Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Guto gamer3539
Fenrir
Level 26
God Stats
0W - 3L
1,151 SR
Queue Stats
8W - 20L
1,243 Elo+
Party 1
Chaac
Chaac
Justice_2147
Chaac
Level 63
God Stats
0W - 4L
1,120 SR
Queue Stats
14W - 37L
1,182 Elo+
Solo
Baron Samedi
Baron Samedi
Simpaholic7715
Baron Samedi
Level 88
God Stats
2W - 1L
1,865 SR
Queue Stats
60W - 73L
1,380 Elo+
Solo
Ares
Ares
tek_faby_op
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,460 Elo+
Solo
Team Averages
Level 73
1,427 SR
1,353 Elo+

VS

Team Averages
Level 94
1,439 SR
1,376 Elo+
Kukulkan
Kukulkan
LORDE_PkLk_exe
Kukulkan
Level 65
God Stats
6W - 5L
1,432 SR
Queue Stats
80W - 111L
1,421 Elo+
Solo
Poseidon
Poseidon
SOWSA
Poseidon
Level 86
God Stats
133W - 145L
1,466 SR
Queue Stats
139W - 164L
1,380 Elo+
Solo
Arachne
Arachne
Taro_Boy_666
Arachne
Level 157
God Stats
3W - 1L
1,479 SR
Queue Stats
128W - 141L
1,452 Elo+
Solo
Artemis
Artemis
ThatOneGamer713
Artemis
Level 125
God Stats
5W - 5L
1,337 SR
Queue Stats
231W - 238L
1,463 Elo+
Solo
Odin
Odin
Wolf_Vixen98
Odin
Level 39
God Stats
2W - 2L
1,482 SR
Queue Stats
25W - 65L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 4 / 0
5,740
522
2,334
9,125
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 2 / 0
4,043
368
313
4,786
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 0
5,030
457
1,476
8,658
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
Simpaholic7715
Baron Samedi
9
0 / 2 / 0
5,430
494
3,994
4,691
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 2
5,326
484
1,369
12,877
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 0 / 0
6,286
571
2,435
4,588
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
SOWSA
Poseidon
12
3 / 1 / 4
6,595
600
6,059
4,908
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Taro_Boy_666
Arachne
12
2 / 0 / 3
6,577
598
1,845
7,779
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 2 / 3
6,975
634
7,938
6,788
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 0 / 0
6,524
593
1,302
4,333
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
0
0.75
L
0
2
0
0
L
0
3
0
0
W
Kukulkan
2
0
0
2
W
Poseidon
SOWSA
Poseidon
3
1
4
5
L
Baron Samedi
Simpaholic7715
Baron Samedi
0
2
0
0
W
Arachne
Taro_Boy_666
Arachne
2
0
3
3.5
W
5
2
3
3.25
W
3
0
0
3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,486
Damage
19,579
40,137
Taken
28,396
21,791
Mitigated
12,248
5,810
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,334
83
0
865
9,125
3,087
0
3,312
5,813
0
35,122
L
313
0
0
104
4,786
1,700
276
149
4,590
0
10,553
L
1,476
85
0
541
8,658
6,663
204
278
8,161
0
24,604
W
Kukulkan
2,435
267
0
481
4,588
1,859
685
3,278
1,310
39,715
1,226
W
Poseidon
SOWSA
Poseidon
6,059
839
0
500
4,908
1,338
537
307
4,601
41,556
685
L
Baron Samedi
Simpaholic7715
Baron Samedi
3,994
391
81
1,347
4,691
2,242
0
2,020
2,495
37,194
2,493
W
Arachne
Taro_Boy_666
Arachne
1,845
1,253
0
4,641
7,779
3,510
0
531
7,248
0
40,902
W
7,938
4,323
0
2,024
6,788
2,286
1,132
1,122
5,666
0
39,476
W
1,302
350
0
700
4,333
3,255
0
0
4,333
0
29,747
L
1,369
404
0
2,872
12,877
8,099
0
2,315
10,562
27,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,569
Gold Earned
32,957
226
Minions Killed
313
0
Camps Cleared
0
1,007,192
Distance Traveled
1,087,362
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,740
522
64
6
0
190,754
0
L
Fenrir
4,043
368
17
2
0
238,277
0
L
Chaac
5,030
457
40
4
0
213,043
0
W
Kukulkan
6,286
571
75
7
0
231,307
0
W
Poseidon
6,595
600
68
6
0
238,068
2
L
Baron Samedi
5,430
494
65
6
0
151,555
0
W
Arachne
6,577
598
74
7
0
243,127
0
W
Artemis
6,975
634
46
4
0
196,378
5
W
Odin
6,524
593
50
5
0
178,482
0
L
Ares
5,326
484
40
4
0
213,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role