141
9,062
0
59,479
L
Cerberus
Wilkns-
Cerberus
9,599
1,131
0
5,203
15,024
16,443
0
1,935
12,048
57,132
4,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
34,400
499
Minions Killed
369
0
Camps Cleared
0
1,444,900
Distance Traveled
1,239,449
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,867
562
113
8
0
266,947
0
L
Loki
6,462
462
63
5
0
313,698
0
W
Osiris
8,535
610
106
8
0
252,425
5
L
He Bo
5,853
418
71
5
0
168,307
0
L
Nike
6,726
480
30
2
0
275,804
1
W
Ne Zha
8,169
584
113
8
0
328,072
0
W
Xing Tian
8,295
593
29
2
0
315,216
4
W
Morgan Le Fay
8,903
636
138
10
0
282,240
1
L
Anhur
7,018
501
79
6
0
264,840
0
L
Cerberus
8,341
596
126
9
0
216,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role