Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
TheRiverSerpent
Tiamat
Level 48
God Stats
1W - 1L
1,700 SR
Queue Stats
133W - 141L
1,434 Elo+
Solo
Ix Chel
Ix Chel
VaultGírl
Ix Chel
Level 147
God Stats
2W - 2L
1,136 SR
Queue Stats
166W - 191L
1,419 Elo+
Solo
Athena
Athena
rubenUwU-GG
Athena
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,335 Elo+
Solo
Chaac
Chaac
xXBratWurst87Xx
Chaac
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,604 Elo+
Party 1
Team Averages
Level 106
1,467 SR
1,458 Elo+

VS

Team Averages
Level 89
1,546 SR
1,402 Elo+
Persephone
Persephone
Egmar7529
Persephone
Level 149
God Stats
5W - 2L
1,696 SR
Queue Stats
196W - 225L
1,392 Elo+
Solo
Guan Yu
Guan Yu
Neik444
Guan Yu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 102L
1,464 Elo+
Solo
Sobek
Sobek
demas051
Sobek
Level 107
God Stats
3W - 4L
1,715 SR
Queue Stats
160W - 179L
1,425 Elo+
Party 2
Hera
Hera
na_maroze
Hera
Level 93
God Stats
1W - 1L
1,319 SR
Queue Stats
30W - 34L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
tonyocorleone88
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 91L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 5 / 3
8,723
793
10,430
11,788
7,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 7 / 7
8,010
728
8,113
11,149
7,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
VaultGírl
Ix Chel
14
1 / 4 / 6
7,795
709
11,918
11,230
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
1 / 6 / 6
8,013
728
4,860
20,133
15,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 5 / 6
8,396
763
12,393
14,402
12,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Egmar7529
Persephone
17
4 / 1 / 21
10,252
932
11,120
8,522
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Neik444
Guan Yu
17
10 / 3 / 12
10,097
918
10,928
13,865
13,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
demas051
Sobek
15
3 / 3 / 20
9,820
893
9,950
16,875
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
16
6 / 4 / 13
9,380
853
14,732
8,719
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
tonyocorleone88
Gilgamesh
16
4 / 1 / 20
9,483
862
12,294
10,757
7,735
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
113
11
Kills
27
27
Deaths
12
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
3
1.3
W
Persephone
Egmar7529
Persephone
4
1
21
14.5
W
Guan Yu
Neik444
Guan Yu
10
3
12
5.33
L
1
7
7
0.64
L
Ix Chel
VaultGírl
Ix Chel
1
4
6
1
W
Sobek
demas051
Sobek
3
3
20
4.33
W
Hera
6
4
13
3.13
L
Athena
1
6
6
0.67
W
Gilgamesh
tonyocorleone88
Gilgamesh
4
1
20
14
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,714
Damage
59,024
68,702
Taken
58,738
48,266
Mitigated
50,992
17,709
Healing
27,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,430
1,278
196
380
11,788
7,032
0
5,155
6,542
0
18,551
W
Persephone
Egmar7529
Persephone
11,120
1,251
858
2,950
8,522
4,140
272
1,877
6,631
29,667
0
W
Guan Yu
Neik444
Guan Yu
10,928
2,307
6,592
5,541
13,865
13,409
343
8,030
5,835
0
13,640
L
8,113
764
0
453
11,149
7,318
0
6,522
4,592
14,919
0
L
Ix Chel
VaultGírl
Ix Chel
11,918
1,886
4,966
3,574
11,230
5,387
0
7,390
3,692
29,337
698
W
Sobek
demas051
Sobek
9,950
621
1,729
4,667
16,875
21,239
0
7,986
8,889
15,295
892
W
Hera
14,732
3,122
435
624
8,719
4,469
93
2,670
6,049
23,645
992
L
Athena
4,860
1,280
1,692
4,058
20,133
15,866
0
7,662
12,065
12,654
117
W
Gilgamesh
tonyocorleone88
Gilgamesh
12,294
2,562
2,047
2,282
10,757
7,735
0
4,105
6,652
0
28,938
L
12,393
1,871
336
2,054
14,402
12,663
0
7,816
6,300
0
24,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,937
Gold Earned
49,032
105
Minions Killed
122
0
Camps Cleared
0
970,537
Distance Traveled
1,104,111
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,723
793
14
1
0
213,302
0
W
Persephone
10,252
932
41
4
0
212,180
3
W
Guan Yu
10,097
918
9
1
0
207,695
0
L
Tiamat
8,010
728
8
1
0
186,836
0
L
Ix Chel
7,795
709
32
3
0
199,598
0
W
Sobek
9,820
893
7
1
0
222,105
0
W
Hera
9,380
853
23
2
0
215,938
0
L
Athena
8,013
728
20
2
0
175,835
0
W
Gilgamesh
9,483
862
42
4
0
246,193
0
L
Chaac
8,396
763
31
3
0
194,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role