Player Matchup

Cerberus
Cerberus
Eroded
Cerberus
Level 62
God Stats
10W - 2L
1,659 SR
Queue Stats
294W - 288L
1,497 Elo+
Solo
Neith
Neith
MiniTism
Neith
Level 69
God Stats
3W - 5L
1,649 SR
Queue Stats
65W - 58L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
NotableNeko
Ah Puch
Level 180
God Stats
4W - 3L
1,689 SR
Queue Stats
246W - 252L
1,524 Elo+
Party 1
Chaac
Chaac
Speechlesswrath
Chaac
Level 58
God Stats
12W - 9L
1,515 SR
Queue Stats
141W - 141L
1,535 Elo+
Solo
Ra
Ra
ziZombieHunter
Ra
Level 142
God Stats
2W - 3L
1,567 SR
Queue Stats
135W - 133L
1,522 Elo+
Party 1
Team Averages
Level 102
1,616 SR
1,521 Elo+

VS

Team Averages
Level 111
1,590 SR
1,600 Elo+
Fafnir
Fafnir
Dovah_216
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,564 Elo+
Solo
Chronos
Chronos
ItsMkvswrld
Chronos
Level 85
God Stats
4W - 4L
1,297 SR
Queue Stats
284W - 249L
1,516 Elo+
Party 2
Apollo
Apollo
SilverGG-_-
Apollo
Level 83
God Stats
30W - 26L
1,504 SR
Queue Stats
322W - 283L
1,544 Elo+
Party 2
Ares
Ares
TophDG
Ares
Level 85
God Stats
1W - 2L
1,798 SR
Queue Stats
24W - 21L
1,663 Elo+
Solo
Thor
Thor
TransBearPig
Thor
Level 159
God Stats
12W - 8L
1,850 SR
Queue Stats
206W - 183L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eroded
Cerberus
11
2 / 1 / 1
6,312
631
3,547
9,282
5,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
MiniTism
Neith
10
1 / 2 / 3
5,681
568
4,960
6,212
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
NotableNeko
Ah Puch
11
2 / 1 / 5
6,526
653
6,039
4,715
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
6 / 2 / 1
5,732
573
6,084
8,934
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 7
6,067
607
5,310
6,129
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dovah_216
Fafnir
9
0 / 3 / 0
5,455
546
5,060
7,223
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
ItsMkvswrld
Chronos
9
0 / 4 / 1
5,411
541
3,414
8,460
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
2 / 1 / 2
6,063
606
4,954
7,137
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
TophDG
Ares
9
2 / 2 / 1
5,878
588
2,691
8,176
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 1
5,680
568
4,896
9,512
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Dovah_216
Fafnir
0
3
0
0
W
Cerberus
Eroded
Cerberus
2
1
1
2.5
L
Chronos
ItsMkvswrld
Chronos
0
4
1
0.13
W
Neith
MiniTism
Neith
1
2
3
1.25
W
Ah Puch
NotableNeko
Ah Puch
2
1
5
4.5
L
Apollo
2
1
2
3
W
6
2
1
3.25
L
Ares
TophDG
Ares
2
2
1
1.25
L
2
2
1
1.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
21,015
35,272
Taken
40,508
17,113
Mitigated
21,691
14,785
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Dovah_216
Fafnir
5,060
900
0
963
7,223
6,579
0
3,950
3,273
22,564
2,597
W
Cerberus
Eroded
Cerberus
3,547
640
0
3,757
9,282
5,293
0
3,387
5,177
41,851
0
L
Chronos
ItsMkvswrld
Chronos
3,414
720
0
1,422
8,460
3,135
0
5,579
2,881
38,572
1,149
W
Neith
MiniTism
Neith
4,960
3,070
0
1,670
6,212
2,215
0
678
5,534
0
39,457
W
Ah Puch
NotableNeko
Ah Puch
6,039
317
0
2,418
4,715
1,542
0
2,121
2,594
45,327
389
L
Apollo
4,954
3,099
0
3,514
7,137
2,685
50
320
6,817
0
42,528
W
6,084
1,234
0
1,402
8,934
5,773
0
2,236
6,698
0
19,581
L
Ares
TophDG
Ares
2,691
409
0
2,262
8,176
5,372
0
1,550
6,626
17,936
0
L
4,896
1,689
0
740
9,512
3,920
0
3,117
6,342
0
39,835
W
5,310
1,012
538
5,000
6,129
2,290
0
1,144
4,960
55,866
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
28,487
353
Minions Killed
287
0
Camps Cleared
0
1,059,825
Distance Traveled
998,413
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,455
546
54
5
0
170,859
3
W
Cerberus
6,312
631
93
9
0
180,772
1
L
Chronos
5,411
541
76
8
0
190,060
0
W
Neith
5,681
568
57
6
0
170,439
0
W
Ah Puch
6,526
653
80
8
0
216,358
0
L
Apollo
6,063
606
79
8
0
193,365
2
W
Chaac
5,732
573
22
2
0
234,243
2
L
Ares
5,878
588
25
3
0
216,152
0
L
Thor
5,680
568
53
5
0
227,977
0
W
Ra
6,067
607
101
10
0
258,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role