Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DEADMAN4LIFE4K
Ymir
Level 42
God Stats
2W - 4L
1,384 SR
Queue Stats
147W - 123L
1,484 Elo+
Solo
Arachne
Arachne
KaligraphyX
Arachne
Level 89
God Stats
38W - 34L
1,411 SR
Queue Stats
113W - 132L
1,374 Elo+
Solo
The Morrigan
The Morrigan
WatermelonChamoy
The Morrigan
Level 87
God Stats
21W - 21L
1,551 SR
Queue Stats
572W - 545L
1,491 Elo+
Solo
Charybdis
Charybdis
ill-_-Minded_54
Charybdis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,386 Elo+
Solo
Team Averages
Level 84
1,469 SR
1,447 Elo+

VS

Team Averages
Level 74
1,406 SR
1,371 Elo+
Tiamat
Tiamat
Dommer1589
Tiamat
Level 64
God Stats
15W - 17L
1,458 SR
Queue Stats
154W - 154L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
ElBarto00789
Zhong Kui
Level 146
God Stats
15W - 18L
1,459 SR
Queue Stats
565W - 535L
1,430 Elo+
Solo
Ne Zha
Ne Zha
Ripened Avocado
Ne Zha
Level 65
God Stats
3W - 7L
1,284 SR
Queue Stats
21W - 25L
1,213 Elo+
Solo
Neith
Neith
cougaz
Neith
Level 46
God Stats
12W - 12L
1,510 SR
Queue Stats
47W - 68L
1,353 Elo+
Solo
Athena
Athena
dyln poop
Athena
Level 49
God Stats
3W - 5L
1,317 SR
Queue Stats
40W - 49L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 2 / 4
8,969
448
6,223
17,756
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 4 / 0
11,451
573
12,276
19,784
11,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
KaligraphyX
Arachne
2
0 / 0 / 0
5,555
278
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
WatermelonChamoy
The Morrigan
17
0 / 4 / 3
9,902
495
5,530
11,954
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
ill-_-Minded_54
Charybdis
16
4 / 1 / 2
9,400
470
13,575
19,076
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dommer1589
Tiamat
20
6 / 1 / 2
11,774
589
16,041
13,808
11,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ElBarto00789
Zhong Kui
14
0 / 5 / 4
8,990
450
8,221
16,631
19,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 1 / 1
9,605
480
5,872
13,103
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
cougaz
Neith
16
0 / 4 / 4
9,261
463
13,251
13,190
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
dyln poop
Athena
15
2 / 2 / 2
9,224
461
7,949
16,109
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
11
11
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
4
2
L
7
4
0
1.75
W
Tiamat
Dommer1589
Tiamat
6
1
2
7
W
Zhong Kui
ElBarto00789
Zhong Kui
0
5
4
0.4
L
Arachne
KaligraphyX
Arachne
0
0
0
0
W
3
1
1
3.5
L
The Morrigan
WatermelonChamoy
The Morrigan
0
4
3
0.38
W
Neith
cougaz
Neith
0
4
4
0.5
W
Athena
dyln poop
Athena
2
2
2
1.5
L
Charybdis
ill-_-Minded_54
Charybdis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,604
Damage
51,334
68,570
Taken
72,841
34,515
Mitigated
59,592
21,809
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,223
2,015
2,462
6,643
17,756
9,666
191
5,692
12,064
0
46,177
L
12,276
3,200
0
1,996
19,784
11,549
172
11,364
8,420
88,418
2,006
W
Tiamat
Dommer1589
Tiamat
16,041
1,181
0
4,597
13,808
11,000
910
5,656
8,065
101,863
0
W
Zhong Kui
ElBarto00789
Zhong Kui
8,221
1,018
0
7,129
16,631
19,407
480
6,901
9,077
62,745
0
L
Arachne
KaligraphyX
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
5,872
1,131
0
4,124
13,103
6,145
131
1,414
11,595
0
78,466
L
The Morrigan
WatermelonChamoy
The Morrigan
5,530
900
0
3,350
11,954
5,314
668
7,622
4,199
78,901
6,480
W
Neith
cougaz
Neith
13,251
4,615
0
3,684
13,190
5,077
673
745
12,405
0
85,220
W
Athena
dyln poop
Athena
7,949
2,324
0
3,234
16,109
17,963
192
660
15,449
30,679
0
L
Charybdis
ill-_-Minded_54
Charybdis
13,575
7,628
0
7,358
19,076
7,986
1,106
7,400
11,676
0
74,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
48,854
462
Minions Killed
559
0
Camps Cleared
0
1,416,124
Distance Traveled
1,804,870
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,969
448
66
3
0
407,215
0
L
Ymir
11,451
573
144
7
0
326,879
0
W
Tiamat
11,774
589
188
9
0
375,776
3
W
Zhong Kui
8,990
450
90
5
0
302,617
6
L
Arachne
5,555
278
1
0
0
0
0
W
Ne Zha
9,605
480
113
6
0
398,183
0
L
The Morrigan
9,902
495
139
7
0
334,703
0
W
Neith
9,261
463
125
6
0
324,191
0
W
Athena
9,224
461
43
2
0
404,103
0
L
Charybdis
9,400
470
112
6
0
347,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role